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M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I will be placing information here. If you have not yet done so, please create your avatar. Please make sure that your character is official and registered with PFS.
A Pathfinder Society Scenario designed for 1st- through 4th-level characters. A new year comes for the Pathfinder Society, and what better way to start it off than by attending a fancy event? The Pathfinders find themselves invited to a charity dinner to benefit the Knights of Lastwall fighting in far-off lands against the lich king, Tar-Baphon. They're not the only important Absalom-based faction there however, as the event is filled with lords and ladies and socialites of all kinds, including the Peacebuilders, a group dedicated to ensuring the Pathfinder Society pays for any of its mistakes. In the middle of dinner, evidence of a strange ritual is found and the Pathfinders must investigate before dinner becomes a murder mystery! Written by Rigby Bendele N.B. NOT RECRUITUNG
Good Evening Distinguished Members of the Forum,
I have a few questions: After this is done what might be good to run for the players? If the players get to 6th level and they want to continue with modules, or AP's what might be a good campaign to build around. I understand that in scenario play they would only be 2nd level so we could then go into scenario play with 2nd level characters, correct? In Adventure Mode it is totally possible to limit characters to the Remaster options correct? Thank you so much in advance for your guidance and help.
I have a PFS champion who is a Knight of Last Wall. I was looking at the Sanctioning document and see that the knights tabard is not on a restricted list, so I should be able to purchase it without a boon, correct? Also I am going to be playing a wizard who I want to be a part of the Knights of Last Wall but not take any of the archetype classes. Can I just buy the additional faction boon for access to the options in the Knights of Last Wall book?
I understand that there are new hires tht must be trained but how long are we expected to wait for a response to email inquiries? It has been going on 2 weeks that I sent an email with a question, and I have yet to hear back. The email had to do with the June shipment and still nada in my Inbox. Getting rid of your CS forums is becoming more and more inconvenient to customers.
This is not at all directed towards CS. I understand that they are stressed. This is directed towards Management whose decisions in the last month or so have helped to cause this mess. Why are customers having such a difficult time downloading their tracking information? Why are people having issues downloading their pdfs? I have followed your directions on how to download and it is still showing up as a blank folder. NOT COOL! When can I and the rest of your customers, expect any of this to be rectified?
Hello Esteemed Members of the Board,
My order was indicated to have been shipped on the 16th of this month with a 4 to 8 business day arrival expectation. I was not able to track the package until today. It seems that it was not processed until yesterday and shipped out today (24th) which will not be within the shipping date that I pay for. I am requesting that a new package be shipped out so that the shipping that I pay for is actually realized.
Good Evening Esteemed Members of the Forums,
I think that I would allow most of the books in terms of classes, talents, feats, and Force Powers, PRCs (with DM approval).
About NataszaNatasza:
Natasza Female gnome druid (arctic druid) 4 (Pathfinder RPG Advanced Player's Guide 98) NG Small humanoid (gnome) Hero Points 1 Init +1; Senses low-light vision; Perception +14 -------------------- Defense -------------------- AC 15, touch 12, flat-footed 14 (+3 armor, +1 Dex, +1 size) hp 31 (4d8+8) Fort +6, Ref +2, Will +9; +2 vs. illusions Immune dazzled; Resist cold 2 -------------------- Offense -------------------- Speed 25 ft. Melee dagger +5 (1d3+1/19-20) or . . mwk spear +6 (1d6+1/×3) or . . spear +5 (1d6+1/×3) or . . spear +5 (1d6+1/×3) Ranged sling +5 (1d3+1) Druid (Arctic Druid) Spells Prepared (CL 4th; concentration +9) . . 2nd—barkskin, flurry of snowballs (DC 17), share language[APG] (DC 17) . . 1st—cure light wounds, entangle (DC 16), goodberry, hide from animals, snowball (DC 16) . . 0 (at will)—create water, detect magic, light, spark[APG] (DC 15) -------------------- Statistics -------------------- Str 12, Dex 12, Con 12, Int 12, Wis 20, Cha 10 Base Atk +3; CMB +3; CMD 14 Feats Fleet, Toughness Traits animal friend, northern ancestry Skills Acrobatics +0 (-4 to jump), Bluff +1, Climb +4, Craft (traps) +5, Diplomacy +1, Handle Animal +6, Heal +9, Knowledge (geography) +5 (+7 in cold or icy terrain), Knowledge (nature) +10, Linguistics +4, Perception +14 (+16 in cold or icy terrain), Profession (trapper) +9, Ride +4, Sense Motive +6, Spellcraft +6, Stealth +4 (+6 in cold or icy terrain), Survival +12 (+14 in cold or icy terrain), Swim +4; Racial Modifiers +2 Perception Languages Common, Custom Language, Custom Language, Druidic, Dwarven, Elven, Giant, Gnome, Halfling, Orc, Sylvan SQ arctic endurance, arctic native, gnome magic, hero points, icewalking, nature bond (wooly mammoth named tough), nature sense, wild empathy +4 Other Gear hide shirt, dagger, mwk spear, sling, spear, spear, 59 gp -------------------- Special Abilities -------------------- Animal Companion Link (Ex) You have a link with your Animal Companion. Animal Friend +1 to Will saves when you are within 30' of an animal, Handle Animal is a Class Skill. Arctic Endurance (Ex) As per Endure Elements - Cold Arctic Native (+2) (Ex) Initiative checks and Knowledge (geography), Perception, Stealth, and Survival checks in aquatic terrain, and cannot be tracked there. Energy Resistance, Cold (2) You have the specified Energy Resistance against Cold attacks. Hero Points Hero Points can be spent at any time to grant a variety of bonuses. Icewalking (Ex) No penalties to Acrobatics, Climb or Stealth due to snowy or icy terrain or weather, and does not break through snow/ice crusts. Immunity to Dazzled You are immune to the dazzled condition. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells. Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy. --- Tough:
Tough Wooly mammoth (Pathfinder RPG Bestiary) N Medium animal Init +2; Senses low-light vision, scent; Perception +5 -------------------- Defense -------------------- AC 20, touch 12, flat-footed 18 (+2 armor, +2 Dex, +6 natural) hp 24 (+4) Fort +5, Ref +6, Will +2 Defensive Abilities evasion -------------------- Offense -------------------- Speed 40 ft. Melee gore +7 (1d8+3), slam +6 (1d6+3) -------------------- Statistics -------------------- Str 16, Dex 15, Con 13, Int 2, Wis 13, Cha 7 Base Atk +3; CMB +6; CMD 18 (22 vs. trip) Feats Light Armor Proficiency, Weapon Focus (gore) Tricks Attack, Attack Any Target, Defend, Down, Fetch, Heel, Seek, Track Skills Acrobatics +6 (+10 to jump), Perception +5, Stealth +6, Swim +7 SQ attack any target, defend, down, fetch, heel, seek, track Other Gear leather armor -------------------- Special Abilities -------------------- Attack Any Target [Trick] The animal will attack any creature on command. Defend [Trick] The animal will defend you. Down [Trick] The animal will break off combat on command. Evasion (Ex) No damage on successful reflex save. Fetch [Trick] The animal will get a specific object. Heel [Trick] The animal will follow you. Low-Light Vision See twice as far as a human in low light, distinguishing color and detail. Scent (Ex) Detect opponents within 15+ feet by sense of smell. Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate. Track [Trick] The animal will track a scent. Scrolls:
2x Scrolls of Comprehend Language 2x Scrolls of Cure Moderate Wounds 1x Scroll of Delay Poison 1x Scroll of Mirror Sight 1x Scroll of Remove Disease 2x Scroll of Remove Sickness 1x Scroll of Threefold Aspect 1x Scroll of Youthful Appearance |
