Virrdran Daraqor

Ra' nuk Vytharia's page

4 posts. Alias of baldwin the merciful.

Full Name

Ra'nuk Vytharia




1 Rogue (scout)






124, ht 5'11, 121 lbs

Special Abilities

darklands stalker, poison use, trapfinding +1






undercommon, common, drow sign, elven

Strength 10
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 14
Charisma 13

About Ra' nuk Vytharia

Ra'nuk Vytharia
Drow Rogue (Scout) 1

LE Medium humanoid (elf)

Init +4; Senses darkvision 180 ft., low-light vision; Perception +8


AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 8 (1d8)
Fort +0, Ref +6, Will +2; +2 vs. enchantments
Immune sleep; SR 7
Weakness light blindness


Speed 20/30 ft.
Melee cestus +4 (1d4/19-20) and
club +0 (1d6) and
shortsword +4 (1d6/19-20) and
unarmed strike +4 (1d3 nonlethal)
Ranged sling +4 (1d4)
Special Attacks sneak attack +1d6


Str 10, Dex 18, Con 10, Int 14, Wis 14, Cha 13
Base Atk +0; CMB +0; CMD 14

Feats: Nimble Moves, Weapon Finesse

Traits: dirty fighter, Enhanced Dark vision 180 ft

Acrobatics +5 (1R, 3CS, 4Dex, -3 wt)
Appraise +2 (2Int)
Bluff +5 (1R, 3CS, 1Cha)
Climb +1 (1R, 3CS, -2 Wt)
Diplomacy +5 (1R, 3 CS, 1 Cha)
Disable Device +6 (1R, 3CS, 4 Dex, -3Wt, +1 untyped)
Disguise +1 (1Cha)
Escape Artist +1 (4 Dex, -3 Wt)
Heal +2 (2Wis)
Intimidate +5 (1R, 3CS, 1Cha)
Know: Dungeoneer +6 (1R, 3CS, 2Int)
Know: Local +6(1R, 3CS, 2Int)
Perception +8 (1R, 3CS, 2Wis, 2 Racial)
Sense Motive +6, (1R, 3CS, 2 Wis)
Stealth +5, (1R, 3CS, 4 Dex, -3wt)
Swim -3 (-3Wt)

Racial Modifiers +2 Perception

Languages: Common, Drow Sign Language, Elven, Undercommon

SQ: darklands stalker, poison use, trapfinding +1

Gear potion of cure light wounds , caltrops, darkflare, oil (3); leather armor, cestus, club, shortsword, sling, bandolier, belt pouch, candle (3), charcoal stick, crowbar, hammer, marbles, powder (3), rogue's kit, sack (3), whetstone, 23 gp

Note items in Rogue Kit: This kit includes a backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope (silk), soap, thieves' tools, torches (10), trail rations (5 days), and a waterskin.

I paid for the upgrade and 5 lb weight reduction to move up to a silk rope.


Club - 0/1
Potion of cure light wounds - 0/1

Special Abilities:

Darklands Stalker Move through difficult terrain without penalty while underground.

Extended Darkvision (180 feet) You can see in the dark (black and white vision only).

Dirty Fighter +1 damage when flanking.

Drow Immunities - Sleep You are immune to magic sleep effects.

Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.

Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.

Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.

Spell Resistance (7) You have Spell Resistance.

Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Backstory Fluff:

Ra’nuk Vytharia was born 4th son of a noble house in Taaryssia. As a lowly, nearly worthless son he often suffered ridicule among his peers. To his benefit Ra’nuk was bright, charming, and quick - traits that let his family overlook his gender. The family quickly pushed young Ra’nuk towards stealthy rogue patrols.

Ra’nuk found himself conscripted as a lackey to serve the whims of a vile noble patrol priestess. He served as part-time consort and scout for the priestess until one fateful day, when suddenly the patrol came under attack by a dwarf scouting party. A vicious battle ensued that nearly wiped out the drow patrol, only the demon-worshiping priestess and Ra’nuk survived, but each were severely wounded. The priestess blamed the scout for leading the party into the ambush, but before she could heal her own wounds, the deft scout slid his cesti into her lungs. With a wicked smirk he sucked the last breath from her deflating lungs. ”I serve Asmodeus and your death was my tribute.” Ironically ending her sardonic life.

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