Pathfinder Chronicler

Pandora "Slip" McGee's page

38 posts. Alias of AdamWarnock.


Race

Human

Classes/Levels

Fighter 1 HP: 12/12, NL: 0 | AC 16/13/13 | F+3 R +3 W -1 | Per: -1 | Init: +5

Gender

Female

Alignment

NG

About Pandora "Slip" McGee

Pandora (Slip) McGee:

Pandora "Slip" McGee
Female human fighter 1
NG Medium humanoid (human)
Init +5; Senses Perception -1
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 12 (1d10+2)
Fort +3, Ref +3, Will -1
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Offense
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Speed 30 ft.
Melee gladius +2 (1d6+3/19-20), gladius +2 (1d6+3/19-20) or
. . greatsword +4 (2d6+4/19-20) or
. . dagger +4 (1d4+3/19-20)
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Statistics
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Str 17, Dex 16, Con 13, Int 14, Wis 8, Cha 12
Base Atk +1; CMB +4; CMD 17
Feats Double Slice, Power Attack, Two-weapon Fighting
Traits reactionary, talented, vexing defender
Skills Acrobatics +7 (+11 to move through enemy's space without provoking an attack of opportunity if the enemy is larger than you), Climb +6, Linguistics +3, Perform (dance) +5, Perform (sing) +6, Profession (cook) +3, Survival +3
Languages Common, Giant, Infernal, Orc
Other Gear studded leather, dagger, gladius[UC], gladius[UC], greatsword, bedroll, blanket[APG], explorer's outfit, masterwork backpack[APG], trail rations (6), waterskin (4), 4 sp
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Special Abilities
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Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

Background:

Pandora wasn't named until she was bought by an Egorian nobleman looking for "some new pieces to add to the collection." She was a talented songstress, even at the age of five, and had the carriage of a dancer. Her instructors were merciless. Day after day they drilled the theories, forms, and techniques into her, berating her when she failed to get it right.

Her instructors were not the only ones that the young Pandora needed to worry about. The nobleman's children took to teasing and bullying the young girl, calling her Slip because of her small size and framing her for their mischief. From the age of five until her eighth birthday, she made good on her derisive nickname and slipped away into the night. The noble's estate was outside the city proper, and there were no guards around to see her escape.

Shortly after slipping away, the young girl found a small dwarven caravan from Janderhoff that had just been cheated out of their pay on a technicality. Feeling no great love for the Chelish just then, they adopted her and brought her out of the land of devils. After giving her the family name of McGee, she was taught to cook and defend herself, as well as the language of orcs. She took to the longknife, becoming a jinking, slashing dervish in her sparring matches.

For six years, she rode on the route from Janderhoff to Kraggodan, through to Tamran and up to Vigil and back to Janderhoff after stopping in Trunau. It wasn't the most profitable route, but it did let the small clan that ran the caravan live comfortably. Pandora felt as if she had found a home among the dwarves, and was eternally grateful that she had found them when she was just a scared, lost, little girl.

It was shortly after she'd turned fourteen that disaster struck. The caravan had been caught between two orc tribes, small ones that were no threat to Trunau, but not so small that they were not a threat to the caravan. Caught between, the dwarves were slaughtered, and Pandora was brought before the brother of the chief of the larger tribe. Amused by the small girl in their midst, they had neglected to disarm her. The mistake proved fatal for the orc that had sought to make her a slave once more, and found that the nimble young woman had inherited her dwarven family's hatred of orckin in full.

Then it was the chief's turn. Angered by the delay in the attack and the obstinace of the Trunau defenders, he ordered the attack before going to take care of the panic fomenting in his rear ranks. He knocked the blades from Pandora's hands, but before he could grab her and rip her limb from limb, she had ripped the greatsword his brother had once wielded from it's scabbard and fought like she had been possessed by a demon. She beheaded the orc chief after battering him into a bloody mess and reducing his honor guard to corpses. The orcs frightened by the young girl's rage and ferocity cowered away from her as she stalked to where the chief's head had come to rest, then bolted when she had raised it up high like a trophy and dared any of them to even come near her. The loss of support and leadership and the losses taken from trying to batter down the gates broke the siege and sent the orcs running.

As the orcs ran past her, giving her a wide berth, the defenders on the wall saw the young girl standing among a small pile of corpses with the severed head of an orc held high. Pandora let loose a primal howl of rage and pain as the last of the orcs ran past. She took three running strides before hurling the head after them. She howled curses at the fleeing orcs. She kept screaming and raving long after they had gone. It was only then that she succumbed to the injuries she'd suffered and fell to the ground.

She awoke in the Ramblehouse the next day. It wasn't long before she was on her feet and helping out, trying to forget what had happened. After chatting with Cham, and Cham learning of her childhood as a slave, the halfling took her in and gave her a place to stay. In return, Pandora helped with the cooking, proving to be adequate, but improving, by the halfling's standards.

It's been two years since that day, and though Pandora has mostly recovered from that horrible fight, she still suffers from bouts of depression and the occasional nightmare.


Appearance and Personality:

Pandora stands just over five feet tall and rather pretty. Though her clothes tend to hid it, she's built like a dancer, and her frame is filled with compact, wiry muscle. Her hair is a lighter brunette and her eyes are a bright blue that looks like their are reflecting the sky. Her skin is fair, and freckled, which leads those she takes watch with or goes out on patrol with teasing her about her apparent youth.

Pandora is naturally a cheerful soul with a bent towards minor mischief, such as swapping out one the militia member's clothes for something more embarrassing. She can often be heard singing nonsensical songs as she works and isn't afraid to dance in front of the town.


Answers to the Questions:

1. Who do you care most about in Trunau and why? What ties do you have to Trunau?
Cham Larringfass. She was the on that took Pandora in and lets her stay in the Ramblehouse in exchange for her help with the cooking. Trunau has become Pandora's new home, and she's grown to be friends with several of the people here.

2. Why, with your amazing attributes (be it Strength, Dex, Int, Wis, or Cha), do you choose to remain living/working in orc lands, risking death every day, when you could be living in Katapesh, Korvosa, or any other city or land?
She isn't ready to move on. She lost her first real family in a horrible night of slaughter and blood and she killed several orcs in a grief-fueled frenzy. She's recovered physically, but the scars are still there emotionally. She's smart, but she also isn't very knowledgable about things beyond her skillset. She doesn't know there's other places to visit.