Stage Magician

Risk Zil's page

61 posts. Organized Play character for Degnax 1e.


Full Name

Risk Zil

Race

Exploration Activity: Scout | Speed: 25 | AC: 16 | Hp: 19 | F: ±4 R:+4 W: +5 | Perception: +5

Classes/Levels

Skills: Deception/Diplomacy/Intimidation/Performance +7, Stealth +4, Arcana/Lore: Theatre/Occultism/Society +3 | Stats: Str +3, Dex +1, Con +1, Int 0, Wis 0, Cha +4

Gender

Aiuvarin Orc | Bard 1 |

Size

Medium

Age

20

Alignment

CN

Deity

Cayden Cailean

Location

Nomadic

Languages

Orcish, Common

Occupation

Entertainer

Strength 16
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 10
Charisma 18

About Risk Zil

Bard 1

CN Medium Orc Aiuvarin Humanoid
Perception +5; Low-Light Vision Darkvision

Languages Common, Orcish

Skills:

Acrobatics +1, Arcana +3, Athletics +3, Deception +7, Diplomacy +7, Intimidation +7, Lore: Theatre +3, Occultism +3, Performance +7, Society +3, Stealth +4

Ability Scores:

Str +3, Dex +1, Con +1, Int +0, Wis +0, Cha +4

Items:

Studded Leather, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (4), Torch (5), Waterskin (2), Soap, Grappling Hook, Acid Flask (Lesser), Oil (5)

DEFENSE:

AC 16; Fort +4, Ref +4, Will +5

HP 19

Speed 25 feet

OFFENSE:

Melee Bastard Sword +6 (Two-Hand d12), Damage 1d8+3 S

Spells:

Occult Known Spells DC 17, attack +7;

1st

Runic Weapon, Sure Strike, Fear (2 slots);

Cantrips

Detect Magic, Summon Instrument, Shield, Void Warp, Daze

Focus Spells

(1 points) Counter Performance
Courageous Anthem

Aditional:

Additional Feats

Aiuvarin, Earned Glory, Fascinating Performance, Impressive Performance, Martial Performance

Additional Specials

Composition Cantrips, Composition Spells, Muses (Warrior)

Backstory:

Risk grew up with his mother whom was of elvish decent. Risk never really fit in amongst the ideals of elves, (beauty, at least an elves standard, and intelligence not really being among his orcish traits he inherited). Growing up he was often ostracized and shunned, even by his own mother, some kids even going as far as trying to physically harm him. As a result of this he quickly adapted his larger physique and superior strength into combat power and, in an attempt to gain recognition, he would often embellish his achievements. This did give him recognition, however it was as a great story teller and not in the way he was yearning. Realizing he would never fit it with his elvish peers, he struck out on his own as soon as he was 17. Amongst his travels he really came into his own as a performer and story teller, going from town to town weaving tails of grandeur and intrigue to make some coin. In one town, he did particularly well and some ruffians took notice. As he left the town the ruffians, thinking he was but a story teller and thus easy prey, attacked him for the coin he earned. Risk fought back, obviously, and did particularly well. However, amongst the clang of weapons and thuds of Fists he found a rhythm that inspired him to start chanting a battle chant. During this battle he awoke his muse of battle and his first true bardic abilities. Emerging victorious with newfound power, he again set out and continued to hone his craft of stories and his powers on bandits and creatures, as he traveled from town to town. His travels have since landed him in the small town of Otari, where he iscurrently residing...