Sir Torlgrith

Oric the Seeker's page

143 posts. Organized Play character for Aquanda.


Full Name

Oric the Seeker

Race

Male Human Oracle/1 (HP -10/9 | AC:20 | T:13 | FF:17 | CMB: 3 | CMD:13 | Fort:+2 | Ref:+3 | Will:+1 | Init:+3 | Perc: -1 | Speed 20)

Gender

Male

Size

Medium

Age

27

Special Abilities

Spells/Day: 1st 4/day, 1 Used, Cure Light Wounds, Summon Monster 1, Sanctuary, Protection From Evil

Alignment

LN

Deity

Irori

Languages

Common, Celestial

Homepage URL

Character Sheet

Strength 16
Dexterity 10
Constitution 13
Intelligence 13
Wisdom 9
Charisma 16

About Oric the Seeker

#124062-1
Background
Oric was a street tough who didn't think much past his next ale until he was called by Irori He got in over his head in a bar brawl and ended up dumped unconscious in an ally. During the black out he was touched by Irori who instilled him with a hunger for knowledge. The trauma of the vision returns to him whenever he enters combat now and can only speak in Celestial when he does. He immediately began seeking knowledge when he awoke walking directly to the Temple of Irori still bruised and bloody. His search continues still. When not actively engaged in something else Oric obsessively reviews the notes he keeps in his journal. As soon as on journal is filled he leaves it at the nearest temple and begins a new one.

Character Details:

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Oris The Seeker
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LN Medium Humanoid (Human) Oracle 1
Init +3 Perception -1
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DEFENSE
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AC 20 (+1 Cha, +5 Armor, +2 Shield)
Hp 9
Fort +2, Ref +3, Will +1
Concentration +8
Speed 20 ft.
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OFFENSE
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Melee
Morning Star +3 1D8+3 (Critical 20 x2)
Power Attack +2 1D8+5 (Critical 20 x2)
Ranged
Dagger +0 1D4+3 (Critical 19-20 x2)
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STATS
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Str 16, Dex 10, Con 13, Int 13, Wis 9, Cha 16
Base Atk +0; CMB +3; CMD +13
Traits Reactionary, Focused Mind
Feats Power Attack, War Priest
Skills: Diplomacy 7, Heal 3, Knowledge(Religion) 7, Knowledge(Planes) 7, Knowledge(Local) 7, Knowledge(History) 7, Sense Motive 3, Spellcraft 5
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SPECIAL ABILITIES
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Sidestep Secret (Su)
Lore Keeper (Ex)
Spells
Level 0 (At Will): Create Water, Detect Magic, Enhanced Diplomacy, Light, Read Magic
Level 1 (4/day): Cure Light Wounds, Summon Monster 1, Sanctuary, Protection From Evil

Scenarios:

In Service to Lore Chronicle sheet