Aerokineticist 3
CG Medium humanoid (half-elf)
Init +3; Senses Perception +9, Low-Light Vision (twice as far as humans in dim light)
Alternate Racial Trait – Dual Minded (Replaces Adaptability)
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Defense
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AC 16
touch 13
ff 13
HP 32
Fort 7,
Ref 6,
Will 4 -- +2 against enchantment spells & effects & immune to magic sleep effects, +2 trait bonus on saving throws against charm and compulsion effects, +1 trait bonus on saving throws against any spells or spell-like abilities cast by evil creatures.
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Offense
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Speed 30 ft.
Melee weapon +0
Ranged weapon +5
Abilities (CL 2nd; concentration +6)
Electric Blast (2d6+2) [0 burn]
-- Energy Blast (Ranged Touch Attack)
[dice=Electric Blast]d20+5+1[/dice]
(+1 from Point-Blank Shot, against touch)
[dice=Damage]2d6+2+1[/dice]
Str 7, Dex 16, Con 18, Int 12, Wis 12, Cha 10
BAB 2; CMB +0; CMD 13
Feats Point-Blank Shot, Precise Shot
Traits Driven by Guilt, Focused Disciple
Skills Acrobatics +9, Disable Device +6, Heal +5, Knowledge (nature) +6, Perception +9, Stealth +9, Linguistics +4, Knowledge (geography) +4
Languages Common, Elven, Aklo, Auran, Draconic, Abyssal
Money 35gp
Combat Gear
Studded Leather (+3)