Full Name |
Plat |
Race |
Gnome |
Classes/Levels |
Rogue/ Bard |
Gender |
Male |
Size |
Small |
Age |
25 |
Alignment |
Neutral |
Languages |
Common, Gnome, Sylvan, Draconic |
Strength |
14 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
13 |
About Platt
General Stats
HP: 34
Initiative: +5
Speed: 20 ft
Defense
AC: 20 (5 armor, 1 shield, 3 DEX, 1 size)
Touch: 14, FF: 17
FORT: +2, REF: +7, WILL: +4
(+2 vs. Illusions, +4 vs. sonic and language dependent)
Offense
Adamantine Short Sword: +6 (1d4+2/ 19-20 x2)
Cold Iron Short Sword: +6 (1d4+2/ 19-20 x2)
Silver Morningstar: +6 (1d6+2/ x2)
Sap: +5 (1d4+2/ x2) (non lethal only)
Light Crossbow: +6 (1d6/ 19-20 x2)
Sneak Attack: +2d6
BAB: +3, CMB: +4, CMD: 19
Skills
Acrobatics: +8
Appraise: +5
Bluff: +5
Climb: +6
Diplomacy: +5
Disable Device: +15
Disguise: +5
Escape Artist: +9
Intimidate: +5
K(Dungeoneering): +4
K(Local): +4
K(Nature): +4
K(Nobility): +4
K(Planes): +4
K(Religion): +4
Linguistics: +4
Perception: +8
Perform (Oratory): +7
Sense Motive: +4
Sleight of Hand: +14
Stealth: +17
Swim: +6
Use Magic Device: +5
*Bardic Knowledge: +1/2 Bard level to all Knowledge checks
*Trap Sense +1
*Can use Perform (Oratory) for Diplomacy and Sense Motive checks
Special Abilities
Low Light Vision
Defensive Combat Training: +4 AC vs. giants
Hatred: +1 attacks vs. goblinoids and reptilians
Evasion: take no damage when a successful REF save would give half damage
Versatile Performance: can use Perform (Oratory) for Diplomacy and Sense Motive Checks
Well Versed: +4 to saves vs. sonic and language dependent
Gnome Magic: can cast dancing lights, ghost sound, prestidigitation, and speak with animals; all 1 per day
Rogue Talents
---Bleeding Attack: bleed damage equal to number of sneak attack die when successfully hit with a sneak attack, bypasses DR and doesn't actually need to do damage for the bleed to take effect
Bardic Performance: 4+CHA modifier rounds per day.
Feats and Traits
Deft Hands (1st level)
Stealthy (3rd level)
Defensive Combat Training (5th level)
Reactionary: +2 Initiative
Child of the Streets: +1 to Sleight of Hand and is always a class skill
Spells
0) read magic, detect magic, mage hand, message, open/close
1) (3 per day) cure light wounds, comprehend languages, disguise self
Gear
MUNDANE: MW thieve's tools, rations (x2), backpack, silk rope, sack (x10), signal whistle, chalk (x10), bedroll
Acid Flask
Anti Plague (x3)
Anti Toxin (x3)
Sunrod
Wand of Cure Light Wounds (37 charges)