Verik Vancaskerkin

Rayvn Faux's page

13 posts. Alias of Joel is probably not lost.


Classes/Levels

Slayer Sniper/Human/1| HP 12/12| AC 16 | T 13 | FF 13 | Fort |Reflex +4| Will +2| Init +5| Perc +5

About Rayvn Faux

Slayer Sniper/Human/1| HP 12/12| AC 16 | T 13 | FF 13 | Fort |Reflex +4| Will +2| Init +5| Perc +5

Human Slayer (Sniper Archetype)
N Medium humanoid (Human)
Init +5; Senses Perception +
DEFENSE
AC 16, touch 13, flat-footed 13
hp (12)
Fort +4, Ref +4, Will +2
OFFENSE
Speed 30 ft.
Melee (Base +3) Saw-tooth Sabre +3 (1d8+2 19-20/x2) Kukri +3 (1d4+2 18-20x2)
Ranged (Base +4) Composite Longbow +5 (1d8 +2 x3)

STATISTICS
Str 14, Dex 17, Con 13, Int 10, Wis 12, Cha 9
Base Atk +1; CMB +3; CMD 16
Feats (3)
-Point-blank shot -> Precise shot
-Weapon focus (Longbows)
Traits (3) Reactionary, Armor Expert, Paranoid
Skills(7)
Acrobatics +7, Bluff +3, Climb +6, Heal +5, Perception +5, Stealth +5, Survival +5
Languages(1) Common,
Items:
-Studded Leather (20)
- composite Longbow +2 str (3)
-Arrow x 60 (9)
-Kukri (2)
-Saw-tooth Sabre (2)
-Backpack (2)
Rope 50 feet (10)
Grappling hook (4)
Waterskin (4)

Platinum -
Gold - 11
Silver - 5
Copper -

Class Abilities:

Accuracy (Ex):
-At 1st level, a sniper halves all range increment penalties when making ranged attacks with a bow, a crossbow, or a firearm.

Studied Target (Ex):
-A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack rolls and weapon damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can maintain these bonuses against only one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.
-If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).