potion of cure light wounds, potion of heroism; Other Gear belt of giant strength +2, cloak of resistance +1, furious amulet of mighty fistsUE, token of fury
SPECIAL ABILITIES
Augmented Plating (Ex): Rhyol has carefully planned her diet to strengthen the armored plating that surrounds her body. Her scales are covered in mithral and adorned with small pieces of the magicresistant skymetal noqual. Together, this plating grants her a +4 armor bonus to AC and a +1 resistance bonus on saving throws. This resistance bonus increases to +3 on saving throws against spells and spell-like abilities. These bonuses are calculated into her statistics.
Burn (Ex) If Rhyol hits a creature with her slam attack, her target must succeed at a DC 15 Reflex save or catch fire, taking 1d6 fire damage each round at the start of its turn for 1d4 rounds. A creature can attempt a DC 15 Reflex save at the beginning of its turn to put out the flames. Creatures that grapple Rhyol or attack her with natural weapons are also subject to this damage.
Elemental TraitsRhyol is immune to bleed, paralysis, poison, sleep effects, and stunning. She is not subject to critical hits or flanking.
Molten Body (Su) Rhyol’s body is hot enough to melt stone. Anyone striking her with a natural weapon or unarmed strike takes 1d6 points of fire damage. A creature that grapples her or is grappled by her takes 3d6 points of fire damage each round the grapple persists. A creature that strikes her with a manufactured weapon can attempt a DC 15 Reflex save to pull the weapon away quickly enough to avoid having the weapon take 1d6 points of fire damage—damage caused to a weapon in this manner is not halved as is normal for damage caused to items, and ignores the first 5 points of
hardness possessed by the item. The save DC is Constitution-based.
Phreatic Expansion (Su) Whenever she enters a rage, Rhyol can chose to increase her size to Large. This expansion does not modify her ability scores. The base damage of her slam increases to 2d6, and her CMB and CMD both increase by 1. At the same time, she
takes a –1 penalty to AC and on attack rolls, as well as a –4 penalty on Stealth checks.[/spoiler
[spoiler=Gear] Rhyol carries the following piece of equipment.
Furious Amulet of Mighty Fists When Rhyol is in a rage, this
amulet provides her with a +2 enhancement bonus on attack and
damage rolls. Token of Fury Rhyol wears this beaten brass bangle on one of her spikes. Three times per day as a swift action, she can activate this item to grant her the Vital Strike feat (increasing her damage to 2d8 when Medium or 4d6 when Large) for 1 round