Gnome

Pharithstilis Euduethistle's page

228 posts. Organized Play character for djdust.


Full Name

Pharithstilis Euduethistle

Race

Gnome

Classes/Levels

Sorcerer 1 | HP 9/9 | AC 12(16) T 12 FF 11(15) | CMD 10 CMB -1 | F +2 R +1 W +2 | Init +3 | Perc +2 | Active Spells: Mage Armor

Gender

Male

Age

44

Homepage URL

100XP

About Pharithstilis Euduethistle

story:

Pharithstilis's parents were the slaves of a powerful wizard of Nex. Their master was particularly cruel, and performed a variety of arcane experimentations using them as test subjects. He was interested in fully unlocking the First World magic inherent in Gnomes. When Pharithstilis was born, his parents, fearing he would share their fate, made a daring escape. His father made the ultimate sacrifice ensuring the infant gnome and his mother reached freedom.

The young mother first found refuge in Osirion, but her former master had agents who were able to track her down. Again she fled and stowed away on a trading vessel bound for Cheliax. There she settled and raised her child in relative security amongst the Gnomish population in Brastlewark.

When Pharithstilis began exhibiting arcane abilities beyond that of most gnomes, talk began to spread. A wandering elven druid from Crystalhurst recognized Pharithstilis's innate talent and taught him to harness and control the magic which flowed through his veins. Pharithstilis and his mother established themselves in Brastlewark, and became a link in an underground network helping escaped slaves from Garund and Cheliax make their way to Andoran. Pharithstilis developed the obsession of crafting jewelry, and his little shop became the front for the underground operation.

Their old master, however, employed his own network of agents, and eventually the lost Pharithstilis was discovered. Coordinating with Chelish authorities, a raid was executed on Brastlewark. Pharithstilis selflessly used his magic to deter the slavers as his mother and the few escaped slaves they housed got away. He could only hold them off for so long, and was himself captured. Bound, blindfolded, and gagged, Pharithstilis found himself on a slaver ship bound for Garund and the wizard in Nex who claimed him.


description:

Pharithstilis is still young and wide-eyed, even for a Gnome. He has a fluffy head of feathery peacock-blue hair and long eyebrows which stick out like antennae. He sports a fine coat of green and blue which reaches past his knees. His trousers are a bright pink. Other than his clothes, all of his belongings have been taken away. However, he was able to hide a ring of protection in one of the hidden pockets of his coat.

Despite his situation, Pharithstilis keeps a bright and hopeful disposition. Knowing that he can't be stripped of his powers, at the first chance he gets he will try for escape.


stats:

Pharithstilis Euduethistle
Male Gnome Sorcerer 1
CG Small Humanoid (Gnome)
Init +3; Senses Low Light Vision; Perception +2
--------------------
Defense
--------------------
AC 12, touch 12, flat-footed 11 (+0 Armor, +0 Shield +1 Dex, +1 Size, +0 Nat, +0 Misc)
hp 9/9
Fort +2, Ref +1, Will +2
Resist none
--------------------
Offense
--------------------
Speed 20 ft.
Ranged Ranged Touch Attack: 1d20+2, 20/x2
Light Crossbow: 1d20+2, 1d6, 19-20/x2
Melee Melee Touch Attack: 1d20+1, 20/x2
Dagger: 1d20+1, 1d3, 19-20/x2
Special Attacks None
Spell-Like Abilities (1/day): Ghost Sound, Mage Hand, Mending, Speak With Animals
(3/day): Dancing Lights
Sorcerer Spells Known (CL 1):
Level 0 (at will)[DC 14] Acid Splash, Daze[DC 16], Detect Magic, Prestidigitation
Level 1 (4/day)[DC 15] Color Spray[DC 16], Mage Armor
--------------------
Statistics
--------------------
Str 10 (+0), Dex 13 (+1), Con 15 (+2), Int 12 (+1), Wis 10 (+0), Cha 18 (+4)
Base Atk +0; CMB -1; CMD 10
Feats Arcane Talent
Traits Naturally Gifted, Outlander: Exile,
Skills Acrobatics +1, Appraise +1, Artistry +1, Bluff +4, Climb +0, Craft (Weapons) +3, Diplomacy +4, Disguise +4, Escape Artist +1, Fly +1, Heal +0, Intimidate +4, Kn. Arcana +5, Perception +2, Ride +1, Sense Motive +0, Spellcraft +5, Stealth +5, Survival +0, Swim +0, Use Magic Device +8
Languages Common, Gnome, Sylvan, Elven
Other Gear Masterwork Backpack, Bedroll, Flint and Steel, Torches (10), Iron Pot, Mess Kit, Belt Pouch, Soap, Trail Rations (5), Waterskin, Light Crossbow, Dagger, Crossbow Bolts (20), Acid Flask, Alkali Flask
--------------------
Special Abilities
--------------------
Low Light Vision
Defensive Training +4 dodge bonus to AC against creatures of Giant subtype
Illusion Resistance +2 racial bonus against illusion spells and effects
Keen Senses +2 racial bonus to Perception skill checks
Obsessive +2 to Craft(jewelry) skill checks
Gnome Magic +1 to DC of illusion spells, gain ghost sound, mage hand, mending, and speak with animals as spell-like abilities (1/day)
Hatred +1 to attack against reptilian and goblinoid humanoids
Fey Thoughts Kn. Nature and Perception as class skills
Naturally Gifted Gain an additional use/day of any one spell-like ability gained through Gnome Magic
Outsider: Exile +2 to initiative
Arcane Talent Gain Dancing Lights as spell-like ability (3/day)
Eschew MaterialsCan cast any spell requiring 1gp or less of material component without that component
Fey Bloodline Arcana spells of compulsion subschool gain +2 to DC
Laughing Touch (Sp) melee touch attack, target creature laughs uncontrollably for 1 rd, can only move and act defensively, can not be affected again for 24hrs (3+Cha/day)