Roy Greenhilt

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64 posts (75 including aliases). No reviews. No lists. No wishlists. 4 aliases.




If Legacy of Fire were to get an anniversary edition, one of the things I hope the people at Pathfinder do is to incorporate geniekin into the region. Haleen is an excellent way to start. Her stats fit nicely into a Dervish of Dawn style and her personality fit that of a typical Ifrit.

Her stats on her own would give her 18 Dex, but a pitiful 6 WIS. I switched the points distribution from CHA to WIS to compensate, giving her the same stats as her updated form. CR wise, there's only one issue with her. As an ifrit, she won't get an extra feat at 1st level. Bumping her up to 5th level to match Pathfinder standards cover her feats, but she would still need Dervish Dance to use a scimitar. With that, I got rid of Weapon Specialization to compensate.

Lastly, I gave her Desert Mirage as she won't put Fire Affinity to use as a fighter.

Haleen CR 4

XP 800

Female ifrit fighter (Dervish of Dawn) 5

CN Medium outsider (native)

Init +4; Senses: darkvision 60ft.; Perception -1

DEFENSES

AC 21, touch 15, flat-footed 16 (+4 armor, +4 Dex, +1 dodge, +2 shield)
hp 38 (4d10+12)

Fort +6, Ref +5, Will +0 (+1 vs. fear)

Resist: fire 5

OFFENSE

Speed 30 ft.

Melee +1 rapier +10 (1d6+4/19–20)

Spell-Like Abilities: (CL 3rd; concentration +5)
1/day— burning hands

STATISTICS

Str 12, Dex 18, Con 14, Int 13, Wis 8, Cha 10

Base Atk +4; CMB +5; CMD 20

Feats Combat Expertise, Dervish Dancer, Dodge, Mobility, Weapon Finesse, Weapon Focus (rapier)

Skills: Acrobatics +8, Intimidate +7, Perform (dance) +4, Stealth +4 (+6 in desert regions)

SQ: Desert mirage

Languages Common, Ignan, Gnoll, Kelish

SQ armor training +1, bravery +1

Gear chain shirt, +1 buckler, +1 scimitar, battle market key, 320 gp


I see that memsmerists can cast disguise and alter self. But adjustable polymorph was not in the spell list. Was this intentional or a glaring omission?


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While I think Strange Aeons is one of the better Adventure Paths for Pathfinder, there was one thing I was annoyed with. While most guides are rather detailed with important NPCs, the backstory of Winter was never revealed other than being chosen for her mission. With that said, I thought of how such a story would go and has written it as such:

Like most changelings, Winter never knew what her father looked like other than the fact that he was likely Cheliaxian with black hair. Either way, she suspects that he did not survive the encounter with the hag that gave birth to her. Eager to make sure the future child would turn to her in "the call", the hag placed her in a notorious tavern which she would resent living in. Yet fate would have other plans. A Pharasman priestess oversaw the event and came by to observe the baby as soon as the owner left. Recognizing it as a changeling, she sought to change the baby's fate for the better by sending the child to the Maiden's Choir.
Upon learning of her past, Winter found it fitting that the goddess of fate offered her a different path and duitibly studied the teachings of her goddess, earning herself commendable marks. And yet couldn't help but overhear whispers of her colleagues about the chance of becoming a hag. It didn't help that hers words have a somewhat mesmerizing effect on those attracted to her. Distraught at the accusations, she begun to hide her nails in gloves in order to draw attention away from her.
When she reached 14 years of age, she started hearing whispers, calling her to leave Caliphas. As if on cue, Mother Thestia came by her dorm, stating that she would not stop Winter from going, leaving Winter behind to decide her own fate. Winter seriously considered, but ultimately decided that she could do far more by staying in the church than becoming yet another hag minion. Winter locked herself in for days, spending her time meditating until the voices finally stopped. It was at that time that Winter had decided that Pharasma intends of her to use her gifts to help the church. As it turns out, her voice had a reassuring tone, perfect for reassuring frightened citizens as well as interrogations.
Winter is of average height and slender figure. Her red and green eyes are often the only visible indicator of her race. She has a tendency to wear black to match her hair. She hardly ever takes off her gloves except for dire situations as she does not want others to fear her.

In combat Winter strives to preserve her spells as much as possible, staying back to heal others when they are low at health, only buffing when there is a great need for it. If in combat, she brings out her dagger, only bringing out her gloves at the last minute. She casts sanctuary and flees if reduced to 7 hps, but if survivors are threatened or when she is better acquainted with the PCs she fights to the death.

I hope you like the back story. I would love to see what other backstories you have for the character.


For some reason, whenever I search for anything, it doesn't go any further in time than August 2nd, 2017. This happens when you go to newest posts. The newest post would be that date no matter what you search for.