Count Lucinean Galdana

Remington Intrepid Pike's page

176 posts. Alias of Andostre.


Race

AC 25 (t 17, ff 18) | F+8, R+10, W+6 | Init +8, Per +24

Classes/Levels

| Panache points 6/11 | HP 49/84

Strength 14
Dexterity 18
Intelligence 10
Wisdom 17
Charisma 24

About Remington Intrepid Pike

NG Construct (human subtype)
Swashbuckler (Musketeer) 6 / Trompe L’oeil template CR +1 / King of Fever template CR +1
Favored Class: Swashbuckler
Initiative: +8 = 0 + 4 (Dex) + 2 (deed) + 2 (favored terrain)

DEFENSE
AC: 25 = 10 + 4 (Dex) + 1 (feat) + 4 (armor) + 3 (templates) + 1 (ABP-armor) + 1 (ABP-deflection) + 1 (nimble), touch 16, flat-footed 16
HP: 84 = 6d10 + 20 (template) + 42 (Cha)

Immunity: mind-affecting effects, bleed, disease, death effects, necromancy effects, paralysis, poison, sleep effects, stunning, death from massive damage, and any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
Not subject to ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage
DR 10/slashing, fire resistance 10, and regeneration 5 (fire or cold)

Fort: 11 = 2 (Swsh6) + 7 (Cha) + 1 (ABP) + 1 (trait)
Ref: 10 = 5 (Swsh6) + 4 (Dex) + 1 (ABP)
Will: 6 = 2 (Swsh6) + 3 (Wis) + 1 (ABP)
* Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).

CMD: 20 = 10 + 6 (BAB) + 4 (Dex) (+2 vs. disarm rapier)

OFFENSE
Speed: 40
BAB: +6/+1
CMB: 6 = 6 (BAB) (+3 situational as per weapon finesse)

Sword of Fever (ABP +1): +13/+8 (1d6+4/15-20) (+6 precision dmg; keen vorpal)

Rapier (ABP +1): +13/+8 (1d6+4/15-20) (+6 precision dmg)

Heavy Pistol: +10/+5 (2d6/x4)

Pistol (early): +10/+5 (1d8/x4)

ABILITIES
Senses - Scent, Tremorsense (100 ft.)
Panache - 11 = 7 (Cha) + 1.5 (fcb) + 2 (feat) + 1 (magic item)
Deeds
- Derring-Do (spend 1 point)
- Quick Clear (spend 1 point)
- Opportune Parry and Riposte (reserve 1 point)
- Kip-up (has 1 point; or spend 1 point)
- Menacing Swordplay (reserve 1 point)
- Precise Strike (reserve or spend 1 point)
- Swashbuckler Initiative (reserve 1 point)
Musketeer Instruction - counts as Weapon Finesse with rapier and Rapid Reload (musket) and Gunsmithing feats
Charmed Life - 3/day: +5
Nimble
Swashbuckler Weapon Training
Trackless Step - Fever
Spell-like Abilities (caster level = HD; save DCs are Charisma-based)
At Will: Blessing of the Watch, Ears of the City, Illusory Crowd, Urban Grace
Once Per Day: Find the Path, Urban Step, Whispering Lore

TRAITS
Local, Resilient

SKILLS
Acrobatics 13 = 6 + 4 (Dex) + 3
Climb 4 = 1 + 3
Diplomacy 14 = 4 + 7 (Cha) + 3
Escape Artist 9 = 2 + 4 (Dex) + 3
Handle Animal 11 = 1 + 7 (Cha) + 3
Intimidate 11 = 1 + 7 (Cha) + 3
Knowledge (geography) 5 = 0 + 3 + 2 (ft)
Knowledge (history) 5 = 2 + 3
Knowledge (local) 7 = 2 + 3 + 2 (trait)
Knowledge (nature) 10 = 0 + 10 (template)
Linguistics 5 = 2 + 3
Lore (Fever) 7 = 4 + 3
Perception 24 = 6 + 3 (Wis) + 3 + 10 (template) + 2 (ft)
Ride 8 = 1 + 4 (Dex) + 3
Sense Motive 11 = 5 + 3 (Wis) + 3
Sleight of Hand 11 = 4 + 4 (Dex) + 3
Swim 4 = 1 + 3
Survival 15 = 0 + 3 (Wis) + 10 (template) + 2 (ft)

Languages: English, Rongorongo, Chinese

FEATS
Weapon Focus (rapier), Fencing Grace, Quick Draw, Dodge, Extra Panache

EQUIPMENT
Weapons and armor: Mithral shirt, Carouser's Retort, Heavy Pistol, 30 x Pistol Ammo, Pistol (early), Alchemical cartridge (paper, bane vs. humans)
General:
Magic items: Plume of panache, Daredevil Softpaw Boots
Wealth: 338.8 (19th century currency converted to a debit card)

BACKGROUND
Remington Intrepid Pike was born in the small town of Pinnacle Hill, Indiana in the winter of 1818. His father was a miller, and his mother was a teacher. At the age of 8 years old, he slew an Irishman while protecting a Shawnee medicine man from a drunken beating. The killing never sat right with young Pike, so he decided he should personally square things with the Irishman's family, in Ireland. By the age of 9, he had saved enough money to travel to New York to find passage across the Atlantic. He sailed east on the HMS Resolute, where he worked as a lookout. It's said that he spent all his time in the ship's rigging and crow's nest, eating and sleeping there, only coming down for calls of nature.

Historical nautical records indicate that the Resolute was blown off course by stormy seas, and the ship deviated even further -- with the only documented reason being "pirates" [sic-the quotes are included in the original entry] -- to eventually, desperately, make shore in western France. Not much is known of Pike's years spent in France, but further nautical records mark him as a passenger on a British East India Company vessel refitted for combat in the First Opium War. Nothing is known of Pike's years spent abroad after that.

He returned to the United States nearly a decade after leaving, marked by an altercation with a customs official who took issue with Pike's weapon of choice, an ornately-pommeled rapier. Local newspapers in New York City note Pike's refusal to surrender the weapon, a standoff in the immigration house on Ellis Island, and the subsequent peaceful resolution involving large quantities of beer.

A journey back home to Indiana soon found Pike on his way to Missouri, where he joined the ill-fated Donner Party that, after much travails, made its way to the California coast. Working his way up the coast, Pike lived for a year in San Francisco, where he claims to have known Samuel Clemens (aka Mark Twain) and Ambrose Bierce. It was after a night of heavy drinking with Bierce that Pike inexplicably found himself on a ship bearing west towards the Hawaiian Islands. This ship, too, was blown drastically off course, with the ship eventually sinking far south of its destination. His life boat eventually landed on the shores of Rapa Nui (more commonly known as Easter Island). There, witnessing the decline of a people by over-aggressive "traders" and outright slavers, Pike single-handedly (by his account) drove off five occupying ships, and captured a damaged sixth. He and the allies he made on Rapa Nui repaired the ship as best they could, and set sail to return Pike to California.

The ship's seaworthiness was lacking, however, and Pike once again found himself on a sinking ship in the middle of the Pacific. It was only by luck that the wreckage was noticed by the crew of a Chinese ship carrying immigrants to California, and it was Pike's fluency in the Chinese language that secured his passage on the ship for the final leg of its journey. Once on dry land, Pike loudly declared to never set foot on a ship again.

Caught up in local tales of missed opportunity from the California Gold Rush of the previous decade, Pike tried his hand at mining, developing skills that eventually lead him to lead a team of miners near a community in Oregon named Fever. Pike became a popular figure in the burgeoning town, eventually being elected its first mayor, serving near-indefinitely until his death in 1904.

The only known likeness of Pike is a life-size portrait commissioned after he became mayor of Fever. The portrait hung in Fever City Hall until the Great Fever Fire-Riots of 1929. It, along with many other objects of historical importance, were removed in the pre-dawn hours as the building burned, and the painting was never seen again.

Description:
Remington wears a burgundy suit that was fashionable in the mid-1800s. He sports a large, tri-corner hat with an ostentatious red plume perched on top. His boots and belt are the same shade of polished brown leather. A tall man with graying hair, he usually sports a confident, unconcerned smirk that broadens into out right grin in times of excitement.