Dwarf

Pastorgrym's page

45 posts. Alias of Anton Gorodetsky.


Race

Dwarf

Classes/Levels

Cleric 1

Gender

HP 11/11 | AC 17 | F:2 R:0 W:2 (+2Poison, All spells) | Prc +4 | Init +2 Male

Size

Medium

Alignment

LN

Strength 15
Dexterity 14
Constitution 16
Intelligence 13
Wisdom 18
Charisma 15

About Pastorgrym

Pastorgrym
Male Cleric 1
LN Dwarf
Init +2; Senses Darkvision 60ft; Perception +4

Backstory:
As a traveling cleric, Pastorgrym has been made welcome at Danine's home.
Defense:
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DEFENSIVE
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AC 17 (+5ar +0sh +2DEX)
hp 11 (1d8 +3CON)
Fort +2 (+2 poison), Ref +0, Will +2 [+2 all spells]
Offense:
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OFFENSIVE
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Speed 20 ft.
Melee +2 (+1 goblins, orcs) Longsword (1d8 +2) Cr: x2
Ranged +2 (+1 goblins, orcs) Sling (1d4) R: 50ft Cr: x2
Stats:
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STATISTICS
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St 15 (2), Dx 14 (2), Cn 16 (3), In 13 (1), Ws 18 (4), Ch 15 (2)
Base Atk +0
Skills Acrobatics +2, Bluff +2, Climb +2, Diplomacy +2, Heal +8, Knowledge (Religion) +5, Perception +4, Ride +2, Sense Motive +4, Spellcraft +4, Stealth +2, Swim +2
Racial: Speed 20, Darkvision 60ft, Hatred: +1 atk Goblins, Orcs ; Hardy: +2 Poisons, Spells; Weapons Familiar: battle axes, warhammers
Profiency: Light Armor, Medium Armor, Simple Weapons, Shields
Feats: Extra Channel 2x
Magic:
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MAGIC
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Diety: Gorum
Orisons: Detect Magic 60 ft, 1 min/level; Read Magic personal, 10 min/level; Light touch (20ft radius), 10 min/level; Stabilize 30 ft, instantaneous;
Level 1: Cure Light touch, instantaneous, 1d8+1; Bless 50 ft, 1 min/level, +1 atk rolls, +1 save against fear; Shield of Faith touch, 1 min/level, +2 AC
Normal Spells: Bless, Shield of Faith
[All spells = Bless, Cause Fear, Cure Light, Detect Evil, Doom, Divine Favor, Protection From Evil, Remove Fear, Sanctuary, Shield of Faith]
Spec Abilities:
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SPECIAL ABILITIES
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Channel Energy 1d6 3+2+2 (Ch, Feat) per day 30 ft radius [heal or undead];
Battle Rage 3+4 (Ws) per day touch self or ally. 1 round of +1 melee dmg (standard action);
Strength Surge3+4 (Ws) per day touch self or ally. 1 round of +1 St for str skill and str checks (standard action);
Gear:
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GEAR
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60 gp
Scale mail
Longsword
Sling
Sling bullets (10)
Holy symbol (wood)
Candles(10)

Adventurer's Kit
Clothes
Backpack
Bedroll
Belt pouch
Sack
Torches (10)
Trail rations (5 days)
Waterskin