
| Full Name |
Rishi |
| Race |
Wolf |
| Classes/Levels |
Animal Companion HP 10/10 AC 14(Touch 12, FF 12) Init +2, Melee attack +2, 1d6 and trip, Saves Fort +5, Ref +5, Will +1, Perception +5, Survival +5 when tracking by scent |
| Gender |
Male |
| Size |
Medium |
| Age |
Unknown |
| Special Abilities |
Tricks: Guarding (special training), Attack any target, Heel, Track |
About Rishi Wolf
Rishi
Male wolf
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 10 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee bite +2 (1d6+1 plus trip)
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
Feats Combat Reflexes
Tricks Attack, Attack, Attack Any Target, Defend, Down, Guard, Guarding, Heel, Track
Skills Acrobatics +2 (+10 to jump), Perception +5, Stealth +6, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, guarding, heel, track
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Guarding [Trick] The animal has been trained for guard duty.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Track [Trick] The animal will track a scent.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.