Robin of the Morning's page

No posts. Organized Play character for Glenn Magus Harvey.


Full Name

Robin of the Morning

Race

Halfling

Classes/Levels

Cleric 1

Gender

Male

Size

Small

Deity

Sarenrae

Languages

Common, Halfling, Dwarven, Gnomish, Goblin, Osiriani, Pathfinder Hand Signs (basic)

Homepage URL

https://pathbuilder2e.com/launch.html?build=1131589

Strength 8
Dexterity 12
Constitution 12
Intelligence 16
Wisdom 18
Charisma 12

About Robin of the Morning

A halfling who was raised by the kind folks at the Dawnflower Library in Otari. His upbringing instilled in him an appreciation for knowledge and the intention to help others with guidance from Sarenrae's teachings.

(Character concept is a fleshed-out version of an unused GMPC I hastily threw together while GMing Beginner Box. Art is currently unavailable.)

PATHBUILDER LINK: https://pathbuilder2e.com/launch.html?build=1131589
If there are discrepancies and you're reading this for the purpose of a game, please notify this character's player, Glenn Magus Harvey.

== CHARACTER PROFILE ==

Name: Robin of the Morning
Level: 1
Class: Cleric

Size: Small
Speed: 25 ft
Ability modifiers: -1/+1/+1/+3/+4/+1
HP: 15 = 6 + (8 cleric +1 con)x1

ethnicity: Otari
nationality: Absalom
region of origin: Kortos

XP (PFS): 4
current faction: Radiant Oath
Radiant Oath reputation: 4

== LANGUAGES KNOWN ==

* from ancestry: Common, Halfling
* from character creation, bonus languages: Dwarven, Gnomish, Goblin
* from Pathfinder Society rules: Osiriani, Pathfinder Hand Signs (simple)

== LEVELING INFO ==

Lv1 info
Ancestry: Halfling [PC1]
-> ancestry feature: Keen Eyes
-> Ancestry Feat: Halfling Luck [PC1]
Heritage: Observant Halfling [LO:CG]
Background: Acolyte [PC1]
-> free feat: Student of the Canon [PC1]
Class: Cleric [PC1]
Deity: Sarenrae
Sanctification: Holy
Anathema: (as indicated below)
Cleric Spellcasting
Deity: Sarenrae
Divine Font: Heal
Doctrine: Cloistered Cleric
-> free feat: Domain Initiate
---> Domain: Sun

== DEITY ==

Deity: Sarenrae
Category: Gods of the Inner Sea
Edicts: destroy the Spawn of Rovagug, protect allies, provide aid to the sick and wounded, seek and allow redemption
Anathema: create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil
Areas of Concern: healing, honesty, redemption, and the sun
Religious Symbol: angelic ankh
Sacred Animal: dove
Sacred Color(s): blue, gold
Pantheons/Covenants: The Path of the Heavens, Touch of the Sun, Cosmic Caravan, Radiant Prism
Divine Attribute: Constitution or Wisdom
Divine Font: heal
Divine Sanctification: can choose holy
Divine Skill: Medicine
Favored Weapon: scimitar
Domains: fire, healing, sun, truth
Alternate Domains: repose
Cleric Spells: 1st: breathe fire, 3rd: fireball, 4th: wall of fire

== WEAPONS ==

T Simple, U Martial, U Advanced, T Unarmed
T Scimitar

Scimitar [PC1]
attack bonus: +2 = -1 str +(2 rank + 1 Lv)
damage: 1d6-1
special: Forceful, Sweep

Keen Eyes: +2 circumstance bonus when using Seek action to find hidden/undetected creatures w/in 30 ft. When targeting concealed/hidden opponent, flat check DC reduced to 3 (concealed) or 9 (hidden).

== DEFENSE ==

U Light, U Medium, U Heavy, T Unarmored

Explorer's Clothing (item bonus +0, dex cap 5) [PC1]

Wooden Shield (shield circumstance bonus +2, hardness 3, HP 12 (BT 6), bulk 1)

AC 14 = 10 base +0 item +1 dex +(2 rank + 1 lv)
+2 16 if shield is raised

== SAVES ==

T Fortitude +4 = +1 con +(2 rank + 1 lv)
T Reflex +4 = +1 dex +(2 rank + 1 lv)
E Will +9 = +4 wis +(4 rank + 1 lv)

== CLASS DC ==

T 17 = 10 base +4 key ability (wis) +(2 rank + 1 lv)

== PERCEPTION AND INITIATIVE ==

T +7 = +4 wis +(2 rank + 1 lv)

Keen Eyes: +2 circumstance bonus when using Seek action to find hidden/undetected creatures w/in 30 ft. When targeting concealed/hidden opponent, flat check DC reduced to 3 (concealed) or 9 (hidden).

Perception DC: 18 = 10 +7 +1(circ)

Observant Halfling: You gain a +1 circumstance bonus to your Perception DC, though not to your Perception checks.

Initiative: typically rolled using perception.

== SKILLS ==

U Acrobatics +1 = +1 dex
T Arcana +6 = +3 int +(2 rank + 1 lv)
U Athletics -1 = -1 str
T Crafting +6 = +3 int +(2 rank + 1 lv)
U Deception +1 = +1 cha
T Diplomacy +4 = +1 cha +(2 rank + 1 lv)
U Intimidation +1 = +1 cha
U Lore: Halfling +3 = +3 int (from feat to be taken at 3?)
T Lore: Scribing +6 = +3 int +(2 rank + 1 lv)
T Lore: Pathfinder Society +6 = +3 int +(2 rank + 1 lv)
T Medicine +7 = +4 wis +(2 rank + 1 lv)
T Nature +7 = +4 wis +(2 rank + 1 lv)
T Occultism +6 = +3 int +(2 rank + 1 lv)
U Performance +1 = +1 cha
T Religion +7 = +4 wis +(2 rank + 1 lv)
T Society +6 = +3 int +(2 rank + 1 lv)
U Stealth +1 = +1 dex
U Survival +4 = +4 wis
U Thievery +1 = +1 dex

Skill training

from background: T Religion, T Lore: Scribing
from class: (T Religion) -> extra
from class (deity skill): T Medicine
from class (free choices): T Arcana, T Diplomacy, T Nature, T Occultism, T Society
from class (extra due to overlap): T Crafting
from PFS training: T Lore: Pathfinder Society

== POSSESSIONS ==

Cash: 21.90 gp

Gear:
on person: Backpack, Healer's Toolkit, Religious Symbol (Wooden)
inside backpack: Bedroll, Chalk (10), Flint & Steel, Rations (2 weeks'), Rope, Soap, Torch (5), Waterskin

== SPELLS ==

T spell attack modifier +7 = +4 wis +(2 prof + 1 lv)
T spell DC 17 = 10 base +4 wis +(2 prof + 1 lv)

Keen Eyes: +2 circumstance bonus when using Seek action to find hidden/undetected creatures w/in 30 ft. When targeting concealed/hidden opponent, flat check DC reduced to 3 (concealed) or 9 (hidden).

Cleric spells
Spell slots at current level: 5 cantrips, 2 rank 1, Divine Font
Caster type: prepared

Typical preparations:
-> Cantrips: Shield [PC1], Daze [PC1], Divine Lance [PC1], Vitality Lash [PC1], Stabilize [PC1]
-> Rank 1: Bless [PC1], Breathe Fire [PC1]

Cleric Font: Heal, Heal, Heal, Heal

Focus Spells: Dazzling Flash [PC1]
Focus point capacity: 1

== ALCHEMY ==

none

== ANIMAL COMPANION ==

none

== BOONS not indicated elsewhere ==

none

== ADDITIONAL BUILD INFO ==

Game version: Pathfinder 2e (post-Remaster PFS)

Adventures completed: [none]

Retraining: [none]

Ancestry boosts: Int, Dex, Wis, -Str
Background boosts: Int, Wis
Class boost: Wis
Free boosts: Con, Int, Wis, Cha

Money changelog:

15 gp starting
- 1.5 to buy Adventurer's Pack
- 0.1 to buy Religious Symbol (Wooden)
- 5 to buy Healer's Toolkit
- 1 to buy Scimitar
- 0.1 to buy Explorer's Clothing
- 1 to buy Wooden Shield
+14 from PFS 2e MUO (BB) Upper Level [2025-06-14]
+ 1.6 from Earn Income (Crafting, 25 > 14 crit success)
---
21.9

Other info not yet updated: none