Recently, I've been working on ideas for feat changes in my game. One particular idea that intrigued me was to make feats dual purpose.
Previously, I had run a game where more benefits of feats were unlocked as the characters leveled up. This worked ok, but was a bit much. I toyed around with a few ideas, then decided to write up a few feats that gave a normal, always-on benefit, plus one special benefit limited in some way. The easiest limiter was once per encounter, of course influenced by Tome of Battle.
As I began writing them, the idea really started to gain momentum. Now, I find myself with 100+ feats. So, I thought to myself, 'why not share them on the Paizo board.' Even if it's too radical for Pathfinder, feedback is always appreciated.
I'm only going to post a few of them, and the link to the website I put them on for all the feats.
I also really disliked the phenomenon of needing multiple feats/minimum BAB/minimum ranks required on so many feats. I feel that for most cases, if a minimum character level is desired before taking the feat, just plain say it: Prerequisites: ECL 6+, or whatever. That's not to say I don't have feats with more prerequisites than just ECL, but the vast majority are either ECL minimum or ECL plus one feat.
What this does is still allow a lot of backward compatibility, while bringing the power level of feats up so they're closer to level-appropriate, instead of the vast majority of them being stuck as appropriate for low levels.
Anyway, here are the examples:
Weapon Focus
Benefit: Choose one weapon group you are proficient with. You gain a +1 attack bonus to hit with weapons from one chosen weapon group.
Special: Once per encounter, when you make an attack of opportunity with a weapon from the chosen weapon group, you may roll twice to hit and take the better of the two rolls.
Iron Will
Benefit: You gain a +2 save bonus to Will saving throws.
Special: Once per encounter, as a free action, you may re-roll any saving throw against an enchantment spell or effect which you failed the previous round.
Greater Two-Weapon Fighting
Prerequisites: ECL 12+, Dex 13+, Two-Weapon Fighting
Benefit: Whenever you make an attack of opportunity, you use both weapons to do so. Each attack is rolled separately, as is damage. Even though you attack with both weapons, it only counts as expending one of your attacks of opportunity when you do this.
Special: Once per encounter, when you make a full attack, you may make a 5 ft. step each time you hit with either your primary or secondary weapon.
Acrobatic Recovery
Prerequisites: ECL 9+
Benefit: If an effect causes you to fall prone, you may make a DC 20 Acrobatics check to remain standing.
Special: Once per encounter, when you use the normal benefit of this feat, you may also shift to any adjacent space.
Anyway, that's four examples. The remainder can be found by following the links found here.
Anyway, let me know the what you think. Especially problems with implementing this, even if it wouldn't work for Pathfinder.
(Note: There are references to some other changes which I haven't yet finalized. Skills and Hit Points are the two main areas referenced, but that doesn't really affect the overall scheme of these feats.)