Vaultbreaker

Pregen - Enchanter's page

29 posts. Alias of Enchanter Tim.


Full Name

Shohiraj

Race

Shohiraj; Human

Classes/Levels

URogue 8 (hp 51/51; F+4, R+12, W+7 | AC 20/15/15 | Init +5 | Perception +15, Sense Motive +13)

About Pregen - Enchanter

SHOHIRAJ
Human unchained rogue 8 (Pathinder RPG Pathinder Unchained 20)
N Medium humanoid (human)
Init +5; Senses low-light vision; Perception +15

DEFENSE
AC 20, touch 15, lat-footed 15 (+5 armor, +5 Dex)
hp 51 (8d8+8)
Fort +4, Ref +12, Will +7
Defensive Abilities danger sense +2, evasion, improved uncanny dodge

OFFENSE
Speed 30 ft.
Melee +1 menacing sap +12/+7 (1d6+6 nonlethal) or
. .mwk rapier +12/+7 (1d6+1/18–20)
Ranged +1 light crossbow +12 (1d8+1/19–20)
Special Attacks debilitating injury, sneak attack +4d6

STATISTICS
Str 12, Dex 21, Con 12, Int 12, Wis 14, Cha 12
Base Atk +6; CMB +7; CMD 22

Feats
Deft Hands, Extra Rogue Talent, Iron Will, Quick Draw, Sap Adept, Weapon Finesse

Skills
Acrobatics +16, Bluff +12, Climb +7, Diplomacy +7, Disable
Device +24, Disguise +12, Escape Artist +9, Knowledge (local) +12,
Perception +15, Sense Motive +13, Sleight of Hand +18 (+22 to
conceal a weapon), Stealth +16, Swim +5, Use Magic Device +12

Languages Common, Kelish
SQ rogue talents (deft palm, fast stealth, ninja trick [wall climber], trap spotter, underhanded), trapinding +4

Combat Gear potion of cure moderate wounds, potion of displacement,
potion of invisibility, wand of true strike (5 charges), alchemist’s ire
(2), antitoxins (2), smokesticks (2), tanglefoot bags (2);
Other Gear +2 glamered studded leather, +1 light crossbow with 20 bolts, +1
menacing sap, mwk rapier, belt of incredible dexterity +2, cloak of
resistance +1, eyes of keen sight, handy haversack, climber’s kit,
crowbar, disguise kit, grappling hook, hammer, masterwork thieves’
tools, pitons (4), silk rope (100 ft.), tindertwig (5), 13 gp

SPECIAL ABILITIES
+1 Menacing Sap When Shohiraj is wielding her sap and adjacent to
an enemy, the bonus on attack rolls that she and her allies gain
from lanking that enemy increases by 2 (for a typical total of +4).

Danger Sense (Ex) Shohiraj gains a +2 bonus on Relex saves to avoid
traps and a +2 dodge bonus to AC against attacks made by traps.
She also gains a +2 bonus on Perception checks to avoid being
surprised by a foe.

Debilitating Injury (Ex) Whenever Shohiraj deals sneak attack
damage to a target, she can also apply one of the following
penalties for 1 round.

Bewildered: The target takes a –2 to AC against all attacks, and an
additional –2 penalty to AC against Shohiraj’s attacks.

Disoriented: The target takes a –2 penalty on all attack rolls, and an
additional –2 penalty on all attack rolls against Shohiraj.

Hampered: All of the target’s speeds are reduced by half (minimum
5 feet), and the target cannot take a 5-foot step.

Deft Palm (Ex) Shohiraj can make a Sleight of Hand check to conceal a
weapon in plain sight, even while she is being observed.

Eyes of Keen Sight These lenses grant Shohiraj low-light vision and a
+2 bonus on Perception checks. These effects are already included
in her stat block.

Fast Stealth (Ex) Shohiraj can move at full speed while using the
Stealth skill without penalty.

Rogue’s Edge (Ex) Shohiraj can use the Disguise skill to create a
disguise in 1d3 minutes.

Sap Adept Whenever Shohiraj uses a nonlethal bludgeoning weapon,
such as a sap, to deal nonlethal sneak attack damage, she gains a
+8 bonus on her damage roll.

Sneak Attack As the Core Rulebook rogue ability of the same name,
except Shohiraj can sneak attack creatures with concealment, but
not creatures with total concealment.

Trap Spotter (Ex) Whenever Shohiraj comes within
10 feet of a trap, she can attempt an immediate
Perception check to notice the trap. The GM
should roll this check in secret.

Underhanded (Ex) Shohiraj gains a +4 bonus on
Sleight of Hand checks to conceal a weapon.
Once per day, when she makes a sneak attack
on the surprise round using a concealed
weapon that her opponent did not know
about, her sneak attack dice automatically deal
maximum damage.

Wall Climber (Ex) Shohiraj gains a 20-foot climb
speed, but only when moving along vertical
surfaces; she cannot use it to scale perfectly smooth
surfaces or the underside of horizontal surfaces. While climbing in
this way, she can choose to take 10 for a result of 25. She does not
lose her Dexterity bonus to AC when climbing vertical surfaces.