Ragnok Ulsun
Unnamed Hero
Human Ranger 1
CG Medium Humanoid (human)
Init +4; Senses Perception +6
--------------------
Defense
--------------------
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 12 (1d10+2)
Fort +4, Ref +4, Will +2
--------------------
Offense
--------------------
Speed 20 ft.
Melee Greataxe +4 (1d12+4/x3)
Ranged Shortbow +3 (1d6/x3)
Ranger Spells Prepared (CL 0):
--------------------
Statistics
--------------------
Str 16, Dex 14, Con 14, Int 10, Wis 14, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Power Attack -1/+2, Quick Draw
Skills Acrobatics -2 (-6 jump), Climb +3, Escape Artist -2, Fly -2, Heal +6, Intimidate +4, Perception +6, Ride -2, Spellcraft +4, Stealth +2, Survival +6 (+7 to track, +8 to avoid becoming lost when using this), Swim +3
Languages Common
SQ track, wild empathy
Combat Gear Oil (2); Other Gear Scale mail, Arrows (50), Greataxe, Shortbow, Backpack (20 @ 42.5 lbs), Bedroll, Belt pouch (1 @ 0.9 lbs), Belt pouch (4 @ 4.5 lbs), Bullseye lantern, Chalk, Compass, Crowbar, Fishing net, Flint and steel, Grappling hook, Piton (5), Rope, Soap (2), Trail rations (5), Waterskin, 38 GP, 7 CP
--------------------
Special Abilities
--------------------
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Traits:
Northern Ancestry (+1 fort versus cold)
Reactionary +2 initiative