Oracle

Ras'al Til's page

58 posts. Organized Play character for Tealk.


Full Name

Ras'al Til

Race

Elf

Classes/Levels

13 | Seeker | Wizard

About Ras'al Til

Growing up in Absalom was a challenge for this wanna-be assassin. At a young age, disavowed from nobility, Rúsal Thranduil of the royal Thranduil bloodline, was forced into hiding in fear that his family would send assassins to end his existence.

Ras'al Til - The First Seeker
Male Elf 13 - Exploiter Wizard
N Medium Humanoid
Init +16; Senses Lowlight Vision, Perception +24
----------
Defence
----------
AC 12*, Touch 11, Flat-footed 11* (+1 armor, +1 dex, +3* Mage Armor)
HP 106 (13HD; 13d6+42)
Fort +15 Ref +13 Will +17* (+2 Enchantment. Immune to Sleep!) ...with Heroism active!
----------
Offence
----------
Speed 30 ft.
Melee
Dagger +4 (1d4-2; x2 critical, S and P)
Ranged
-
Wizard Spells
Wizard Spells Prepared (CL 13nd; Concentration +21)
..7th (3/day) [DC26] Qu Haste, Pe Baleful Polymorph, Hi Chains of Light
..6th (4/day) [DC25] Chains of Light, Chains of Light, Chains of Light, Qu Glitterdust
..5th (5/day) [DC24] Posession, Baleful Polymorph, Baleful Polymorph, Break Enchantment, Cone of Cold
..4th (5/day) [DC23] Emergency Force Sphere, Pe Glitterdust, Confusion, Dimention Door, Telekinetic Charge
..3rd (6/day [DC22] Haste, Heroism, Displacement, Fireball, Aqueous Orb, Communal Resist Energy
..2nd (7/day) [DC21] Glitterdust, Glitterdust, Glitterdust, Resist Energy, Create Pit, Mirror Image, See Invisibility
..1st (7/day) [DC20] Magic Missile, Magic Missile, Protection from Evil, Hightened Awareness, Snowball, Grease, Snowball
..0th (-/day) [DC19] Light, Message, Detect Magic, Arcane Mark
----------
Statistics
----------
STR 7, DEX 12, CON 16, INT 28, WIS 10, CHA 12
Base Atk +6 CMB 4 CMD 15
Feats Run, Spell Focus Conj, Greater Spell Focus Conj, Extra Exploit (Counterspell), Toughness, MM-Persistent, Extra Traits, Improved Initiative, MM-Quickened, MM-Hightened, Spell Penetration
Traits Fate's Favored, Reactionary, Clever Wordplay, Pragmatic Activator
Skills Acrobatics +6, Apraise +15, Bluff +1, Climb +0, Craft Alchemy +32, Diplomacy +28, Disguise +1, Escape Artist 3, Fly +7, Heal +2, Intimidate +1, Knowledge (Arcana) +32, Knowledge (Planes) +32, Knowledge (Religion) +29, Knowledge (Dungeoneering) +29, Knowledge (Nature) +28, Knowledge (Local) +19, Knowledge (History) +19, Knowledge (Geography) +19, Knowledge (Nobility) +19, Knowledge (Engeneering) +19, Linguistics +19, Ride +3, Sense Motive +16, Spellcraft +29, Stealth +3, Survival +2, Swim +1, Use Magical Device +30 ...with Heroism and Heightened Awareness active!
Languages Common, Elven, Goblin, Abyssal, Azlanti, Sylvan, Draconic, Undercommon, Infernal, Celestial, Aklo, Dwarven, Thassalonian, Terran, Auran, Aquan, Ignan
----------
Special
----------
Arcane Resevour - 9/day
Arcane Exploits - Potent Magic, Counterspell, Quick Study, Dimentional Slide, Familiar
Other Notes - Stabilise rolls at +6 up to -18 CON, +23 to Cast Defensively, +17 to overcome SR.
----------
Racial
----------
Racial Traits (Elf) -

Bot Me!:

[spoiler=Tag] HP: 106/106 | AC 12; TC 11; FF 11 | CMB +4; CMD 15 | Fort +15; Ref +13; Will +17 | Init +16 |Perc: +24, SM: +16 | Points: 9/9

[/spoiler]

Sessions:

XP: 37 / Fame: 55.5 / PP: 32.5 / Gold: 18,306gp