Iron Dragon

Raskorro Nightscale's page

31 posts. Organized Play character for Greymore.


Race

LG Nagaji Ectofractmatist 3| HP: 26/26| AC 24 T14/FF20, CMD:21, Fort:+7*(9vs poison), R0, Will:+5*(11 vs mind effecting), Init:+6, Percep:+0 |

Classes/Levels

Conditions: Can't act in surprise round. If no surprise round, staggered 1st round of combat. | Active effects: Uncanny Dodge, Shield(2min),

Size

6'8" or 203.2cm

Age

24

Alignment

LG

Deity

Erastil

Languages

Common, Nagaji

About Raskorro Nightscale

Raskorro Nightscale
Male nagaji oracle 1/spiritualist (ectoplasmatist, fractured mind) 2 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 4 199, Pathfinder RPG Occult Adventures 72, 108, 109)
LG Medium humanoid (reptilian)
Init +6; Senses low-light vision; Perception +0
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Defense
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AC 20, touch 14(18 vs ghost w/mage armor up, flat-footed 20(See Uncanny Dodge) (+4 Armor, +4 Dex(Sub CHA), +1 natural)
hp 26 (3d8+8)
Fort +6, Ref -1, Will +4 (+6 bonus vs. mind-affecting effects); +2 vs. mind-affecting effects and poison
Defensive Abilities uncanny dodge
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Offense
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Speed 30 ft.
Melee +1 ectoplasmic lash +6 (1d8+5/19-20) or two handed (1d8+7/19-20)
Oracle Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—bless, cure light wounds, protection from evil
. . 0 (at will)—create water, detect magic, detect poison, guidance
. . Mystery Nature
Spiritualist (Ectoplasmatist, Fractured Mind) Spells Known (CL 2nd; concentration +6)
. . 1st (3/day)—chill touch (DC 15), shield, touch of gracelessness[APG] (DC 15)
. . 0 (at will)—mage hand, message, read magic, stabilize, telekinetic projectile[OA]
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Statistics
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Str 18, Dex 7, Con 14, Int 11, Wis 7, Cha 18
Base Atk +1; CMB +5; CMD 19
Feats Noble Scion of War[ISWG], Steadfast Personality[ACG]
Traits reactionary, two-world magic
Skills Acrobatics-3, Bluff +8, Climb +8, Diplomacy +8, Intimidate +9, Knowledge (local) +4, Knowledge (nature) +4, Knowledge (nobility) +6, Knowledge (religion) +4, Perception +0, Perform(sing) +5, Swim +7, Use Magic Device +8; Racial Modifiers +2 Perception
Languages Common, Nagaji
SQ ectoplasmic lash, emotional spellcasting, hypnotism (diplomacy), oracle's curse (powerless prophecy), resistant, revelation (nature's whispers), serpent's sense
Combat Gear wand of cure light wounds, wand of mage armor (50 charges), wand of shield (50 charges); Other Gear +1 chain shirt, cloak of resistance +1, wrist sheath, spring loaded, wrist sheath, spring loaded, 650 gp
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Special Abilities
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Ectoplasmic Lash (1H weapon [1d8, 19–20/×2]) (Su) As a full round action, can manifest one or two ectoplasm weapons.
Emotional Spellcasting Use Charisma as casting stat instead of Wisdom.
Hypnotism (Diplomacy, 1/day) Use power of suggestion to alter subject's mind or recover memories.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Noble Scion of War Use CHA for Initiative instead of DEX.
Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Serpent's Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
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Fractoplasmind or Ectofractmatist=Fractured mind/Ectoplasmatist

Once considering the role of paladin, Raskorro turned instead to a more spiritual path of enlightenment in service to his god. Erastil chose Raskorro as much as Raskorro chose Erastil he is often heard to say.

Wrenched from a life of joy and kindness at a young age, Raskorro witnessed terrible violence and suffered extreme emotional torture at the hands of Aspis Consortium agents, for all the irony that brings to mind.

Driven to seek vengence, his spirit fractured under the intense emotions he bore, causing him to first manifest his lash. Thankfully he did, as it certainly helped him escape his captors. Once free, he ventured the open road for many months, eventually finding himself in Absalom.

Once there, he eagerly joined the Pathfinder Society, and given his strict moral code, he was quickly drawn to the Silver Crusade faction of the society. His temper cooled under their tutelage, and now he focuses his efforts in a more healthy manor. He works with his god given gifts every day so he can master the skills the Crusade needs him to have, and he seeks to promote order and foster goodwill among all those he encounters. While not a zealot, he is devout and always seeks to honor Erastil as he goes about his daily life.