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Ok.. So here's my take on this.. I haven't read the whole thread, but enough to get the gist. If I had a player who had an ability that could take out my BBEG too easily in the final fight, here's what I would do:

Give the BBEG an opportunity to find out about the ability and then do something about it. Presumably, the players will be tangling with the BBEG's minions.. word should get back eventually that there's a witch in the party. Assuming the BBEG is remotely intelligent, they'll do their homework and discover something that could protect them. I wouldn't make it a 100% chance.. Say something like an illusion spell to get the witch to target the wrong thing (making a minion look like the BBEG), something to increase the Will save, etc... This can apply to its minions too. If the BBEG thinks the minions on an important mission will be targeted by the party, it might use minions with higher Will saves, provide items that will protect them, etc.

It should be realistic, don't just give every minion a +10 Will Save ring, but assume that the BBEG is going to be proactive in combating threats it sees. If the party somehow completely hides that there's a witch in the party (by killing any possible survivors, making sure that no one outside of them who could talk knows the character's a witch, avoids being scryed, etc) then the BBEG shouldn't be able to prepare specifically for a Witch.. but I'm guessing there are very few parties who can completely cover their tracks!

I realize that the original post didn't even refer to a BBEG, but as the party's reputation increases more and more of the groups they go up against should have taken at least some preparations.