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![]() Could do something a bit backwards, rather then creatures from the past maybe some mad (insert class or profession that can create and warp life here) is trying to create new species built to survive in harshest of conditions. Saurian beasts that can compete with all but the largest of magical beasts and the world below is the perfect place to breed them and prepare for their release upon an unsuspecting surface! Toss in the template idea or mix and match a few traits or the appearances of dinosaurs and you play them off as a new species in your world and turn the prehistoric left over thing on its head. ![]()
![]() So this may seem... a bit like cheating but lets be honest what happens behind the DM screen is between us and keeping a story awesome. You want to play up inhumanly intelligent and super wise. If your a good freestyle DM and good at quick thinking. Just sort of toss in things to counter PCs plans as if the villain had anticipated their tiny mortal minds plans far ahead of time. Don't do it too much just enough to give them the impression they are facing an enemy who can think three steps ahead of them so that when you let them outwit the dragon they get to feel like big damn heroes. On a more fair side, just take your time and set up the dragon and his plans with a dangerous mindset. What would I do if I was playing the dragon. What kind of traps and defenses would a player invest in if they had the dragons resources, what kind of awesome minions would they employ. Think like a player if you want to create a foe who is extremely dangerous to players. ![]()
![]() 5- Antipaladin, 84- Summoner, 58-Paladin. 66-Rogue. Antipaladin and Paladin this could be a challenge. Overactive is imagination go! On the surface the Brotherhood of the Weeping Rose is an organization that offers camaraderie, comfort and understanding to weary paladins who need someone to turn to when the burden of their calling weighs heavily upon them. The truth is that the Brotherhood is a cover for a vile organization who uses networks of skilled operatives to erode the virtue of holy champions. The organization will stop at nothing to ensure a paladins fall or failing this death. Many of the fallen being directed pledge them self in service to abyssal masters and in service of the Cult of the Wilted Rose. Though much of the Wilted Roses work is done by rogues acting as spies, false confidants and information gathers its leader and her apprentices play a key role in the fall of warriors of virtue. An Aasimir summoner with a black heart started the Wilted Rose and its Weeping Rose Facade. Her intent to prove the frailty and weakness of mortal hearts (The same hearts some say she felt failed her in a time of need). Her most ambitious and vile method (one she has taught many loyal summoners) is that with the right spells an Eidalon that resembles an angel can be used to confuse and drive holy warriors into acts of madness and murder under the falsehood of divine guidance from on high. ![]()
![]() Ive played D&D since the later days of first edition. I recall a little dungeon ruled by an evil wizard named Zanzar that started my love of the game. I also recall many changes to the system and its rules and how in the end new systems weren't bad they often made play easier. That said I partly regret how many second edition books I have on my shelf that now function as fluff and fodder for ideas when I world build. Still I would likely buy a new pathfinder edition so long as a new edition didn't mean I'd have to turn all my old books into bookshelf filler. That aside I think pathfinder sales are enduring to myself and many gamers I know is that it has that feel that its part of the continuing legacy of the D&D universe. When I play pathfinder I see shades of first and second edition lurking in its settings, I see races and classes that look and feel iconic to D&D. That's why I abandoned D&D proper when they went to fourth and while I will play 5th I refuse to spend money on it. For me the continuity drained when they crazy glued and hammered things like the Dragonborn into all their worlds and settings, or split elves into Elves and Eladrain and tried to justify it in worlds where it felt wrong to do so just so that a setting would have the new race as an option. Not to mention my rage against tieflings going from a race of unique misfits and bastards to becoming ALL infernal blooded and boringly consistent in appearance (and a list as long as my arm that i wont get into why 4ed killed D&D for me) Regardless of Edition (and I certainly don't think we need a new one) So long as pathfinder keeps up its continuity and feel of being the real legacy of years of creative design it will keep many of it's loyal fans. ![]()
![]() They can still do new rules, but Id rather they make them optional or additions to the existing system that don't mean all your old books become paper weights. As for being forced to make a new system for revenue, Pathfinder still has loads of their world to explore in books and make awesome adventure paths for, heck an entire solar system really. I'm not worried about content drying up anytime soon. ![]()
![]() I for one as a long time gamer am sick and tired of system updates that invalidate a ton of books Ive spent money on. I for one don't want a new system. If they want to fix or change anything it would be better suited to small changes and notes that don't require (a costly to gamers) overhaul of the entire system. Of course its a moot point to me because I'm absolutely fine with the game system as is. ![]()
![]() Pretty sure metalic dragons see little qualm about eating ogres, goblins and the odd anti-paladin. Just my opinion here but Ive always been of the idea that the intent defines the act as evil. If you eating humanoid flesh just for the taste and murdering people just to eat them then your probably gonna wake up one day as a ghoul. If your culture honors its dead by eating some of their flesh, or its a eat or die situation I doubt its going to taint you. Of course its ultimately between you and your DM. Also note its only Cannibalism of you eat your own species. ![]()
![]() 158. You have noticed that nearly every major landmark has the word Doom, Woe, Death or Dread. This has made you decide that travel is not wise. 159. There was this incident involving zombies... 160. You're rich enough to finally retire from risking your life in the wilderness fighting monsters and poking around in trap filled ruins. ![]()
![]() 32. One phrase, Busty young Milk Maid.
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![]() The long and the short of this is that a paladin and lets be fair here, anyone who strictly follows good alignment and a strictly lawful dogma, lives a life according to a set of hard rules. The choices they face will not be easy ones but there is an old saying about walking the high road that pertains to that. Clearly the vast majority believe the ends do not justify the means for the paladin and others who set themselves to that sort of ethical and moral standard. Maybe its just my point of view but it should be less about falling as punishment and more about doing whats right by the code you choose to live your life by, regardless of class and game mechanics of falling. So I have to wonder for Good alignment as a whole, regardless of class or race does the ends ever justify the means? Or does this phrase and line of thought belong more with Neutral and Evil persons? ![]()
![]() Batman would have to be rolled as point buy could not do the dark knight justice, he is practically peek human in every ability stat Id say. Given his background and training Id say the best class options are along the lines of Monk, Ninja, Ranger and Shadow Dancer (Or some kind of unique Dark Knight Prestige class that encompasses his huge array of skills) with lots of cool gear and a handy haversack that resembles a yellow belt. ![]()
![]() Yep, Knowledge checks is handy though if said monster has class levels, advanced HD or templates not easily noticed this can fail short. I typically use a Sense Motive vs a DC=CR+10 opposed by a bluff if the foe is actively trying to maintain that they aren't as skilled as they appear. Otherwise its a matter of learn the hard way. |