Molric

Rogar_Ironhand's page

63 posts. Alias of MattZ.


Full Name

Rogar Ironhand

Race

Male dwarf brawler (constructed pugilist) 1 | HP 7/12 | AC14 T11 FF13 CMD 15(19 vs bull rush, trip) | F+3 R+3 W+1 (+2 vs poison, spells & SLA, +2 trait vs fear/emotion) | Perception +5

About Rogar_Ironhand

Rogar Ironhand
Male dwarf brawler (constructed pugilist) 1 (Pathfinder Player Companion: People of the Wastes 8, Pathfinder RPG Advanced Class Guide 23)
LN Medium humanoid (dwarf)
Init +1; Senses darkvision 60 ft.; Perception +5 (+7 to notice unusual stonework)
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Defense
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AC 14, touch 11, flat-footed 13 (+3 armor, +1 Dex)
hp 12 (1d10+2)
Fort +3, Ref +3, Will +1; +2 vs. poison, spells, and spell-like abilities, +2 trait bonus vs. fear and emotion effects
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee constructed limb +4 (1d6+3) or
. . unarmed strike +4 (1d6+3)
Special Attacks hatred
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Statistics
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Str 17, Dex 13, Con 13, Int 12, Wis 13, Cha 8
Base Atk +1; CMB +4; CMD 15 (19 vs. bull rush, 19 vs. trip)
Feats Improved Unarmed Strike, Power Attack
Traits enduring stoicism, vandal, warsmith
Skills Acrobatics +4 (+0 to jump), Appraise +1 (+3 to assess nonmagical metals or gemstones), Climb +6, Craft (weapons) +7, Intimidate +4, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +5 (+7 to notice unusual stonework), Profession (engineer) +5; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Terran
SQ brawler's cunning, constructed limb, limb modification (grapnel arm), martial training
Other Gear studded leather, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), masterwork weaponsmithing tools, torch (10), trail rations (5), waterskin, 91 gp
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Special Abilities
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Brawler's Cunning (Ex) Count as Int 13 for the purpose of combat feat prerequisites.
Constructed Limb (Ex) Special prosthetic limb gains all the benefits of unarmed strikes and can be upgraded as a magic weapon.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Grapnel Arm As standard action, fire grappling hook attached to 40-ft. chain from constructed limb.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Martial Training (Ex) Brawler levels count as fighter/monk levels for feat/item prerequisites and effects.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
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Appearance: Rogar is large for a dwarf, and has dark skin with black hair and cropped short beard. His right arm has been replaced with a complicated-looking metal prosthetic. This construct limb appears to be mostly of dwarven manufacture, but with a few bizzare departures from the type, if one knows what to look for.

Personality: He is gruff and taciturn, but not too much more than the average dwarf. He seems to have a greater interest in mechanical devices and crafted items than people

History: His shorn beard suggests he may have been exiled from a traditionalist dwarven clan. Prominently etched upon his metal arm is the crossed picks symbol of Dranngvit, dwarven goddess of Debt, Vengeance, and Setting Things Right.