Larur Feldin

Orent Jarmek's page

24 posts. Alias of Tordek Rumnaheim.


Full Name

Orent Jarmek

Race

Dwarf

Classes/Levels

Oracle/3

Gender

Male

Size

49" 175 lbs - Medium

Age

75

Special Abilities

Darkvision 60ft, Defensive Training, Greed, Hardy, Stonecunning,

Alignment

CG

Deity

Stone Mystery

Location

Jasper

Languages

Common, Dwarven

Occupation

Miner

Strength 10
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 12
Charisma 15

About Orent Jarmek

HISTORY
Orent Jarmek was born in the Lands of the Linnorm Kings. He became a miner and traveled from mining camp to mining camp all along the northern lands of Golarion. A decade ago, Orent made a name for himself when he completed his Gladdringar in the Tusk Mountains in the Realm of the Mammoth Lords. He was able to place his rune deeper in the mountain then any other dwarf.

He is drawn to Jasper by the recent precious metal veins that have been discovered in the nearby mines.

DESCRIPTION
He is 75 years old, 49 inches tall and weighs 175 pounds. He has a red beard and he is balding on top.

STATS:

Male Dwarf Oracle 3
CG, Medium Humanoid

Initiative +6; Senses Perception +1, Darkvision 60ft.

Languages Common, Dwarven, Terran

DEFENSE
AC 17, touch 12, flat-footed 15 ; (+5 armor, +0 deflection, +2 Dex, +0 dodge, +0 shield)
CMD 14
hp 24 (3d8 + 6)
Fort +3 Ref +3, Will +4

OFFENSE
Speed 20ft.
Base Attack +2 CMB +2
Melee MW Dwarven Maulaxe +3 (+2 BAB, +0 STR, +1 MW) 1d6 x3 (B/S) [10ft]
Melee Dwaven Waraxe +2 (+2 BAB, +0 STR) 1d10 x3 (S)
Ranged +1 Light Cross Bow +5 (+2 BAB, +2 DEX) 1d8 19-20/x2 (P) [80ft]
Special Attacks Mighty Pebble +1 (1/day, 1d6+1 bludgeon damage, DC13, range 20 ft), Shard Explosion (1/day, 1d6, range 10 ft, difficult terrain until next round)

ABILITIES
STR 10, DEX 14, CON 12, INT 12, WIS 12, CHA 15
FAVOURED CLASS Oracle
SPECIAL ABILITIES Defensive Training, Greed, Hardy, Stonecunning,

REVELATIONS Mighty Pebble, Shard Explosion

CURSE Haunted

TRAITS
Deep Marker (Source: Dwarves of Golarion)
Dangerously Curious (Source: Character Traits Web Enhancement)

FEATS
Improved Initiative, Toughness

SKILLS
Acrobatics +2
Appraise +7
Bluff +2
Climb +0
Craft (Weapons) +5
Diplomacy +6
Disguise +2
Escape Artist +2
Fly +2
Heal +5
Intimidate +6
Knowledge (History) +5
Knowledge (Planes) +5
Knowledge (Religion) +5
Perception +1
Perform (-) +1
Profession (Miner) +5
Ride +2
Sense Motive +7
Spellcraft +7
Stealth +2
Survival +7
Swim +0
Use Magic Device +7

SPELLS:

MYSTERY:
Stone

DIVINE CLASS SPELLS
Caster Level 3
Spells per Day
1st Level/day [ ][ ][ ][ ][ ][ ]

Spells Known
Orisons
Detect Magic, Guidance, Read Magic, Stabilize, Resistance,

Mystery (Stone): Mage Hand, Ghost Sound

1st Level
Endure Elements, Magic Weapon, Shield of Faith

POSSESSIONS:

(Starting=3000 gp)
Weapons
Dwarven War Axe (30gp) (8lbs)
MW Dwarven Maulaxe (325gp) (5lbs)
+1 Light Cross Bow (1035gp) (4lbs)
Bolts 30 (3gp) (3lbs)

Clothes & Armour
Traveller’s Outfit [Pants, Shirt, Vest, Boots] (Free)
Fur Clothing (8gp) (10lbs)
Scale Mail (50gp) (30lbs)

Magic Items
Ring of Stoutness (350gp)(0 lbs)

Potions

Scrolls

Miscellaneous
Backpack (2gp) (2lbs)
Flint and Steel (1gp) (0lbs)
Whetstone (0.02gp) (0lbs)
Waterskin (1gp) (4lbs)
2x Sacks (0.2gp) (1lbs)
Silk Rope, 50’ (10gp) (5lbs)
Small Steel Mirror (10gp) (0.5lbs)
Map Case (1gp) (0.5lbs)
Scroll Case (1gp) (0.5lbs)
Ink Pot and Quill (8.1gp) (lbs)
Crampons (5gp) (1lbs)
Area Map (50gp) (2lbs)
MW Artisan Tools (55gp) (5lbs)
Bedroll (0.1gp) (5lbs)
Shovel (0.02gp) (3lbs)
Miner's Pick (3gp) (10lbs)
Backpack (2gp) (2lbs)
Blood stone (50gp) (0.5lbs)

Spell Component Pouch (5gp) (2lbs)
Dog Sled (20gp) and 2 Riding Dogs (150gp each) – Carrying Capacity 600 lbs

Treasure
Belt Pouch (1gp)
Containing:
872gp, 3sp, 1cp

XP:

3,300/6,000

GM ONLY INFORMATION:

BACKGROUND
In addition to the commonly known background shown above under HISTORY, the GM should know the following:

At the moment that Orent struck the final blow on his rune, he saw a vision that changed his life. He has not told anybody what he saw in his vision. The vision awakened hidden magic in him and he is now become an Oracle devoted to the Stone Mystery.

5 Things Feared most by Orent
1. Total abandonment of the Dwarf's stone heritage
2. To be forgotten
3. The malevolent presence that has stalked Orent since his awakening.
4. A return to power of orcs and goblins
5. Water

4 things loved dearly by Orent
1. The hammer and chisel used in his Gladdringar.
2. A Ring of Stoutness given to him by his Gnome friend
3. His two riding dogs Kotri and Torra
4. A bloodstone found near Orent's Gladdringar rune.

3 things that embarrass Orent
1. Growing up, his best friend was actually a gnome.
2. His relative weakness compared to other dwarfs.
3. He is not able to hold his liquor. He prefers strong teas.

2 things that make Orent most proud
1. Completing his Gladdringar in the Tusk Mountains with the deepest rune ever placed in those mountains.
2. His great insight into all things related to mining.

1 secret that Orent is willing to kill for
1. The vision that Orent saw during his Gladdringar after striking the final blow on his rune.