The Expansionist

Oshari Soteria, Health & Safety's page

126 posts. Organized Play character for FriendlyNeighborhoodMadScientis.


Full Name

Oshari Soteria, Health and Safety Inspector

Race

| 20/20 SP 18/18 HP 4/4 RP | EAC 14 KAC 16 | Fort: +6 Ref: +0 Will: +3 | Perc +7 Sense Motive +9 Darkvision 60 ft | Stealth +1/+2 Speed 30 |

Classes/Levels

Nanite Surge 4/4 | Current form: Sheath | Active Conditions: None

Gender

NG Nuar Law Officer Robot Dad Nanocyte 2

Strength 12
Dexterity 9
Constitution 16
Intelligence 12
Wisdom 14
Charisma 10

About Oshari Soteria, Health & Safety

Oshari Soteria
Male nuar law officer[com] nanocyte 2 Interstellar Species 92, Tech Revolution
NG Medium monstrous humanoid
Init -1; Senses darkvision 60 ft.; Perception +7 (+9 to pierce disguises)
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Defense SP 20 HP 18 RP 4
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EAC 14; KAC 16
Fort +6; Ref +0; Will +3
Defensive Abilities defensive dispersal[TR], reactive repair[TR]
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Offense
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Speed 30 ft.
Melee tactical pike +3 (1d8+1 P; analog, reach) or
. . unarmed strike +3 (1d3+1 P)
Space 5 ft.; Reach 5 ft. (10 ft. with tactical pike)
Offensive Abilities gore[IS], nanite surge[TR] 4/day, primary nanite faculty (regeneration[TR])
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Statistics
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Str 12 (+1); Dex 9 (-1); Con 16 (+3); Int 12 (+1); Wis 14 (+2); Cha 10 (+0)
Skills Athletics +4, Culture +2, Engineering +5 (1 ranks), Intimidate +1, Life Science +5, Medicine +5, Perception +7 (+9 to pierce disguises), Physical Science +5, Profession (Maintenance Worker) +6, Sense Motive +9, Stealth +2, Survival +5; (theme knowledge (law officer))
Feats Toughness
Languages Akitonian, Common, Vesk, Ysoki
Other Abilities heavy armor edge[TR], maze mind[IS]
Combat Gear mk I serums of healing (3); Other Gear golemforged plating II (upgrade: jump jets), tactical pike, basic medkit, battery, blanket[AR], computer (tier 1, miniaturization), engineering tool kit, fire extinguisher, flashlight portable light, industrial backpack, mass produced tent, mk 1 ring of resistance, personal comm unit, professional clothing, Spectacles of the Unseen[GM], credstick (258 credits)
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Special Abilities
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Gore (Ex) A nuar can charge without taking the normal charge penalties to the attack roll or its AC. If the nuar has another ability that allows it to charge without taking these penalties (such as the charge attack ability from the soldier’s blitz attack fighting style), the nuar also gains the ability to charge through difficult terrain.
Maze Mind (Ex) Nuars have a naturally strong sense of direction and an instinctive understanding of complex patterns. As a result, they very rarely get lost. A nuar can attempt a special level-based Wisdom check (1d20 + CR or level + Wisdom bonus) instead of using his total bonus in the Piloting skill to navigate or his total bonus in the Survival skill for orienteering.

Like most Nuar, Oshari Soteria has a penchant for mazes, although his aren't physical: rather, he prefers the mazes of paperwork and red tape that make up government bureaucracy and regulations, which he guards by making sure safety regulations are upheld and dangers are minimized throughout the Pact Worlds and beyond.

About a year ago, he was inspecting a manufacturing facility when he was involved in an accident with a rogue swarm of nanites that was poorly regulated. He recovered quickly, and made sure the plant was temporarily shut down to improve safety procedures, but the swarm of nanites followed him like a lost puppy until he acquiesced and took them in.