Seoni

Seoni // Pregen's page

40 posts. Organized Play character for Razfalo.


Race

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)

Classes/Levels

Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Strength 10
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 13
Charisma 21

About Seoni // Pregen

Female human
Sorcerer 7
LN Medium humanoid (human)

Init +6 | Perc +3
_ _ _ _ _ _ _ _ _ _
Defence
_ _ _ _ _ _ _ _ _ _
AC
17 | Flat-footed 14 | Touch 15 (+2 deflection, +2 dex, +1 dodge, +2 natural)
HP 44 (7d6+14)
Fort +3 | Ref +4 | Will +6; +2 vs fear
_ _ _ _ _ _ _ _ _ _
Offense
_ _ _ _ _ _ _ _ _ _
Base Atk
+3; CMB +3; CMD 18
Speed 30 ft / 6 sq
Melee
quaterstaff +3 (1d6)
Ranged
dagger +5 (1d4+4/19-20)
Special Attacks
Sorcerer Spells Known (CL 7th; concentration +12/+16 if defensively)
3rd (5/day)—dispel magic, haste, lightning bolt (DC 20)
2nd (7/day)—glitterdust (DC 17), invisibility, scorching ray, web (DC 17)
1st (8/day)—burning hands (DC 18), enlarge person (DC 16),
identify, mage armor, magic missile, shield
0 (at will)—acid splash, detect magic, disrupt undead, flare (DC 17),
light, prestidigitation (DC 15), read magic
Bloodline arcane

Skills:
* - class skills, only trained
Ranks 4 + Int + 1(human)/lvl (3)

Bluff +15
Climb +3
Knowledge (planes) +10
Perception +3
Sense Motive +4
Spellcraft +10

Traits:

courageous: The wielder gains a morale bonus on saving throws against fear equal to the weapon's enhancement bonus. In addition, any morale bonus the wielder gains from any other source is increased by half the weapon's enhancement bonus
world traveler: Select one of the following skills: Diplomacy, Knowledge (local), or Sense Motive. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you.

Feats:

Alertness*:You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.
Combat Casting*:You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.
Dodge*: +1 dodge AC
Eschew Materials:Seoni can cast any spell with a material component costing 1 gp or less without needing that component
Greater Spell Focus (evocation)*:[/b]I
mproved Initiative*:[/b] +4 init
Spell Focus (evocation)*: +1 to spells DC[/b]

Special Abilities:

Extend Spell: By using up a spell slot one level higher
than a spell’s actual level, Seoni can make a spell last twice as
long. The time it takes to cast the spell if it’s normally a standard action increases to a full-round action. If its casting time is longer than a standard action, it takes an extra full-round action to cast it.

Metamagic Adept: Twice per day, Seoni can apply one metamagic
feat she knows (normally Extend Spell) without increasing the
spell’s casting time.

Bloodline Arcana When Seoni uses a metamagic feat (like Extend Spell) that increases a spell’s level, that spell’s DC increases by 1.

Equipment:

Combat Gear
potions of cure light wounds (3)
potion of cat’s grace
scroll of fireball
scroll of fly
wand of magic missile (CL 3rd, 50 charges)

Other Gear
quarterstaff
dagger
amulet of natural armor +2
headband of alluring charisma +2
ring of protection +2
backpack, trail rations (4)
44 gp