Half-Orc

Oswald Copperpot's page

84 posts. Alias of Dorian 'Grey'.


Full Name

Oswald Copperpot

Race

Half-Orc

Classes/Levels

Brawler ( Hinyasi ) 1 Init +3 Perception +5 (+2 Sight-based)| AC 18 T 14 FF 14 | HP 13/13| Fort +4, Ref +5, Will +1

Gender

Male

Size

M

Age

25

Alignment

N

Location

The "W"

Languages

Orc, Common, Draconic

Strength 16
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 12
Charisma 8

About Oswald Copperpot

Backstory:

Crunch:

Oswald Copperpot
Male Half-orc Brawler (Hinyasi) 1
N Medium humanoid (Orc)
Init +3; Senses Perception +5 (+2 Sight-based), Darkvision 60'
--------------------
Defense
--------------------
AC 18, touch 14, flat-footed 14 (+4 armor, +0 shield, +0 size, +0 deflection, +3 Dex, +0 natural, +1 dodge)

hp 13(1d10+3)
Fort +4, Ref +5, Will +1

+2 racial bonus on saving throws against fear effects
--------------------
Offense

Speed 30'/
--------------------
Melee: Improvised Weapons +5 1d6+3 Traits Combat Expertise P, S, B ; Unarmed Strike +3 1d6+3 Traits Combat Expertise, B, Lethal
Ranged:

Special Attacks/Qualities:
Unflinching Valor
Human-Raised
Humble Beginnings (Ex)
Improvisation Training (Ex): (1d6)
Brawler's cunning
martial flexibility 4/4
martial training
unarmed strike (1d6)
--------------------
Statistics
--------------------
Str 16, Dex 16, Con 14, Int 10, Wis 12, Cha 08
Base Atk +1; CMB +4; CMD 18 (+1 racial bonus to CMD to avoid being grappled. )
Feats Combat Expertise, Catch Off-Guard(b)
Class Skills
The Brawler's class skills are Acrobatics (Dex)+7(1), Climb (Str)+7(1), Craft (Int), Escape Artist (Dex)+7(1), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Perception (Wis)+5(1), Profession (Wis) (Janitor)+5(1bg), Ride (Dex), Sense Motive (Wis), and Swim (Str)+7(1). Linguistics (Int)+1(1bg)

Skill Points at each Level: 4 + Int modifier.
Trait: Surprise Weapon, Deadeye
Languages Orc, Common, Draconic
Favored Class: +1hpx1
SQ
Other Gear
Cold-weather outfit
Lamellar (leather)(60gp)
Crowbar (2gp)
Pathfinder's kit (12gp)
Eye patch (1sp)

Tracked Resources

--------------------

Wealth 175gp / Spent go 75 sp 9

Racial:

Half-Orc Racial Traits
+2 to One Ability Score: Half-orc characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Half-orcs are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Half-orcs have a base speed of 30 feet.
Darkvision: Half-orcs can see in the dark up to 60 feet.
Unflinching Valor
Source Heroes from the Fringe pg. 26, Bastards of Golarion pg. 13
Many fearsome arctic predators consider young frostkin easy prey, but some frostkin manage to overcome their fear and fight off these beasts while they wait for help to arrive. Winter half-orcs with this racial trait gain a +2 racial bonus on saving throws against fear effects, and a +1 racial bonus to CMD to avoid being grappled.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
Human-Raised
Source Inner Sea Races pg. 212
Some half-orcs raised as humans lack their cousins’ ferocity and training in orc weapons, but pick up a bit of their human parents’ skills. They gain the human’s skilled racial trait. This racial trait replaces orc ferocity and weapon familiarity.
Languages: Half-orcs begin play speaking Common and Orc. Half-orcs with high Intelligence scores can choose from the following languages: Abyssal, Draconic, Giant, Gnoll, and Goblin.

Traits:

Surprise Weapon [Combat]
Source Ultimate Campaign pg. 54
You are skilled at fighting with objects not traditionally considered weapons. You gain a +2 trait bonus on attack rolls with improvised weapons.

Deadeye [Race]
Source Orcs of Golarion pg. 23
Requirement(s) Half-Orc, Orc
You have only one working eye, but that eye is especially keen. You receive a +2 trait bonus on all Perception checks involving sight.

Equipment:

Pathfinder's kit
Source Pathfinder Society Primer pg. 7, Pathfinder Society Field Guide pg. 47, Ultimate Equipment pg. 57
Price 12 gp; Weight 22 lbs.
Category Kits
Description
This kit consists of a backpack, a bedroll, a belt pouch, a clay mugUE, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of stringAPG, 50 feet of thread, a week’s worth of trail rations, a waterskin, and a whetstone. For Small creatures, the weight of a Pathfinder’s kit is 7–1/2 pounds. Leaving the bedroll and rations at camp or on a mount reduces the weight by 12 pounds for Medium creatures and by 3 pounds for Small creatures.