Full Name |
Robin L'il |
Race |
| HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 |
Classes/Levels |
| Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions: |
Gender |
Male CG Ranger 9 |
Strength |
16 |
Dexterity |
20 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
14 |
Charisma |
8 |
About Robin L'il
Robin L'il level 9
Male human (Kellid) ranger 9
CG Medium humanoid (human)
Init +7; Senses Perception +14
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Defense
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AC 22, touch 15, flat-footed 17 (+7 armor, +5 Dex)
hp 78 (9d10+20)
Fort +10, Ref +13, Will +7
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee +1 keen adamantine falchion +13/+8 (2d4+5/15-20) or
. . club +12/+7 (1d6+3) or
. . cold iron dagger +12/+7 (1d4+3/19-20) or
. . longsword +12/+7 (1d8+3/19-20) or
. . mwk cold iron heavy flail +13/+8 (1d10+4/19-20) or
. . mwk cold iron trident +13/+8 (1d8+3) or
. . silver light mace +12/+7 (1d6+3)
Ranged +2 adaptive darkwood composite longbow +16/+11 (1d8+5/19-20/×3) or
. . darkwood composite longbow +15/+10 (1d8+3/19-20/×3) or
. . sling +14 (1d4+3)
Special Attacks combat style (archery), favored enemies (goblinoids +2, undead +4)
Ranger Spells Prepared (CL 6th; concentration +8)
. . 2nd—barkskin (2)
. . 1st—delay poison, longstrider, resist energy
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Statistics
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Str 16, Dex 20, Con 14, Int 10, Wis 14, Cha 8
Base Atk +9; CMB +12; CMD 27
Feats Boon Companion[UW], Deadly Aim, Endurance, Improved Critical (longbow), Improved Precise Shot, Point-Blank Shot, Power Attack, Precise Shot, Rapid Shot
Traits reactionary, suspicious
Skills Acrobatics +9, Climb +8, Handle Animal +13, Heal +6, Intimidate +4, Knowledge (dungeoneering) +6, Knowledge (geography) +6, Knowledge (nature) +8, Linguistics +1, Perception +14, Ride +8, Sense Motive +15, Spellcraft +4, Stealth +16, Survival +16 (+18 to avoid becoming lost), Swim +7
Languages Azlanti, Common, Hallit
SQ favored terrains (forest +2, urban +4), hunter's bond (wolf named Ayame [9]), swift tracker, track +4, wild empathy +9, woodland stride
Combat Gear cold iron arrows (13), lesser extend metamagic rod, pearl of power (1st level) (3), scroll of darkvision, silver arrows (50), wand of cure light wounds (15 charges), acid (5), alchemist's fire (5), holy water; Other Gear +1 mithral breastplate, +1 keen adamantine falchion, +2 adaptive darkwood composite longbow (+3 Str), club, cold iron dagger, darkwood composite longbow (+3 Str), longsword, mwk cold iron heavy flail, mwk cold iron trident, silver light mace, sling, belt of incredible dexterity +2, cloak of resistance +2, efficient quiver, headband of inspired wisdom +2, wayfinder[ISWG], backpack, bedroll, belt pouch, flint and steel, grappling hook, hammer, holly and mistletoe, masterwork tool, silk rope (50 ft.), spell component pouch, sunrod (2), torch, trail rations (2), waterskin, wooden holy symbol of Hanspur, wrist sheath, spring loaded, wrist sheath, spring loaded, 2,063 gp, 8 sp, 8 cp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Boon Companion (Ayame [9]) Companion or familiar abilities are treated as if you were a higher level.
Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. goblinoids foes.
Favored Enemy (Undead +4) (Ex) +4 to rolls vs. undead foes.
Favored Terrain (Forest +2) (Ex) +2 to rolls when in forest terrain.
Favored Terrain (Urban +4) (Ex) +4 to rolls when in urban terrain.
Improved Precise Shot Ignore AC bonuses and miss chance from anything less than total cover/concealment.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Swift Tracker (Ex) Tracking penalties when moving at normal speed or faster are reduced.
Track +4 Add the listed bonus to Survival checks made to track.
Wild Empathy +9 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.
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Notes:
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Ilyana Stonde
Davon (oldest)
Belka (girl)
Tristan (youngest)
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