Race |
HP 62/62 | AC 22, T 16, FF (17) n/a | CMD 23 | F +4, R +11, W +3 | Init +7 Perc +15 |
About Reldak Vol
Reldak Vol
Male elf (Forlorn) rogue 7
NG Medium humanoid (elf)
Init +7; Senses low-light vision; Perception +15
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Defense
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AC 22, touch 16, flat-footed 17 (+5 armor, +1 deflection, +5 Dex, +1 shield)
hp 62 (7d8+21+7)
Fort +4, Ref +11, Will +3; +2 vs. enchantments
Defensive Abilities evasion, trap sense +2, uncanny dodge; Immune sleep
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Offense
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Speed 30 ft.
Melee +1 dagger +12 (1d4+3/19-20) or
. . +1 keen cup-hilt rapier +11 (1d6+3/15-20)
Ranged mwk composite longbow +12 (1d8+3/×3)
Special Attacks sneak attack +4d6
Spell-Like Abilities (CL 7th; concentration +7)
. . 1/day—comprehend languages, detect magic, detect poison, read magic
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Statistics
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Str 14, Dex 21, Con 12, Int 16, Wis 10, Cha 10
Base Atk +5; CMB +7; CMD 23
Feats
Point-Blank Shot, Precise Shot, Quick Draw, Skill Focus (Perception), Toughness, Weapon Finesse, Weapon Focus (dagger)
Traits
pragmatic activator, reactionary
Skills
Acrobatics +20, Appraise +11, Bluff +10, Climb +12, Craft (Cooking) +7, Disable Device +20, Disguise +5, Escape Artist +15, Intimidate +4, Knowledge (dungeoneering) +9, Knowledge (local) +9, Perception +15, Sense Motive +4, Sleight of Hand +12, Stealth +15, Swim +6, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Common, Draconic, Elven, Goblin, Orc
SQ rogue talents (combat trick, finesse rogue, weapon training), trapfinding +3
Combat Gear
potion of cure light wounds (3), caltrops; Other Gear +2 studded leather, darkwood buckler, +1 dagger, +1 keen cup-hilt rapier, dagger (3), mwk composite longbow (+2 Str) with 20 arrows, belt of incredible dexterity +2, boots of elvenkind, cloak of resistance +1, handy haversack, ring of protection +1, bandolier, bedroll, belt pouch, chalk (2), flint and steel, grappling hook, masterwork thieves' tools, silk rope (50 ft.), sunrod (2), trail rations (6), waterskin, light horse,
991 gp, 8 sp, 8 cp
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Tracked Resources
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+1 dagger - 0/1
Arrows - 0/20
Comprehend Languages (1/day) (Sp) - 0/1
Dagger - 0/3
Detect Magic (1/day) (Sp) - 0/1
Detect Poison (1/day) (Sp) - 0/1
Potion of cure light wounds - 0/3
Read Magic (1/day) (Sp) - 0/1
Sunrod - 0/2
Trail rations - 0/6
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Special Abilities
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Comprehend Languages (1/day) (Sp) With Intelligence 11+, cast Comprehend Languages once per day.
Detect Magic (1/day) (Sp) With Intelligence 11+, cast Detect Magic once per day.
Detect Poison (1/day) (Sp) With Intelligence 11+, cast Detect Poison once per day.
Elven Immunities - Sleep You are immune to magic sleep effects.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Read Magic (1/day) (Sp) With Intelligence 11+, cast Read Magic once per day.
Sneak Attack +4d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trap Sense +2 (Ex) +2 bonus on reflex saves and AC against traps.
Trapfinding +3 Gain a bonus to find or disable traps, including magical ones.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
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Reldak was raised in an orphanage with a rather diverse group of children and took to the streets at a young age.
Over time he grew in skill to the point where he became a burgler for hire, who chose his jobs with care so as not try not steal from those who couldn't afford it, and primarily from those who actually "deserved" it. Most of the time.
In any event, he considers himself a professional, and holds himself to a rather high standard of professionalism. When jobs are scarce, he acts as a treasure hunter, and after a recent job went...sideways, and he barely excaped capture with his life, Reldak sought out new horizons and adventures.
As an aside, he is not particularly religious, but devoutly and anonymously donates 10% of his earnings to the orphanage where he was raised.