Combat gear Regimental dress 2, Plasma Caster, White Star, 4 extra ultra capacity battery ; Other gear Synaptic accelerator mk 1(dex), Synaptic accelerator mk 2(int), jump jets, fire extinguisher, Credstick (340)
Coordinated Assault
If you have a drone, whenever both you and your drone make attacks against the same target, you each receive a +1 circumstance bonus to your attack rolls
Healing Circuit:
Healing Circuit: In addition to being constructs and thus able to benefit from spells like make whole, SROs
count as living creatures for the purposes of magic
healing effects that work on living creatures, though
the number of Hit Points restored in such cases is
halved. A character must use the Engineering skill to
perform the tasks of the Medicine skill on SROs. SROs
also heal naturally over time as living creatures do, and
can benefit from magic or technology that can bring
constructs back from the dead, as well as effects that
normally can’t (such as raise dead).
Robotic:
Robotic: SROs are immune to bleed, disease,
death effects, poison, nonlethal damage, and
sleep effects unless those effects specify they
affect constructs. SROs can be affected by
effects or spells that normally target only
humanoids, but receive a +4 racial bonus to
saving throws against such effects. SROs
can eat and drink, though they don’t need
to, and they must recharge their internal
batteries by entering an off-line mode
that is similar to sleep for 8 hours every
day. SROs do not breathe or suffer the
normal environmental effects of being
in a vacuum.
PCD-3
+13 Perception
Medium Combat drone
STR 17, Dex 15, Int 6, Wis 10, Cha 6
EAC 24, Kac 27, DR-2
HP 120, RP 5
Fort +6, Reflex +7, Will +5
Ranged +13 Gamma Rifle Ionizing 2d10F+13
Combat Gear- Gamma Rifle Ionizing, Flash suppressor, Silencer, 8 extra high capacity batteries, backup generator