About Orandek Slagboulder
Presenting Orandek Slagboulder, dwarven outcast, rugged survivalist, and terrible singer!
Male dwarf ranger (guide, trapper) 5
Chaotic good medium humanoid (dwarf)
Init [/b]+2; Senses [/b]darkvision 60 ft; Perception +11
AC [/b]20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +1 shield, +1 natural)
hp [/b]38 (5d8+10)
Fort [/b]+6, Ref [/b]+7, Will [/b]+4
Speed [/b]20 ft.
Melee [/b]+1 battleaxe +8 (1d8+4/x3), mwk handaxe +8 (1d6+4/x3)
Ranged [/b]Light crossbow +7 (1d8/19-20 x2)
Str [/b]18, Dex [/b]15, Con [/b]13, Int [/b]12, Wis [/b]14, Cha [/b]10
Base Atk [/b]+5; CMB [/b]+9; CMD [/b]21
Feats [/b]Double Slice, Endurance, Two-Weapon Defense, Two-Weapon Fighting, Quick Draw
Traits [/b]orphaned, pioneer (perception)
Skills[/b]: 35 ranks
Climb +9 (3 ranks, +3 class, +4 strength, -1 armor)
Disable Device +13 (5 ranks, +3 class, +2 dex, +2 untyped, +2 circumstance, -1 armor)
Knowledge (dungeoneering) +9 (5 ranks, +3 class,+1 int)
Knowledge (nature) +9 (5 ranks, +3 class, +1 int)
Perception +11 (5 ranks, +3 class, +2 wis, +1 trait)
Stealth +11 (5 ranks, +3 class, +2 dex, +2 racial, -1 armor)
Survival +13 (5 ranks, +3 class, +2 wis, +1 trait, +2 racial)
Swim +8 (2 ranks, +3 class, +4 strength, -1 armor)
Craft (traps) +6 (2 ranks, +3 class, +1 int)
Craft (woodworking) +6 (2 ranks, +3 class, +1 int)
Knowledge (geography) +9 (5 ranks, +3 class, +1 int)
Linguistics +2 (1 rank, +1 int)
Languages [/b]Common, Dwarf, Giant
Other Gear [/b]+2 leather lamellar armor, +1 battleaxe, mwk handaxe, amulet of natural armor +1, cloak of resistance +1, ranger’s kit, shaving kit, mwk thieve’s tools, light crossbow 1015 GP
Ranger’s Focus (2/day): Focus on enemy as a swift action to gain +4 on attack and damage until enemy is defeated or new focus is designated
Track: Half level on survival checks to track
Trapfinding: Half level to perception to notice traps and to disable device. Can also disable magical traps
Wild Empathy +4: Can improve attitude of animal as if with diplomacy
Combat Style: Two-Weapon Combat
Feats: Double Slice
Favored Terrain +2 (Forests): Bonus to init, know (geo), perception, stealth, and survival
Terrain Bond: When in favored terrain, grant all allies +2 init, perception, stealth, and survival. Ranger and allies also cannot be tracked
Ranger Traps 7/day (DC 17): Snare Trap, Wounding Trap
Slag Child: +2 to survival and stealth checks
Greed: +2 on appraise to determine value of gems and metals
Hardy: +2 on saves vs poison, spells, and spell-like abilities
Stability: +4 CMD to resist trip and bull rush
Stonecunning: +2 on Perception to notice abnormal stonework, and automatically gain roll to notice it
Slow and Steady: 20ft move speed, but never reduced by armor or encumbrance
Born to the Goldboulder clan, a large and fairly illustrious clan of dwarves in the mining town of Brunderton in eastern Rostland, Orandek was a bastard child of the clan patriarch and a scullery maid, and as such his place in the clan was tenuous. His siblings tormented him for being a bastard, taking advantage of his bastardy to avoid consequences. He found refuge from his circumstances in the wilderness, becoming an accomplished hunter, skilled with a crossbow and handaxe. He became one of the best trappers in his clan, able to snare nearly any quarry he set his sights on. However, that garnered no respect from his kin. He could not forge, craft, or brew, and he was in no way devout in his worship of Torag. His life, while hard, was fairly monotonous and constant, dealing with the merciless bullying and finding solace in the great outdoors. Everything changed during a routine sparring match with the oldest son of the clan and his half-brother, a cocky dwarven warrior named Reinhard. During the match, Reinhard decided he would try to spill some blood, which was an extreme that had never been taken before. Orandek was slashed across the face by a dwarven urgrosh, and years of pent-up anger came unstopped. He killed Reinhard, slashing his throat with a battleaxe. He was immediately exiled from the clan, the name of Goldboulder turned into Slagboulder, indicating his exile from the clan and dwarven society as a whole. He fled into the Stolen Lands, embracing his love of the wilderness and survival. Since then, he has mostly lived on his own, avoiding bandit patrols, living off the land, and selling food to scattered trading posts. He was contacted by the Brevic government for his prowess in survivalism and knowledge of the Stolen Lands.
Appearance and Personality:
Orandek is a stocky dwarven man dressed in leather lamellar armor and the simple outfit of an explorer, with two axes on his hips and a crossbow on his back. He also carries a backpack bulging with survival gear, ready to take on any challenge the wilderness might throw at him. Perhaps his oddest characteristic is his lack of a beard, shaving it nearly every morning. He complains bitterly if it starts to grow too much, and on occasion uses the edge of his handaxe if he lacks a better tool. He has short red hair, and deep brown eyes often scanning the area for anything that might be useful.
To those he does not know, Orandek is either silent or gruff. That said, he is fiercely loyal to those he takes the time to get to know, willing to do whatever it takes to help them out of a tight situation. While not the most charismatic fellow, Orandek is kind at heart, and wants people to be free and do what they wish. While he knows that what he did to his half-brother is considered shameful and evil by his people, he has made his peace with it and regrets the outcome. As a result of the abuses he suffered at its hands, he considers the stodgy rules and old-fashioned customs of his people to be unnecessary, and regularly shaves his beard to show his distaste for traditional dwarven culture. He has a great love of singing, and while not particularly good at it, he often sings marching songs while travelling through the wilderness, campfire songs while around a cookfire, or really anytime he doesn’t need to be especially quiet. One common theme is songs about the Lady of Blossoms, a fey woman who Orandek claims is his one true love. Even when asleep, he has a habit of softly humming tuneless and somewhat discordant melodies.
Goals and NPCs:
Orandek wants to find a place he can call his own, where he can be himself without the pressures of his people or the difficulties of the wild. He also wants to try to make amends with his clan. Though he has embraced life as an exile, he feels that both he and his clan need closure over Reinhard’s death.
His father, Kuld. Kuld and Orandek quite literally never had a good relationship. From the day Orandek was born, Kuld did nothing to acknowledge Orandek as his beyond feeding him the meager food of the servants and clothe him in the cheapest possible garments. Though deeply estranged, Orandek still thinks that reconciliation might be possible.
Barrick, one of Orandek’s only friends and a fellow survivalist. After Barrick saved him from a troll attack, Orandek determined that he owed Barrick quite a few favors, and the two started travelling together. Together, they got out of a fair few scrapes, narrowly escaping from an enraged den of pixies, fighting off three separate bandit raids, and, if one is to believe the tale they tell through guffaws of laughter, drinking an entire barrel of ale at Oleg’s Trading Post. They parted ways as all wanderers do, but made a point to meet up to swap tales at a trading post every few months. With Orandek’s newfound charter, he seeks to find Barrick and secure his aid in carving out a kingdom.
The Lady of Blossoms, Orandek’s one and only true love. The first time he saw her, he fell in love. She was dancing in a moonlit glade and her ethereal beauty was beyond anything Orandek had ever seen. He recognised her immediately as one of the mystical fey. The stars reflected off her silver hair and the chains of vibrant flowers rustled softly in the evening breeze. He wished to speak with her, but he waited too long and she vanished. In the time between, Orandek got a passing druid to teach him a fair amount of Sylvan, so that he might speak to the lady.The second time he saw her was a year later, to the day. He greeted her softly in the fey tongue, professing his undying love and presenting her with a forget-me-not carved of wood. She took the flower and thanked him with a kiss on the forehead before slipping off into the woods, leaving behind nothing but a few flower petals and the sweetest scent Orandek had ever known. He is sure that the third time they meet, true love will bloom.