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About OslosuenusOslosuenus Ulbnor, Cleric of the Father (Holy Symbol of the Father)
Hit Points: 17 (8 level 1 +5 half HD +4 con) Armor Class: 10 = 16 +0 dex +6 armor
Fortitude: +5 = +3 class +2 con
Damage Reduction: none
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BAB: +1 = +1 class
Melee Ranged
Other Abilities Channel Positive Energy (1d6, DC 14, 5 times per day) Restorative Touch (Su) 6/day - Your touch can remove the dazed, fatigued, shaken, sickened, or staggered condition. Guided Eyes (Su): Perception is always a class skill for you. In addition, whenever you make a skill check to see through a disguise or find something that is hidden or concealed, you gain a +4 sacred bonus on the check. Spells (Healing and Sun (Revelation) Domains)
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Skills Total Rank CS Ability ACP Misc Appraise +0 = +0 rank +0 ability
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• Focused Mind: our childhood was either dominated by lessons of some sort (whether musical, academic, or other) or by a horrible home life that encouraged your ability to block out distractions and focus on the immediate task at hand. You gain a +2 trait bonus on concentration checks. ----------------------- Racial Abilities -----------------------
----------------------- Class Abilities ----------------------- • Weapon and Armor Proficiency: Clerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities. • Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see the detect evil spell for details). (Good: Faint) • Spells: 3 0-level (DC 13)/ 2+1 1st-level (DC 14) • Channel Energy (Su): 1d6 (DC 14) Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric. (5 times/day) • Domains:
Restorative Touch (Su): You can touch a creature, letting the healing power of your deity flow through you to relieve the creature of a minor condition. Your touch can remove the dazed, fatigued, shaken, sickened, or staggered condition. You choose which condition is removed. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Healer's Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat. Domain Spells: 1st—cure light wounds, 2nd—remove disease, 3rd—cure serious wounds, 4th—neutralize poison, 5th—break enchantment, 6th—heal, 7th—regenerate, 8th—mass cure critical wounds, 9th—mass heal. - Sun Domain: Granted Powers: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds. Guided Eyes (Su): Perception is always a class skill for you. In addition, whenever you make a skill check to see through a disguise or find something that is hidden or concealed, you gain a +4 sacred bonus on the check. Nimbus of Light (Su): At 8th level, you can emit a 30-foot nimbus of light for a number of rounds per day equal to your cleric level. This acts as a daylight spell. In addition, undead within this radius take an amount of damage equal to your cleric level each round that they remain inside the nimbus. Spells and spell-like abilities with the darkness descriptor are automatically dispelled if brought inside this nimbus. These rounds do not need to be consecutive. Domain Spells: 1st—detect secret doors, 2nd—see invisibility, 3rd—banish seeming, 4th—fire shield, 5th—true seeing, 6th—fire seeds, 7th—sunbeam, 8th—sunburst, 9th—prismatic sphere. ----------------------- Equipment ----------------------- List of Equipment Carried when Abducted:
• Blaster Pistol (electrical damage; laser is fire :)) • Combat Fatigues: +6 AC Bonus (10 lbs) -1 ACP: Standard military fatigues feature durable composite fiber interwoven with high strength polymer threads. The elbow, knees, and shoulders are reinforced with padded pockets of energy absorbent gel. • Personalized Harness (made of synthetic materials, to help Oslo store items.) • Diagnostics Monitor (1 lbs) +2 to heal checks • Medkit (5 lbs) +4 on heal checks (5 treatments) • Credit Chip: (2500 cr on it) • Datapad (programs: Desktop Physician (+2 heal), Imperial Biological Survey (Knowledge (bilogy/nature) +2), Unification Bible (Knowledge Religion) +2)) • Personal Communicator Current load: Light (27 lbs)
Combat Fatigues (high tech armor) 10 lbs Blaster Pistol 3 lbs
Holy Symbol -- lbs
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Olso is a dark turquoise colored amorphous being averaging about four feet in diameter. Being amorphous he is able to adjust his shape at will by extending tentacle-like pseudopods to act as arms and legs. In any shape he is partially translucent filled with a pale blue liquid and numerous dark colored spheres. Oslo normally has two large roundish and squat pseudopods he uses for legs and is quite adept at forming up to four pseudo-like arms. He has two small eye stalks that can poke up from his form that can look about independently of each other. Which, can be quite disturbing to some people. Prior to being captured he had a special harness that fit around his from that he could attach items and equipment to for easy carrying. Olso, does not normally wear clothing of any sort. ----------------------- Background -----------------------
Answers to the Questions:
What is your home like?
The world and city that Oslo grew up in, Teristyl, was quite advanced with devices, technology, and magic that could see to anyone’s needs. How did you grow up?
Once he became a cleric he needed to see and experience more. The young Ulbnor found the Imperial Legions where he became a combat medic. He signed on so that he could help those in that fought for the Dragon Empire. The choice of course showed Olso the horrors of war and how it broke good people. Olso was able to perform his duties admirably and was promoted to Corporeal, and given a position aboard a starship. What did you do there?
Did you have any family?
The only other individual that Olso might consider family would be a fellow Ulbnor, Minwestryl who was serving on the same starship as a combat pilot. They two have been close for a little more than a year. Explain how you were trained?
What were you doing when you were kidnapped? How did it happen?
What is your weakness or weaknesses?
What deity or deities do you follow? (You’ll have to make these up and compare them to Golarian deities).
Olso has chosen the aspect of a healer who actively goes forth to aid those in need. (The most similar god on Golarion would be Sarenrae) (Favored weapon of the Father is either a Mace) What can you craft?
What was your profession if any?
What do you miss about home?
Please explain your character’s disposition and account for their attribute scores.
Since his capture he has been rather depressed as anyone one would be but has managed to keep some spark of hope alive through prayer. Olso is a wise and charismatic being with a hardy constitution. He is otherwise average in most other areas of intelligence, dexterity, and strength. His main attributes have allowed him to endure even when they try to break him physical and mentally. Oslosuenus, or Oslo or Dr. Oz as he is often called, is a Combat Medical Technician. He was a Corporal serving in the Imperial Legions of the Dragon Empire, aboard the Imperial Starship Loryen, a light combat carrier. Oslo’s abduction came during a surprise attack on the ISS Loryen. The Doctor had entered the infirmary when the power of the section suddenly went out. Oslo was trying to communicate with the bridge when a gleaming portal appeared. Five dark hooded figures rushed through and came at the Ulbnor. Olso was able to draw his sidearm and was able to injure one of his attackers before the others were able to pin him to the ground, which was no easy task considering Olso had four arms which to wield against his attackers. Looking up from the cold sterile deck he could hear the hooded figures speak in a deep husky language he did not know. One of them nodded though and pointed back to the portal, still shimmery at the other side of the room. With little time and a pounding at the infirmary’s doors one of the figures drew forth a black rod and hit the Ulbnor several times before he lost consciousness. Olso regained his consciousness finding himself strapped atop a large metal table with a bright light shining down upon him. Looking to one side and then the other he could see that he was not alone. As he began to struggle a hooded figure approached and muttered what had to be words of magic as he soon drifted off to sleep. The next time he awoke he was in a small room, barely clothed and all of his medical equipment, light armor, and weapons were gone. Oslo also noted that he was bandaged in several place and could feel only slight pain. He could only guess what they might have done with him. The Ulbnor could only look out of the tiny window of his cell to the hallway beyond. A cloaked being would pass time to time, but paid him no attention. Olso resigned himself to his and reflected back upon his life. Olso grew up with his progenitor in the bustling and technologically advanced world in the Dragon Empire. Ulbnor were really neither male nor female, and reproduce by budding. After several months a small piece, less than a foot in diameter, separates from the parent and a small Ulbnor is born. Olso’s parent, Kuoslyss, was a biological engineer in a facility run by the Silver Dragons. This piqued Olso’s interest into biology. Kouslyss died when the facility she was in was attacked by racial elements protesting cruelty to sentient creatures. The loss was a blow to Olso and he was only able to find solace in temple to the Father where the good priests were able to help the Ulbnor work through his loss. One priest Aurora Hammerstar, saw some potential in Olso and took the young being on as an acolyte. Olso progressed well and was soon joined the ranks of a cleric. Needing to serve, Olso joined the Legions’ medical core. He expanded his knowledge as a medical practitioner. Olso has been on the front lines of several conflicts across many planets, serving in aid stations, stabilizing the wounded for transport. Olso’s big chance came when he was asked to serve aboard the ISS Loryen as a combat medical technician. The postion came with the promotion to Corporeal. Aboard the ship, Olso actually came across another Ulbnor, Minwestryl, or Min, who served as a pilot. The two immediately took to one another and were often found in each other’s company in their free time. It was near a year aboard the Loryen, when the ship was attacked… Olso awakened in his cell… a tear ran down his small eye stock. He wanted it all back. His job, his ship, his love! He had to escape. Ulbnor Language Used and Meaning:
fosh = come
Spells:
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