Ranger

Orlin San Trayne's page

35 posts. Alias of Mokmurian the Great.


Full Name

Orlin San Trayne

Race

Human (Estwilde)

Classes/Levels

Ranger (Guide) 5

Gender

Male

Size

Medium

Age

34

Alignment

NG

Deity

Habbakuk

Languages

Common, Nordmaarian, Estwilde, Lor-Tai

Occupation

Mountain Man, Hunter, Wanderer

Strength 14
Dexterity 18
Constitution 14
Intelligence 13
Wisdom 14
Charisma 10

About Orlin San Trayne

Crunch:
Male Human Ranger (Guide) 5
NG Medium Humanoid (Human)
Init: +5; Senses: Perception +11
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DEFENSE
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AC: 20, touch 13, flat-footed 17 (+6 armor, +3 Dex, +1 natural)
HP: 44
Fort: +7, Ref: +10, Will: +3
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OFFENSE
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Speed: 30 ft
Melee: Masterwork Bastard Sword +8 (1d10+3 P or S, 19-20)
Ranged: +1 Composite Longbow +12 (1d8+3 P, x3)
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STATISTICS (25-pt build)
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Str: 14, Dex: 18, Con: 14, Int: 14, Wis: 14, Cha: 8
Base Atk: +5; CMB: +7; CMD: 21
Traits: Frontier-Forged, Deft Dodger
Feats: Point-Blank Shot, Weapon Focus (Longbow), Precise Shot, Rapid Shot, Deadly Aim
Skills:
Climb - 5 ranks (+10) (-3 ACP)
Handle Animal - 5 ranks (+7)
Heal - 5 ranks (+10)
Knowledge (Geography) - 5 ranks (+10)
Knowledge (Nature) - 5 ranks (+10)
Perception - 5 ranks (+11)
Ride - 5 ranks (+11) (-3 ACP)
Stealth - 5 ranks (+11) (-3 ACP)
Survival - 5 ranks (+10)
Swim - 5 ranks (+10) (-3 ACP)
Languages: Common, Estwilde, Lor-Tai, Nordmaarian
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SPECIAL ABILITIES
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Ranger's Focus (2/day), track, wild empathy, combat style (archery), endurance, favored terrain (forest), terrain bond
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GEAR/POSSESSIONS
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Money: 279 GP
Masterwork Breastplate
+1 Composite Longbow (+2)
Masterwork Bastard Sword
Lesser Bracers of Archery
Amulet of Natural Armor
Masterwork backpack
Bedroll
Belt pouch
Flint and steel
Iron pot
Mess kit
Rope
Torches (10)
Trail rations (5 days)
Waterskin
Footprint book
Bear trap (5)
Healer's kit (2)
Arrows (100)
Barbed arrows (20)
Blunt arrows (60)
Flight arrows (60)

Appearance:
A tall, thickly-built mountain of a man, Orlin's appearance conveys the rough lifestyle he has grown accustomed to. From behind an immense brown beard, two blue eyes look out onto the world, intelligence and mirth reflected in their depths. His clothes are rough but functional, and his thick boots are stained with the soil of a dozen lands. His green cloak is likewise mottled with dirt stains, but his bow, though old, is carefully polished and cared for. At his belt rests a sword, not quite as well maintained as his bow, but its crossguard bears the royal crest of Nordmaar, and its hilt shines with the patina of regular use.

Backstory:
Orlin San Trayne grew up in the wild mountains of Estwilde, the son of a trapper who plied her trade in the mountains and a shopkeeper from the village of Hap. His father was once a member of the Nordmaar royal guard, but when the king he was sworn to protect had his life ended by an assassin's blade, he was exiled to the wilderness. As he grew, Orlin wandered the inhospitable mountains of Estwilde, eventually serving as a guide to those who sought to cross its jagged peaks, but when he was badly injured in a rockslide, one of the travelers he had been guiding, a wandering priest of Habbakuk, used his skill as an herbalist to save the young guide's life, though the priest himself succumbed to his injuries shortly after. Stunned by the priest's sacrifice, Orlin left his life as a guide, roaming throughout the lands in search of another example of true faith such as the priest who saved him, so he might know which god to give his faith to.