Kikkling the Slight

Pugsley 'Ruff-ian' Higmor III's page

71 posts. Organized Play character for Tyranius.


About Pugsley 'Ruff-ian' Higmor III

Pugsely:

95737-2010 Pugsley 'Ruff-ian' Higmor III
Male shoony baba yaga witch witch 3 (Advanced Player's Guide, 95, Lost Omens Gods & Magic, Lost Omens Legends)
Rare, N, Small, Humanoid, Shoony
Heritage thickcoat shoony
Background winter's child
Perception +5; low-light vision
Languages Common, Dwarven, Gnomish, Halfling, Shoony, Skald, Varisian
Skills Acrobatics +7, Arcana +9, Athletics +6, Crafting +9, Diplomacy +7, Medicine +7, Mercantile Lore +9, Nature +5, Occultism +9, Pathfinder Society Lore +11, Religion +5, Society +9, Survival +5, Weather Lore +9
Str 12 (+1), Dex 14 (+2), Con 10 (+0), Int 18 (+4), Wis 10 (+0), Cha 14 (+2)
Other Items explorer’s clothing, battle axe, sickle, sling (20 sling bullets), staff, backpack, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, material component pouch, rations (1 week)s (2), rope (foot)s (50), soap, torchs (5), waterskin, familiar, money, purse (195 gp, 6 sp, 8 cp)
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AC 17; Fort +5; Ref +7; Will +7; blunt snout
HP 27; Resistances cold 1
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Speed 25 feet
Melee [1] battle axe +1 (sweep), Damage 1d8+1 S
Melee [1] sickle +7 (agile, finesse, trip), Damage 1d4+1 S
Melee [1] staff +6 (two-hand (1d8)), Damage 1d4+1 B
Ranged [1] sling +7 (propulsive, range increment 50 feet, reload 1), Damage 1d6 B
Occult Witch Spells DC 19, attack +9; 2nd chilling spray[APG], mirror image 1st mage armor, magic missile, soothe Cantrips (2nd) chill touch, forbidding ward, guidance, shield, telekinetic projectile
Focus Spells 1 Focus Point, DC 19; 2nd Phase Familiar, Spirit Object
Ancestry Feats Dig Quickly
General Feats Toughness
Skill Feats Additional Lore, Arcane Sense
Other Abilities familiar, field-commissioned agent, horizon hunters champion
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William:

William Higmor
Male ethereal human male
N, Medium, Eidolon, Ethereal, Phantom
darkvision
Languages Common, Dwarven, Gnomish, Halfling, Shoony, Skald
Skills Acrobatics +8, Arcana +5, Athletics +7, Crafting +5, Diplomacy +5, Medicine +7, Nature +5, Occultism +5, Religion +5, Society +5, Survival +5
Str 14 (+2), Dex 16 (+3), Con 16 (+3), Int 10 (+0), Wis 10 (+0), Cha 10 (+0)
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AC 19; Fort +8; Ref +8; Will +7
HP 27
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Speed 25 feet
Melee [1] spectral spike +8 (agile, finesse), Damage 1d6+2 P
Melee [1] spectral tendril +8 (deadly d8, finesse), Damage 1d6+2 B

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