Arclord of Nex

Orlin "Stormborn" Sawyer's page

158 posts. Alias of Roonfizzle.


Full Name

Orlin "Stormborn" Sawyer

Race

Human Fort +0 Ref +0 Will +3 (+6 vs Charm/Compulsions)

Classes/Levels

Oracle 1 Init: 0 ; Perception +1

Gender

Male 4/4 Meta,4/4 L1 HP -5/9 AC 14

Size

M

Age

23

Alignment

CG

Deity

Desna

Languages

Common, Sylvan

Strength 12
Dexterity 10
Constitution 10
Intelligence 13
Wisdom 12
Charisma 19

About Orlin "Stormborn" Sawyer

Human Oracle 1
Medium Humanoid (Human)
Init: 0 ; Senses Perception +1

Defense
AC 14, touch 10, flat-footed 14 (+4 armor, +0 shield, +0 Dex)
hp 9 (1d8+0) FCB 1 (See Feat - Fast Learner)
Fort +0 Ref +0 Will +3 (+6 vs Charm/Compulsions, Trait)

Offense
Speed 20 ft. 15 ft in Armor.
Melee Staff +1 (1d6+1/x2)
Ranged weapon +bonus (damage/Crit)

Words of Power
Spells Known (CL 1 ; concentration +5)

1st (4 /day)--Lesser Cure, Wrack (DC 15 )
0 (any)--Cramp, Decipher, Sense Magic, Soothing Touch (DC 14)
Meta (4/day)--Boost, Quiet (Feat),
Target Words--Targets! Can use all but Barrier (until L6)

Favorite Combo Words!--NONE YET.

Statistics
Str 12 Dex 10 Con 10 Int13 Wis12 Cha 19
Base Atk 0; CMB ; CMD
Feats Fast Learner, Meta Word Mastery
Traits
Skills 4 base + 1 Human, 1 Int, 1 FCB (See Feat - Fast Learner)
Climb 3 = 1 Rank 1 Stat 3 Class 1 Trait -3 ACP
Diplomacy 8 = 1 Rank 4 Stat 3 Class
Heal 5 = 1 Rank 1 Stat 3 Class
Prof (Lumberjack) 7 = 1 Rank 1 Stat 3 Class 2 Trait
Sense Motive 5 = 1 Rank 1 Stat 3 Class
Spellcraft 5 = 1 Rank 1 Stat 3 Class

K (Religion) 5 = 1 Rank 1 Stat 3 Class

Languages Common, Sylvan
SQ
Gear
Quarterstaff
Hide Armor
Other Gear
Spell Component Pouch
Silk Rope 50’
Grappling Hook
Piton x2
Rations x2
Belt Pouch
Explorer’s Outfit
Healer's Kit
Backpack
Wooden Holy Symbol of Desna
Hammer
Wealth
12gp 8sp 9cp

Background:
Born on a stormy night, after years of trying, with greatness foretold by a Harrow reading. I spent much of my youth, climbing on EVERYTHING, to get a better view of the stars. "Where's Orlin?" "Did you look up?" This is strange, given the accident that twisted his right leg, leaving him with a pronounced limp (Lame). Yet, heavensward he still looks. This proved to be a useful skill as a Lumberman, climbing trees, and spending nights outdoors, looking at the stars.

This heavens-gazing proved useful, as I deciphered what appeared to be a few words spelled out in the stars, and felt them resonate within. During my first year Lumbering, we were behind schedule bringing in wood for a big order, and we were exhausted. I spoke one of the words I had seen, and we were no longer tired. And the word was good. Two years ago, there was an accident where a heavy limb fell and broke one of my fellows legs, I spoke, and he was saved. My fellows find me strange, but respect my quiet competence, slow step, and unflagging endurance.


Appearance:
Orlin is a tall vibrant young man, when standing straight (Which is always), he tops out at just under 6', with the gentle muscles of someone who has been physically active his entire life, and not overfed, with a emphasis on shoulder muscles of someone who routinely lifts his weight while climbing, and when still, stands with a long staff in his right hand, firmly planted and supporting much of his weight, taking it off his right leg. Those who look closely can see that the cloth around his right leg is folded, and stretched just a little oddly.

The odd gait, limp and staff, are typically disregarded on the first glance, as the usual look, is taken in by the stern features, and gently glittering eyes, as if one was looking at the night sky, beneath a deeply tanned, bald scalp. He normally dresses in shades of blue, and has a small hand carved, wooden butterfly symbol displayed upon his breast.

Those who know, know that some 15 years ago, he took a terrible fall after climbing to see the stars, and had many breaks in the bones in his right leg, and while he was attended to quickly, and a healing was done, his right leg had many of the bones heal oddly, mostly in his knee, giving him a restricted range of motion, and heavy limp.

Class Abilities:

Heavens.

Revelation: NO EFFECT UNTIL L2
Awesome Display (Su): Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).

Archetype - Spirit Guide:

Through her exploration of the universe's mysteries, a spirit guide opens connections to the spirit world and forms bonds with the entities that inhabit it.

Class Skills: A spirit guide gains all Knowledge skills as class skills. This replaces the bonus class skills gained from the oracle's mystery.
Bonded Spirit (Su)

At 3rd level, a spirit guide can form a temporary bond with a spirit, as the shaman's wandering spirit class feature. She must make this selection each day when she refreshes her spells. A spirit guide cannot bond with a spirit that is incompatible with her alignment, ethos, or mystery (GM's discretion).

A spirit guide gains one hex of her choice from the list of hexes available from that spirit. She uses her oracle level as her shaman level and her Charisma score instead of Wisdom for the purpose of determining its effects.

At 4th level, she adds the bonded spirit's spirit magic spells to her oracle spells known for that day, but only of spell levels she can cast. At 7th level, she gains the spirit ability of her current bonded spirit. At 15th level, she gains the greater spirit ability of her current bonded spirit.

This ability replaces the revelations gained at 3rd, 7th, and 15th levels.

Curse:

Lame

Source Advanced Player's Guide

Effect

One of your legs is permanently wounded, reducing your base land speed by 10 feet if your base speed is 30 feet or more. If your base speed is less than 30 feet, your speed is reduced by 5 feet. Your speed is never reduced due to encumbrance.

At 5th level, you are immune to the fatigued condition (but not exhaustion).

At 10th level, your speed is never reduced by armor.

At 15th level, you are immune to the exhausted condition.

Feats:

Meta Word Mastery
You are skilled at using meta words to enhance your wordcasting ability.
Prerequisites: Ability to cast wordspells.

Benefit: You can use meta words three additional times per day. In addition, select one additional meta word and add it to your spellbook, familiar, or list of words known.

Fast Learner - I'm interpreting this as pick 2 FCB/level.

Traits:

Ashwood Lumberjack
You are the most promising lumberjack Ilsurian has seen in a long time. Your skill, stamina and endurance has gained a reputation with all the other lumberjacks.
Your mother, unable to have children up to that point, got a harrow reading from All-Seeing Hajeck, in which she divined your birth and skill. She is very grateful, and every time the Umbra Carnival arrives to town your mother ask you to go see her, give her a present, and get a harrow reading.
You get a bonus on Climb and Profession (Lumberjack).
You gain the Endurance feat for free.

Irrepressible
Category Basic (Faith)
Your hope for a brighter future blessed by the gods, combined with your powerful personality, allows you to force your way free of spells that cloud the mind. You can use your Charisma modifier in place of your Wisdom modifier when attempting Will saving throws against charm and compulsion effects.

Gear:
12gp 8sp 9cp unspent
Hide Armor
Quarterstaff
Healer's Kit
Spell Component Pouch
Silk Rope 50’
Grappling Hook
Piton x2
Rations x2
Belt Pouch
Explorer’s Outfit
Holy Symbol of Desna, Wooden
Backpack
Hammer
Herbs for Mother
Salve for Leg