Poog

Poog of Zorongel's page

43 posts. Alias of Rondel.


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Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

I think the game may be over folks :(


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"What taking so long?" Poog wondered...


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, with a concerned and frustrated look on his face, can't decide what to do. He's got one javelin left, and while throwing it at the pile of rats would be like hitting fish in a barrel, it wouldn't solve the larger problem. His Dogslicer would require him to get closer, and would likely have no greater effect than a javelin.

He crinkles his green, gobliny forehead and decides to wait and see if Medge puts the rats to sleep...


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"What you see, Drub?" asks Poog from below.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Whelp, not gonna find it, lol


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog steps outside and makes his way to the safe space between the door entryway and the ladder (Main Deck, B 12), Dogslicer in hand.

He looks up at the crows' nest, where the Vorka was last seen, to see if it was still there.

Perception: 1d20 ⇒ 3


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Whoa-zhoa," exclaimed Poog, excited to see they found what they were looking for on this adventure. "Chief be proud.

But Poog's clerical mind was cautious to leave for the village so soon. "Vorka still outside. Gobs can't go back until she gone or dead", he said. He decided to show his bravery once more and go outside, hoping the others would follow so it wouldn't be the end of him.

Poog walks to the door near Drubbus and steps outside the main cabin, his dogslicer at the ready.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Dooo itttt!" exclaimed Poog, smiling like he's waiting for Sint Licktoad (the equivalent of Santa Claus).


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog thinks for a moment and considers the Vorka and what Medge said. It was true, the Vorka did run and hide and her "army" of protectors were nothing compared to the group of fearsome, brave Licktoads. He changed his mind.

"You win. Chest it is. Which gob will open it up?" he asked.

He came away from the doorway to the main cabin and approached the chest. His face was eager excitement, allowing thoughts of the Vorka to completely fade away. He brought his nose in close to the chest and gave it a sniff. Nothing out of the ordinary. Ordinary being the gross mess that was the Vorka's lair.

He looked at Medge, then the rest of the group.

"Medge think we wait for the others?" he asked Medge, hoping she'd say otherwise.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog looks back towards his companions, apparently still enamored by the red chest. Frustratedly, he says, "Gobbies, want to go kill Vorka? Make it safe then come here and take treasures." He crosses his arms and taps his foot.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"No magic protects this chest," Poog states matter-of-factly. "Gobs kill Vorka first, though," he suggested, knowing the treasure would still be here when the nasty Vorka was dead.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog's eyes grow big and glow red when he sees the ruby colored chest in the corner of the cabin. Hearing Drubbus mention it could be a trap brings him out of his tunnel vision, but only barely.

He decides to play it smart for now.

"Quickest way to see if trap: check for magic!" Poog declares.

Poog uses his prepared spell - Detect Magic - on the trap hoping to see if it's safe to open or not.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

I'm back! Should be around for a while.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

I'll be out of the country for a week (29 Sep - 5 Oct). GM, please feel free to play on my behalf until I return.

Good luck, all!


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

I'm back, by the way.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Frog D-E-D dead. Haha! Vorka hiding up there," Poog said, pointing towards the above deck. "It scared. SCARED, you Vorka!" Poog hollered loudly where the vorka could hear.

"The gobs can take it!"

Poog stands on his tiptoes to see if he can see the Vorka on the deck above.

Perception: 1d20 + 2 ⇒ (3) + 2 = 5


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

I'm going to be out of town for a few days with limited internet access. I'll try to check in when I can via mobile but please don't wait on me to continue. I will catch up when I return. Good luck, gobs!


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, seeing that he's about to be surrounded, decides to move back downstairs to the main deck so there will be more effort to help take out these guys. Moves to Main Deck, C14.

He readies his Dogslicer to be safe, and takes cover behind the large mast.

"Come get us, hahaha," Poog hollered as he moved down the stairs. "Medge, ok?"


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Haaa, fire!" Poog yelled as the flames swirled from his hands to lick the dogs fur. His excitement is short-lived however, as he sees the chain securing the dog to the mast get chopped in two.

Realizing the dog is clearly able to run faster than Poog with his short, goblin legs, running away is out of the question. But Poog wouldn't run away anyhow. Feeling more confident in his clerical abilities, he prepares another fire bolt for the mangy dog...

Fire Bolt (attack): 1d20 + 3 ⇒ (15) + 3 = 18
Fire Bolt (damage): 1d6 ⇒ 6


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, seeing that there are plenty of tough goblins on this level of the ship all whacking bleeding frog, he decides to advance up a level and start whacking the Vorka and the mangy dog.

He attempts to climb the ladder to the main deck. Heading for A11 on Main Deck
Climb: 1d20 ⇒ 11

Once there he stays near the ladder in case an easy escape needs to be made, especially since the Vorka is trying to free the mangy dog. Best to kill dog first, he thought.

He decides to take another attempt at his rusty clerical spell, Fire Bolt...
Fire Bolt (attack): 1d20 ⇒ 19
Fire Bolt (damage): 1d6 ⇒ 1


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog sees that brave Medge is going for the Vorka up in the crowsnest with her magical ladder. "Woaahh!" he exclaimed, excited about the ladder that appeared from her found patch.

He decides to try another method on the Longtung. He throws a javelin at the stinky toad.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Javelin (ranged): 1d4 + 3 ⇒ (3) + 3 = 6

"Wahoooooo, take that, stinky frog!"

He remains in place at A14


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Medge, brave! Good Medge!" Poog exclaims quickly as Medge cleaves the dog. The Vorka being immediately upon him makes his voice squeak a bit.

Poog decides the Vorka must be the next to go. He looks at the Vorka. Too close for comfort, he thinks to himself. He moves to give himself some distance between the Vorka. Moves to C14

(Attack) Fire Bolt: 1d20 ⇒ 2
Damage: 1d6 ⇒ 4

:( Womp womp


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog realizes the dogs have seen him. He also notices Rita and Drubbus trying to enter the cabin either by breaking the window or breaking down the door. The dogs are barking and the attacks on the door and window will surely have alerted whoever's inside the cabin. Hoping to prevent a potential flanked attack, he decides to head for the dogs.

"Dogs wild, frenzy. Hope chains not break..."

Rather than risking moving across the rope going between the two masts and falling, he decides to climb back down the same mast he went up.

Climb: 1d20 + 2 ⇒ (15) + 2 = 17


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

...and Drubbus actually heals the door, lol


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Movement inside," Poog whispers to the nearby gobs, gesturing towards the cabin. "Not sure of what."

Poog looks at Drubbus, who's at the top of the ladder, peeking onto the cabin roof. It would appear the smelly dogs are up there. He also notices ropes drawn across the middle of the ship connecting two crows' nests at the tops of each of the masts. Climbing the masts could serve two purposes: provide a better offensive and defensive position from up high, and also provide a view of their surroundings.

He decides to try and climb the aft mast...

Climb: 1d20 ⇒ 19

... and makes it to the top, safely inside the crows' nest. From there, Poog sees the entire ship deck below, as well as the two mangy, hungry-looking dogs chained to the central mast. He looks around the area to find anything of use, or of note.

Perception: 1d20 + 2 ⇒ (19) + 2 = 21


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog stares back at the bloody corpse of the horse. Normally goblins hate horses, but Poog was different. He didn't exactly love horses, but he had no issue with them. And if this slaughter wasn't telling enough, horses aren't exactly much of a threat to mighty, fearless goblins.

No longer needing to whisper, but certainly not talking loud, he points and says, "Smells good, but maybe go up higher. We gobs have advantage."

Staying under the canopied overhang, but approaching slowly, he makes his way towards the side of the cabin to see what, if anything, can be seen inside the windows. From where he's standing, they look impossibly dirty and grimy, but he's got an idea...

Poog moves to C8


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, still itching the bumps on his face, sees the horse come around the bow of the ship looking angry. He decides to speak with the horse - to perhaps reason with it. He closed his eyes, channeled his thoughts towards the horse and spoke:

Use Speak with Animals on the horse We goblins no mean you harm. We are simply trying to pass this muddy swamp. No need be angry.

After his transmission was complete he opened his eyes. Poog was hoping reasoning with the horse might offer his fellow gobs - especially Drubbus - some respite. Just in case though, he readied a javelin and moved towards the opposite side of the boat deck, still allowing the elevation advantage, but also to better range for an attack.

Poog moves to L11


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, hindered by the goopy mud, sees the wasp nest roll down the gangplank. His first urge was to shout, but remembering that the horse could hear him, he decided to just wince instead. Since he was already in the mud, he decided to rub more mud over his body in hopes that the wasps wouldn't be able to see or smell him and as such, ignore him.

Being mostly covered with cold, sloppy mud, Poog hunkered down at the bottom of the gangplank and tried to catch - gently - the hive before the wasps are stirred.

Reflex: 1d20 + 4 ⇒ (9) + 4 = 13

Poog opened his arms to catch the nest, but missed! Wide-eyed, he turns and quickly looks at Drubbus. Then he looks back at the side of the ship. Then he looks back at Drubbus. Then, knowing that catching the nest is out of his hands, he decides to take the next best option and get as far from the nest as possible. Once more, Poog starts up the gangplank, this time using the rope that Rita so kindly let down.

Climb: 1d20 ⇒ 8

Muddy as ever, Poog makes it onto the ship and moves in cover by the first mast.

Poog moves to J12


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog sees three large masts sticking out of the ship. From his vantage point at the base of the gangplank he can only see the top half of them.

He sniffs the air. "You guys smell that?" His nose crinkles a few times as he continues to sniff the air. "Crispy oink oink!" he declares excitedly, almost breaking his cover. His eyes are big and red like rubies, and they're almost glowing.

Poog takes the pig's tail from his pack and smells it, making sure it's not just his current provisions. He must be getting hungry. He places the pig's tail back into his pack, positive that the small of crispy bacon isn't his imagination or his snack.

As if being pulled by an unseen force, Poog decides to carefully venture up the gangplank. The smell of crispy suckling is so tempting. As he sneaks up the gangplank he sees a spot that will provide cover at the base of the first mast. He notices Rita making gestures to the group and pointing towards the side of the ship. Poog glances over and sees the horses ears bobbing up and down along the side of the ship, moving. He decides to hurry it along...

Climb: 1d20 ⇒ 3

.. But his leather-wrapped feet only slip. He grasps for vines...

Climb: 1d20 ⇒ 7

... But his hands slip too. Poog slides down the gangplank into the wet mud.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog looks at the horse not too far away and shudders. Stuffing his hatred of horses back down inside his stomach, he whispers to the group, "What Medge says. Gangwalk look safer." He points forward. His bat-like ears listening for anything he might hear other than the chirp of crickets and the occasional slosh and *goop* of mud.

Perception: 1d20 + 2 ⇒ (2) + 2 = 4

Poog attempts to move forward stealthily towards the gangplank, hoping to take cover on its left side, right at the base. Moves to J8

Stealth: 1d20 + 8 ⇒ (9) + 8 = 17


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog follows, also stealthily, careful not to break a blade of grass and make a noise. He's so quiet, it's as if he's hovering just above the ground. He dares not speak, but he wonders to himself what lies beyond the gate and from where - rather from who or what - lives in the smoking chimney.

Stealth: 1d20 + 8 ⇒ (15) + 8 = 23
Perception: 1d20 + 2 ⇒ (3) + 2 = 5


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog pinches his nose after wafting the red vial. "This red color make hurt go away. I keep for now." He places the two red vials into his pack with a gentle clink.

He eyes the yellow vial. Smells it. But can't quite come to a conclusion of what it is. "This one not sure. I keep too. May come in useful later."

Finally, he holds the orange vial and holds it up to the light again. He sees tiny things swimming around in it. He closes one eye to help focus. Alas though, the orange liquid is indiscernible to him. "This one not sure either." He places the vial in his pack thinking it might come in handy later.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog stops staring at the stump and goes over to the pile of loot, "Split the shiny gold, I see, good idea!" and takes six of the gold pieces for himself. They clink as he puts them into the leather coinpouch about his waist. He then heads over to Medge to see about the mysterious vials of liquid she's holding.

He takes the vials from Medge and holds them up to the light, noting their translucency. He removes the stopper from each of the vials and smells them, looking for particular pungencies and aromas.

Detect Magic: 1d20 ⇒ 13

Poog awaits the DM to see if he detects any magical presence in the vials before proceeding.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"We brave!" yelled Poog. "But maybe more Lotslegs."

Survival: 1d20 - 2 ⇒ (18) - 2 = 16

Poog looks into the thick forest, which only appears to get darker, then points in a possible direction of the lair.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Forgot to do a range roll...

Range: 1d20 + 2 ⇒ (17) + 2 = 19


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog eyes the giant spider, but remains brave. He knows he must stand "tall" now and hopefully make up for the embarrassment with Squealy Nord. He moves cautiously, keeping his distance...

Poog moves to J9

... and casts Fire Bolt.

Fire Bolt: 1d6 ⇒ 5


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog sees the makeshift saddle Drubbus offered Rita, and threw his arms in the air. "Why I not think of that," he said. "Rita have better luck than me," he hoped.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog stares for a moment, looking at the pinkish - almost cute - creature before him. He walks up to it and straddles it. Given the gobs small stature, mounting the beast is somewhat of a challenge. His feet barely touch the ground. With no harness, Poog looks around for some sort of hold. Finding nothing he grabs the next two obvious things: Squealy Nord's pink ears.

Squealy Nord lets out a shriek and takes off, running in what appears to be a circle in the mud.

Ride: 1d20 + 4 ⇒ (14) + 4 = 18

"WaaahhhOOOOOoooooo," Poog shouts as the spectacle continues. Squealy Nord makes for another circle, mud being slopped and churned all around them. "Not so bad, you see Bottoms," he yelled.

Ride: 1d20 + 4 ⇒ (8) + 4 = 12

As the pink, fleshy creature came 'round the group, mud sloshed into Poog's eyes. He released Squealy Nord's ears to wipe the mud from his eyes, but realized at that instant what a mistake he made. Poog was launched from his mount, landing face-first into a sloppy pile of mud. He heard the mud-muffled sounds of hysterical laughter, hoots, and hollers as lay there, embarrassed.

He stood up, wiped the mud from his face, and made his way towards his companions. They too were pointing and laughing.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog, slightly taken aback by being called dumb by the big oaf blinks a few times, looks around, then back at Bottoms Rotsmell and says, "Why don't you ride Squealy Nord? Scared you are. Smells like rotten coward, mmhmm." This half-thought burst of a comment somehow gave Poog full courage. "I brave. You see." He steps forward, accepting the challenge.

*gulp*


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Knowledge (local): 1d20 ⇒ 8

Poog comes from behind a nearby tree and joins the other gobs who are hunched over a tattered map.

"Map, huh. Let me see."


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

"Tonight, we brave!" Poog offered his vote earnestly. "Bigger fire gobs make for us when we done!"


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Poog flicks his eyes left and right, looking at each of the others in the semi-circle, but says nothing.


Male Goblin Cleric 1 | HP 9 (10) | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2

Ready here!

Male Goblin Cleric 1 | HP 10 | AC 17 | T 13 | FF 15 | CMD -1 | F 3 | R 2 | W 4 | Init 6 | Per 2