Jamus Hainard

Pogomi Cloudwhirl's page

No posts. Organized Play character for Ietsuna.


Race

HP 18/18 | AC 19 | F +5 R +6 W +4 | Perc +4 | Stealth +1 |

Classes/Levels

speed:25 feet | focus #/# | Active Conditions: None

Gender

CG Male Halfling (Gutsy) Champion (1) |

About Pogomi Cloudwhirl

PFS Information:

PFS Number: 204997-2001
Experience: 0
Fame: 0
Gold: 7.2 GP

Major Factions
Envoy’s Alliance: 0
Grand Archive: 0
Horizon Hunters: 0
Vigilant Seal: 0
Minor Factions
Radiant Oath: 0
Verdant Wheel: 0
All Faction Reputation
Total (Sum of the Above) Reputation: 0

Purchased Boons
(Verdant Wheel) Champion

(Pogomi Cloadwhirl):

Ethnicity:
Nationality:
Birthplace:
Age: 35
Gender & Pronouns: Male (he/him)
Height: 2" 10'
Weight: 50 lbs
Physical Appearance:

ancestry (heritage)
background
class; Champion - Liberator Level: 1; Experience: 0
size traits Small Humanoid Halfling
alignement; deity
Languages: Common, Halfling
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SENSES
Perception: 4 ((1) + (3) + (item)) [T]
Special Senses: Low-Light Vision
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DEFENSES

HIT POINTS: 18/18

ARMOR CLASS
AC: 18 (10 + (2) + (3) + (3)) [T]
Shield: +2 Hardness 5 Max HP 20 / BT 10 Current HP 20

Unarmored: [T], Light: [T], Medium: [T], Heavy: [T]

SAVING THROWS
Fortitude: +7 ((2) + (5) + (0)) [E]
Reflex: +6 ((3) + (3) + (0)) [T]
Will: =6 ((1) + (5) + (0)) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
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OFFENSE

Class DC: 16 (10 + (3) + (3) + (0)) [T]

Speed: 20 feet Movement Types: walk

Melee Strikes
Starknife +6 ((3) + (3) + (0) [T]
damage (1d6 + 0) [P] (Agile, deadly d6, finesse, thrown 20 ft., versatile S)

Dagger +6 ((3) + (3) + (0)) [T]
damage (1d4 + 0) [P] (Agile, finesse, thrown 10 ft., versatile S)

Ranged Strikes
Javelin +6 ((3) + (3) + (0) [T]
damage (1d6) [P] (Thrown)

Weapon Proficiencies
Simple: [T], Martial: [T], Other (Unarmed): [T]
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MAGIC

Focus Points: 1/1

Spells Known
Focus: Lay on Hands, Bit of Luck
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SKILLS

Acrobatics: +4 = (3) + (3) + (0) - (2) [T]
Arcana: +0 = (0) + (0) + (0) [U]
Athletics: -2 = (0) + (0) + (0) - (2) [U]
Crafting: +0 = (0) + (0) + (0) [U]
Deception: +2 = (2) + (0) + (0) [U]
Diplomacy: +5 = (2) + (3) + (0) [T]
Intimidation: +2 = (2) + (0) + (0) [U]
Lore (Forest): +3 = (0) + (3) + (0) [T]
Medicine: +1 = (1) + (0) + (0) [U]
Nature: +4 = (1) + (3) + (0) [T]
Occultism: +0 = (0) + (0) + (0) [U]
Performance: +2 = (2) + (0) + (0) [U]
Religion: +4 = (1) + (3) + (0) [T]
Society: +0 = (0) + (0) + (0) [U]
Stealth: +1 = (3) + (0) + (0) - (2) [U]
Survival: +4 = (1) + (3) + (0) [T]
Thievery: +1 = (3) + (0) + (0) - (2) [U]
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ABILITY SCORES

STR +0, DEX +3, CON +2, INT +0, WIS +1, CHA +2
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FEATS:

Ancestry Feats and Abilities
Special 1st: (Keen Eyes) Your eyes are sharp, allowing you to make out small details about concealed or even invisible creatures that others might miss. You gain a +2 circumstance bonus when using the Seek action to find hidden or undetected creatures within 30 feet of you. When you target an opponent that is concealed from you or hidden from you, reduce the DC of the flat check to 3 for a concealed target or 9 for a hidden one.
Heritage 1st: (Gutsy Halfling) Your family line is known for keeping a level head and staving off fear when the chips were down, making them wise leaders and sometimes even heroes. When you roll a success on a saving throw against an emotion effect, you get a critical success instead.
1st: Halfling Luck [free-action] Your happy-go-lucky nature makes it seem like misfortune avoids you, and to an extent, that might even be true. You can reroll the triggering check, but you must use the new result, even if it’s worse than your first roll.

Skill Feats
Background: (Assurance - Survival)

General Feats

Class Feats and Abilities
Feature 1st: champion’s reaction,
Feature 1st: Devotion Spells
1st: Deity's Domain - Luck

Bonus Feats
Shield Block
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EQUIPMENT

Combat Gear: Hide armour, Starknife, Dagger, Javelin (4)
Magic Items:
Other Gear: backpack, bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, a waterskin, crowbar, grappling hook, sheath

Bulk: 4 bulk, 8 light (Encumbered at: 5 = 5 + (0); Maximum at: 10 = 10 + (0))

Coins: 7.2 GP
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CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)