Tsadok Goldtooth

Ramirez Sortudo's page

No posts. Organized Play character for Draco Bahamut.


Full Name

Ramirez "Sortudo" Sczarni

Race

Half-Orc

Classes/Levels

Wizard(Illusionist) 1

Gender

Male

Size

Medium

Age

23

Alignment

Chaotic Good

Deity

Desna

Location

Varisia

Languages

Orc, Common, Varisian, Dragon, Shoanti

Occupation

Gambler

Strength 13
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 12
Charisma 8

About Ramirez Sortudo

Ramirez Sortudo
Male Half-Orc Wizard 1
CG Medium humanoid (human, orc)
Init +6; Senses darkvision 60 ft.; Perception +3
--------------------
Defense
--------------------
AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 7 (1d6+1)
Fort +1, Ref +2, Will +3; +1 trait bonus vs. charm and compulsion
Defensive Abilities orc ferocity
--------------------
Offense
--------------------
Speed 30 ft.
Melee bladed scarf +1 (1d6+1)
Spell-Like Abilities (CL 1st; concentration +0)
. . 3/day—ghost sound (DC 10)
Wizard Spells Prepared (CL 1st; concentration +5):
1st—color spray [S] (DC 16), magic weapon, silent image (DC 16)
0 (at will)—acid splash, detect magic, message
--------------------
Statistics
--------------------
Str 13, Dex 14, Con 12, Int 18, Wis 12, Cha 8
Base Atk +0; CMB +1; CMD 13
Feats Spell Focus (illusion), Varisian Tattoo
Traits dangerously curious, varisian tattoo
Skills Disguise +0, Intimidate +1, Knowledge (arcana) +8, Knowledge (local) +8, Perception +3, Profession (gambler) +5, Sense Motive +3, Spellcraft +8, Stealth +3, Use Magic Device +4; Racial Modifiers +2 Intimidate
Languages Common, Draconic, Orc, Shoanti, Skald, Varisian
SQ arcane bonds (arcane bond [familiar]), blinding ray, extended illusions, opposition schools (evocation, necromancy), orc blood, specialized schools (illusion), weapon familiarity
Combat Gear wand of burning hands (CL 3rd, 4 charges); Other Gear silken ceremonial armor, bladed scarf, wizard's kit, 337 gp
--------------------
Special Abilities
--------------------
Blinding Ray (7/day) (Sp) 30' ranged touch attack, blinds / dazzles for 1 round.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evocation You must spend 2 slots to cast spells from the Evocation school.
Extended Illusions (+1 rds) (Su) Increase duration of illusion spells by 1/2 level (permanent at 20).
Familiar Bonus: +4 to Initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Illusion Illusionists use magic to weave confounding images, figments, and phantoms to baffle and vex their foes.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Varisian Tattoo +1 trait bonus on saving throws against charm and compulsion effects.
Varisian Tattoo (Illusion) Spells from chosen school gain +1 caster level.
Wand of burning hands (CL 3rd, 4 charges) Add this item to create a wand of a chosen spell.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.