Full Name |
Shalelu Andosana |
Race |
Elf |
Classes/Levels |
Fighter 2/Ranger 4 | Init.+3|Percept.+12|(+14 Goblin) |AC17 T13 FF14|HP 53/53|F+9 R+7 W+2;+1 Fear, +2 enchant.|SP30| |
Gender |
Female |
Size |
Medium |
Alignment |
CG |
Languages |
Common, Elven, Goblinoid |
Strength |
12 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
13 |
Charisma |
8 |
About Ranger Shalelu
Shalelu Andosana CR 5
XP 1,600
Female elf fighter 2/ranger 4
CG Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +12
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 53 (6d10+13)
Fort +9, Ref +7, Will +2 (+1 vs. fear); +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee longsword +7/+2 (1d8+1/19-20) or
. . mwk longsword +8/+3 (1d8+1/19-20)
Ranged mwk composite longbow +11/+6 (1d8/×3)
Special Attacks combat style (archery), favored enemy (goblinoids +2)
Ranger Spells Prepared (CL 1st; concentration +2)
. . 1st—longstrider
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Statistics
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Str 12, Dex 16, Con 14, Int 12, Wis 13, Cha 8
Base Atk +6; CMB +7; CMD 20
Feats Deadly Aim, Endurance, Point-blank Shot, Precise Shot, Rapid Shot, Skill Focus (Acrobatics), Weapon Focus (longbow)
Skills Acrobatics +12, Handle Animal +3, Knowledge (geography) +6, Knowledge (nature) +9, Perception +12, Ride +7, Stealth +12, Survival +10, Swim +8; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Goblin
SQ elven magic, favored terrain (forest +2), hunter's bond (companions), track +2, wild empathy +3
Other Gear +1 studded leather, longsword, mwk composite longbow, mwk longsword
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Special Abilities
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Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs. Favored Enemy (Goblinoids) foes.
Favored Terrain (Forest +2) (Ex) +2 to rolls when in Favored Terrain (Forest).
Hunting Companions (1 rounds) (Ex) Grant half favored enemy bonus to allies in 30' as move action.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Track +2 Add the listed bonus to survival checks made to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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[dice=mwk composite longbow 1]1d20 + 11; 1d8[/dice]
[dice=mwk composite longbow 2]1d20 + 6; 1d8[/dice]
[dice=mwk composite longbow w/PBS 1]1d20 + 12; 1d8 + 1[/dice]
[dice=mwk composite longbow w/PBS 2]1d20 + 7; 1d8 + 1[/dice]
[dice=mwk composite longbow w/deadly aim 1]1d20 + 9; 1d8 + 4[/dice]
[dice=mwk composite longbow w/deadly aim 2]1d20 + 4; 1d8 + 4[/dice]
[dice=mwk composite longbow w/PBS and deadly aim 1]1d20 + 10; 1d8 + 5[/dice]
[dice=mwk composite longbow w/PBS and deadly aim 2]1d20 + 5; 1d8 + 5[/dice]
[dice=mwk composite longbow w/Rapid Shot and PBS 1]1d20 + 10; 1d8 + 1[/dice]
[dice=mwk composite longbow w/Rapid Shot and PBS 2]1d20 + 10; 1d8 + 1[/dice]
[dice=mwk composite longbow w/Rapid Shot and PBS 3]1d20 + 5; 1d8 + 1[/dice]