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Resolute catches his breath before leaping the pit and going about setting the planks down so others can cross more easily. "What a strange Necromancer... I never witnessed him casting a single spell." ConQuest Avalon starts today, so even if we did continue through the weekend I might only be able to post once a day.
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"I must remember to visit my homeland and pick up a well crafted longbow after this ordeal." Free Action: last round of Rage. Resolute draws and hurls a second Javelin towards the unprotected Necromancer. Javelin, Cover: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17
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Could I have attempted a Reflex save to catch her... Nevermind. Both hands were occupied =\ Resolute looks futilely between chasing the culprit, protecting his allies, and rescuing the fallen Halfling. After mere moments, he makes up his mind. "We must all stick together. A people divided, are a people defeated." Resolute drops his hammer, pulls out a rope, and lowers it for Warren below. "Grab hold! I will pull you up!"
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Although most of my characters do carry food, I think in my haste to build this character I forgot to do so. Luckily you can go up to 3 days without food and not suffer any adverse reactions. Water is every day, but we have a Cleric who can create water.
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"Ndinokutendai nekugadzirisa mavanga angu. Ndinokumbira ruregerero kuti zvimwe zvinoda kudiwa." Shoanti:
"Thank you for tending my wounds. I apologize that more are likely to need tending." Resolute advances forward. "We must endeavor to end this!" Imagine as he cinematically drops his polearm, rushes through Dave/Warren/Jack, acrobatically dodges in between the two skeletons and ends up Flanking the one on the right, with Dave (pulling his Warhammer as he moves). Acrobatics to avoid AoO: 1d20 + 5 ⇒ (13) + 5 = 18 Hammer, Rage, Flank: 1d20 + 6 + 2 + 2 ⇒ (10) + 6 + 2 + 2 = 20
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Oh. Weird. I posted around the same time as when I posted in the discussion thread. Resolute assumes an entirely defensive stance, continuing to provide cover for his allies. Free action: Rage (–2 AC);
AC is temporarily 22; HP temporarily 10/27; Rage remaining 3/7.
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The Armor Spikes FAQ is in regards to "hands of effort" during a full attack, and has no bearing on threatening. A Character with a reach weapon, Improved Unarmed Strike, a Boulder Helmet, Armor Spikes, a Blade Boot and a Barbazu Beard can threaten and make AoOs with any of them. BTW, would appreciate some healing =\. I'm at 6/23
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Resolute advances 30 feet (move action) and holds his weapon out in front of him to block any incoming arrows (total defense). "We must hasten the fight to them!" Can someone move me 6 squares, please? AC temporarily increased to 23, but it's a Dodge bonus, so it won't apply until we can see our foes.
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It's a wide hallway; room for two side-by-side. In fact, with more maneuverability, we could have Dave and Dale in the back, myself and Jack in the middle (less cover for Jack to deal with), and the two Rogues up front (flank buddies for life). Resolute keeps 10-15 feet behind the leading scouts.
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