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![]() Hmm... Well, I would say we said it was difficult, because I thought PFS said you had to buy a scroll for each spell. I just checked with a couple other guys and that was what they understood also. Now I'm looking through the guide and not seeing anything like that, but I was sure I read it somewhere at some point. ![]()
![]() I have a level 6 CORE wizard. Talking to a few other folks, it seems CORE wizards are having some trouble filling their spell books (other than just spending large sums buying the spells). So I was wondering about a CORE wizards only session. We could fill the other rolls with someone going for Eldritch Knight, Theurge, and Arcane Trickster (or maybe just a familiar). That should give lots of spells for buffing and problem solving. Summoning creatures for more meat shields. Etc... That would give all of us the opportunity to exchange a large number of spells with each other. Especially, if just before or after the mission, we each went to a market and purchased 1 or 2 spells not on anyone's list (coordinating for no overlap). Even more so if it is a scenario that has a few non-CORE scrolls or even a non-CORE spell book to be found. What do you folks think? Any interest? ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Zora Magda wrote:
A voice calls from behind the stacks of books. No you are not required to have an animal associate (never call him a pet) with you. But he keeps the winters from getting too lonely. ... Sometimes he's even useful. Ouch! Don't bite. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Zora Magda wrote:
Nope. They clarified that a few days ago. Decision is based on the fact that the aid characters can get killed. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Well I sometimes lay down some snark at the venture captains, but I don't think I've ever actually smacked one. ... Yet. Yeah, he is 6th level now. I thought I'd have another chance to play him this week. But all the F2F PFS games got cancelled due to the Covid-19 thing.
The avatar is now updated. I might still make a minor purchase after the briefing if possible. I'm getting to have a moderately extensive spell book. If anyone feels the need to know what is in it, let me know and I will get it typed out. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() I don't believe Vie has had any interaction with Blakros Museum, Nigel, or Adril. Although I really don't remember who the venture captain was for Shadow's Last Stand or You Only Die Twice. So it could have been Adril and I just don't remember it. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie simply can NOT wait in the lounge. The tall thin elf is down in the Starhall's repository of books. Trying to quickly speed read anything and everything he hasn't seen before. Particularly if he can find any information on those ancient civilization's lore on divination magic. He has his pen, ink, and papers ready to take notes on anything he finds especially interesting. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() 3. Marching Order - As a super squishy wizard, I usually want to be close to the end in position 5 or 6.
4. Neither played nor GM'd. I can't even remember anyone talking about it. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Player Name: Mark M
Initiative Modifier: +6
The avatar is not up to date. I may play a F2F game or 2 before the start. I will certainly have it up to snuff before start date. ![]()
![]() Jeff Morse wrote:
Whoa crap. I didn't think of that. Maybe I should go ahead and take quicken now even though I won't be able to use it for a long time. ![]()
![]() Mage of the Wyrmkin wrote: The Bestiary is generally allowed as a resource if the origin of the rule stems directly from the CRB. ... Ok, unless I hear further info to the contrary, my cat will be celestial. Like I said, not that big a deal. My familiar hasn't been used in combat and hasn't taken any attacks or damage yet. I have only used it for scouting if the group doesn't have any one at all sneaky. ![]()
![]() Herolabs says celestial familiars are not available to Core characters. I know Herolabs isn't infallible, but it is usually correct. So I want to check. Improved Familiar is a feat in the Core Rulebook.
It isn't that big a deal either way, just checking. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() After much serious cogitation, including a couple shots, I have decided to forgo the level and take the rest of the stuff on the sheet just to be different. TOP you are an excellent GM and have a very good style for PbP gaming. The rest of you are a very good group. You have sufficient interaction to make things fun and memorable. Kudos! I would ask to stick around, but I'm just not that 'into' either of my core PCs as compared to my standard PCs. Thanks for letting me finish out this set of modules with you. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() knowledge nature: 1d20 + 9 ⇒ (16) + 9 = 25 Vie gives a screeching blast on his whistle while stamping his feet and Cuddles hisses, chirps, and chitters at the rats.
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie quickly reads a scroll and a shimmering disk appears in the air beside him. Someone help me get these up on here! Use scroll of Floating Disk. Then throw a little less than 100 lbs of cabinet, drawers, boxes, or just anything on the disk. escape artist: 1d20 + 2 ⇒ (8) + 2 = 10 ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie is trying to make a copy of everything for the Society. While he is copying he is looking for any mention of the missing people in the documentation. Or really anything the city might find of interest. Also any info he can find on mites that have been sent out on other tasks or getting ready for the attacks. Since we are, presumably, no longer threatened by these vile forces and are not pressed for time; I suggest we go over the entire property in detail looking for anything we might have missed. Let us also eliminate that metal snake so anyone checking out these ruins later is not injured by it. I think we should take 20 everywhere to make sure we haven't missed any information they want. One the ground, we might be able to even find where the bodies have been interred (might be under the gardens). If we take 20, my perception is 31. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie ecstaticly begins reading, scribing, and sketching at a furious rate.
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Buffs:
Knees knocking at the foolhardy action, Vie races to Fromagalli bearing the cold-iron dagger attempting to avoid the teeth of the creature.
Here use this! Take it! Take it! It probably gets to take a shot at me. Someone please move my Icon next Fromagalli. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Didn't Fromagalli drop a blade during the fighting?!? Ah yes, there it is. Vie heads over to retrieve the blade Fromagali dropped. I don't remember where Fromagalli was when he dropped the blade. Vie will go to it, pick it up, move to the door, and chop webbing. I'm guessing that will be 2 rounds of actions. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() I have a +3 to UMD, so I can attempt to activate my click stick against it.
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Search through pages on my phone is very time consuming and difficult. However, I believe we have found a few cold-iron objects. So several of us should be able to hack at the webs simultaneously. Can one of you easily tell what we have found? Break out the special gear! We have to get through that door! Ok, this is getting serious folks. I am out of magics that can help even slightly. I have a flask of oil that we can throw on it and light. It is resistant to acid. Do any of you have the other element alchemical things to hit it with? It is healing itself by taking energy from us. That is a kinda undead-ish thing. So it might take damage from holy water or a cure spell. Though if not undead, the cure spell might heal it like normal. Other than that I can probably only use the "aid another" action to help the melee folks with attacks or defense. Any other ideas? ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie nervously steps forward to assist Liet-Gar with a bit of divination. Then he pulls a vial from within his robes. Liet, I'm giving you my last Diviner's Fortune +1 to attacks, skills, and saves for 1 round. Then as my move, I will ready my potion of cure light wounds. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() spellcraft: 1d20 + 9 ⇒ (19) + 9 = 28 Vie waits to try and inhibit the caster's concentration.
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Eww... What do I remember about that vile thing?!?
Frizkolken tomigrants! Will save DC=18 or dazed for 1 round. If I do NOT learn that it is mindless or high SR, I will target the blobby thing. Else I will target the caster dude. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() will save: 1d20 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7 Well Carpola! Mage Armor
Vie steps up and touches Fromagalli to augment his defenses. Sehrgar kuchlari sizni bu yovuzlikdan himoya qiladi! Protection From Evil 3 minute duration on Fromagalli. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() We already made too much noise to sneak up on anyone... Vie rolls a few of the empty barrels into the water so he can get closer and look into the room. perception: 1d20 + 11 ⇒ (14) + 11 = 25
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie again drops under the surface and attempts to send a glob of corrosive at the thing. concentration acid splash: 1d20 + 5 + 3 ⇒ (4) + 5 + 3 = 12 But nothing seems to happen. Until he comes back to the surface. This is very undignified behavior for an academic such as myself! ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() Vie also drops under the surface and attempts to send a glob of corrosive at the thing. concentration acid splash: 1d20 + 5 + 3 ⇒ (11) + 5 + 3 = 19 ranged touch: 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2 But it splats harmlessly into a wall, bubbling quietly. ![]()
Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() buffs:
There is something under the water attacking Liet! I can't do anything if I can't see it. I will step back so one of you can move forward to help. While speaking, Vie steps to the back of the group and touches Niza on the shoulder. Niza, you have Diviner's Fortune, gives a +1 insight bonus on hit, saves, skills, and ability checks for one round.
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Elf, Wizard (Diviner) 6, HP 32, AC:13, FF:13, Th:10, F+5/R+5/W+5(+1 vs fear +2 vs ench), Perc +14, Init +4
![]() buffs:
Unfortunately, I can't do that again today. Let us see if this has any effect. Men hamma narsadan himoyalanganman! Ular bu mazali baliqni ko'rishadi! Surprise round, cast shield on self. Regular action, cast Silent Image. Creating the image of a nice juicy injured salmon in the water right next to the disturbance of whatever it is.
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