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Orson Vellus's page

46 posts. Alias of Roidrage.


Full Name

Orson Vellus

Race

Half-Elf

Classes/Levels

Druid(Wolf Shaman):1

Gender

Male

Size

6ft tall 185lbs

Age

20

Alignment

NG

Languages

Common, Druidic, Elven, Sylvan

Strength 16
Dexterity 14
Constitution 12
Intelligence 11
Wisdom 15
Charisma 10

About Orson Vellus

Orson Vellus
N Medium Half-elf Druid(Wolf shaman)-1
Initiative:+5 (3Dex+2trait)Perception:+8

Defense:
Armor Class:15, Touch:12, Flatfooted:13
CMD: 15
HP:9 Current:9
Fortitude +3, Reflex +2, Will +4

Offense:
Speed:30ft
BAB: +0
CMB: +3

Melee:
Spear +3 1d8+4, x3
Scimatar +3 1d6+3, 18-20 x2
Dagger +3 1d4+3, 19-20 x2

Range: +2 to attack


Feats:
Self-Sufficient
[spoiler=Traits]Elven Reflexes

Racial Abilites:
Low-light vision
Ancestral Arms:Gains Exotic Weapon Proficiency(Elven Curve Blade)
Elf Blood: Half=elves count as both elves and humans for any effect realated to the race.
Elven Immunities:Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus againist enchantment spells and effects.
Keen Senses:Half-elves recieve a +2 racial bonus on Preception skill checks.
Multitalented: Half-elves can choose two favored classes(Druid and )

Class Abilites:
Natures Bond: Animal Companion(Wolf)

Nature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.

Wild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person (see Using Skills). The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

To use wild empathy, the druid and the animal must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. {+4 with Canines}

Skillz:
Handle Animal:+4(1R+3Class+0cha)
Heal:+8(1R+3Class+2Wis+2feat)
Knowledge(Nature):+7(1R+3Class+0Int+2 Nature Sense)
Perception:+8(1R+3Class+2Wis+2Keen Senses)
Survival:+10(1R+3Class+2Wis+2Nature Sense+2feat)

Spells:

0-Level Spells:Create Water, Spark, Stabilize

1st-Level Spells:Cure Light Wounds(1d8+1), Entangle.


Gear:
Spear
Scimatar
Sling (10 bullets)
Dagger
Darts (4)
Travelers outfit
Wooden Armor
Compass
+Backpack
-Grandfathers Broken Blade
-4 days of rations
-Whetstone
-Hemp Rope (50ft w/grappling hook)
5 Oil flasks
Waterskin
+Pouches(2)
-Chalk(10)
-Coins(10gp 7sp)

Trip Gear:

-Animal Harness for Cres
-Pulley
-Saw
-2 spools of twine
-Powder(10)
-Magnet
-2 Iron spikes
-Ear plugs(2)
-cold weather outfit
-Shovel
-Hammer
-4 candles
-Steel Mirror
-Winter Blanket
-2 bells(wrapped up in backpack
-2 Sunrods
-3 Acid Flasks
And I will split that tent with you Narnel.

Crescent(my wolf buddy):

Init: HP:(8+([dice]1d8+4[/dice])
AC-15(2Dex+2Nat+1Dodge) T-13 FF-12 CMD:13
Fort:+5 Ref:+5 Will:+1
Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6;
Special Qualities scent.
Offense: Bite +2 (1d6+1 plus trip), CMB:+2

Appearence and Personality:
Orson stands 6ft tall, built like his human side. He has brown hair and brown eyes, he gives off a simple appearence. Holding a spear whichs head is usually covered by a leather sleave. A grey cloak covers his dark colored armor with decorated wooden plates. Crescent has black fur with a patch of grey in shape of a crescent moon around his right eye.

Personality: Orson is a kind and ambitiuos soul that follows his heart, he's restricted when it comes to other elves since they dislike his family. He hopes to one day prove them wrong and show them all the Vellus family are true heros.

Background:
The Vellus family were known to the farmers of Arminia as a pack of nomadic druids that watched over them. But to the elves the name of Vellus means coward. Orson's grandfather was once a honor guard to the elven king during the Rift War, he battled a long side for many occasions. But one day Orson's grandfather Quinson took his family and snuck over to the human and dwarven side and abandon his king. Shortly after that the king sacrificed himself to close the rift. Many elves believe that he might of survived if Quinson Vellus didn't run away. Orson's father was too young to understand why his Quinson took his family away, though he remembers his father taking something away then came back a few months later. He put down his famous elven curve blade "Moonstrider".

As the years went by the Vellus family went back to there natural roots as the druidic practice, and helped the local farmers. When the elves started coming over and setting up settlements, they all refused to have anything to do with the Vellus family calling them traitors to the crown and cowards. This carried on through the generations, it caused Orson's father to fall in love with human women, Orson's parents are Xerial and Aurora Vellus. They are very carring and Orson is named after his mom's grandfather. Orson got along real well with Quinson. Enjoying all his stories of his former battles, the two felt a real connection and his grandfather said he will share the real reason why he left the elf king ,but on his 20th birthday.

As it neared to his 20th birthday, sad news came his grandfather died in a landslide, though he saved a few people. It was a sad day for many of the farmlands and a few elves sent praises. After the funeral Orsons grandmother went over to him with two items. She brought him his grandfathers broken elven curve blade, moonstrider, and his personal compass. She told Orson that Quinson didn't share his reasons for leaving with her, but he was going to pass it on to him. These two items will guide him and he believed you were strong enough to understand it and keep its protection. So soon after a short term of greiving Orson set out to find the truth of why the Vellus family left the elven nation so early...

Dm Note:The reason is up to you, and method of finding them is up to you. I like to be suprised with all of it hehe.