Race |
Human/Alodoan |
Classes/Levels |
Bard 2 | HP 17/17 | AC 14 | Vision: Normal | PP 10 | S+4/D+4/C+2/I+1/W+0/C+5 | B.I. (1d6) 3/3 | Spell Slots: 1st (3/3) | HD 2/2 | Insp: [ ] |
Alignment |
NG |
Languages |
Common (Alodoan), Elven, Dwarven |
Strength |
18 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
16 |
About Perivius "Perry" Lalomaundriale
[dice=Longsword (2h)]1d20+6[/dice], [dice=Damage]1d10+4[/dice]
[dice=Longsword (1h)]1d20+6[/dice], [dice=Damage]1d8+4[/dice]
[dice=Fire Bolt]1d20+5[/dice], [dice=Fire Damage]1d10[/dice]
XP: 300/900
Backstory
Perry is a minor noble, heir-apparent to a well-established family. He's been strong, healthy, and talented ever since he was born; nearly everything he's tried has not only been successful, but downright easy. He excelled in swordsmanship classes, mastered all manner of social graces, and took to magic like a fish to water; he even managed to master spells from more than one discipline! Comfortable in his talent and achievement, Perry grew fond of excitement and adventure, knowing he would always be able to handle whatever he encountered.
Then he ventured out into the real world.
Perry joined the Solution Society for no other reason than it sounded fun. However, his overconfidence was his downfall: he didn't take his first assignment seriously, and it was a disaster. For the first time in his life, he was scolded, reprimanded, and considered a failure. This served as a massive reality check for Perry; though he still knows his own capabilities, he nevertheless struggles with worries that he will let his house down. His ego has shrunk dramatically, and he now wishes to do whatever it takes to redeem himself and prove that (as long as he truly applies himself) he is indeed a talented and capable heir to House Lalomaundriale.
Race: Variant Human
+1 to two stats
Proficiency in any 1 skill
Bonus Feat: Magic Initiate - Gain 2 cantrips and a 1/day 1st-level spell from any one spell list. (Listed among spellcasting, below.)
Skill/Tool Proficiencies
Acrobatics +4
Deception +5
History +3
Intimidation +5
Investigation +3
Persuasion +5
Playing cards
Flute
Pan flute
Shawm
Bard Class Abilities
Ritual Casting: I can ritual-cast from among my known spells.
Spellcasting Focus: I can use any musical instrument as a focus.
Bardic Inspiration: As a bonus action, I can give a d6 to an ally within 60ft who can hear me. Within the next 10min, they can expend that die to roll it and add the result to an attack roll, ability/skill check, or saving throw. They can use it after rolling the d20 but before the GM announces the result. A creature can have only one B.I. die at a time. I can use this ability CHAmod/day.
Jack of All Trades: Add half proficiency bonus to any ability check that doesn't already use my proficiency bonus.
Song of Rest: During a short rest (if I'm not incapacitated), anyone who spends HD also heals an extra 1d6 HP.
Inventory
Longsword
Diplomat's Pack (chest, 2 map/scroll cases, set of fine clothes, bottle of ink, inkpen, lamp, 2 flasks of oil, 5 sheets of paper, vial of perfume, sealing wax, soap)
Flute
Studded leather armor
Dagger
Fine set of clothes
Signet ring
Scroll of Pedigree
Purse
Backpack
Rations (10 days)
Component pouch
Tent
Bedroll
Mess kit
Waterskin
Shield
Super-fancy pearl
Cash: 206.6gp
Spellcasting (DC 13)
Cantrips Known:
Spells Known:
Background: Noble
Position of Privilege: People are inclined to think the best of me. I'm welcome in high society. People assume I have the right to be wherever I am. Common folk try to accommodate me and avoid my displeasure, and people of high birth treat me as one of their own. I can secure an audience with a local noble if I need to.
Trait: Despite my noble birth, I do not place myself above other folk. We all have the same blood.
Ideal: I must prove that I can handle myself without the coddling of my family.
Bond: I will face any challenge to win the approval of my family.
Flaw: I harbor a lingering doubt as to whether I'm really as capable and worthy as I always thought I was.