Displayed:Gray Maiden Plate,
Deck: 8 Discard: 7 Buried: 1
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Helm of the Valkyrie, Blessing of Sarenrae, Shock Glaive, Divine Fortune (WP), Sacred Candle, Flaming Mace
Recharged: Abadar's Law, Prayer,
Discard Pile: Cure, The Empty Throne, Blessing of The Gods, Blessing of Iomedae, Blessing of Kols, War Razor +1, Blessing of Abadar, Buried Pile: Commune,
Favored Card: Weapon Hand Size: 4 ☑ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 8 Discard: 5 Buried: 1
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Gorum, Abadar's Law, Helm of the Valkyrie, Blessing of Abadar, Shock Glaive, Sacred Candle, Divine Fortune (WP)
Recharged: Shock Greatsword +2,
Discard Pile: Divine Fortune (D), Flaming Mace, Blessing of The Gods, Blessing of Iomedae, Prayer, Buried Pile: Commune,
Favored Card: Weapon Hand Size: 4 ☑ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 13 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Divine Fortune (WP), The Empty Throne, Blessing of Gorum, Shock Glaive, Sacred Candle, Gray Maiden Plate, Helm of the Valkyrie, Blessing of Kols, Blessing of Abadar, Abadar's Law, Mokmurian's Club, Cure, Blessing of Sarenrae
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☑ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 12 Discard: 2 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Divine Fortune (WP), Abadar's Law, Gray Maiden Plate, Mokmurian's Club, Helm of the Valkyrie, Shock Greatsword +2, Shock Glaive, Divine Fortune (D), The Empty Throne, Blessing of Kols, Blessing of Gorum
Recharged: Blessing of Abadar,
Discard Pile: Twitch Tonic, Blessing of Sarenrae, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☑ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 13 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Abadar's Law, Divine Fortune (D), Blessing of Kols, Shock Glaive, Helm of the Valkyrie, Mokmurian's Club, Prayer, Blessing of Gorum, The Empty Throne, Divine Fortune (WP), Shock Greatsword +2, Gray Maiden Plate, Commune
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☑ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
"Raaaaagh!" Oloch rushes in after Harsk scouts out the stone giant, he rushes forward with his Shock Glaive already sparking. Mokmurian readies himself and nearly bests the charge of the Oloch but through divine intervention he unbalances the large foe before ending the battle with a decisive thrust upwards into the giant's chest. With a burst of electricity and a final sigh, Oloch stands above the fallen foe.
Displayed:Gray Maiden Plate,
Deck: 13 Discard: 2 Buried: 2
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dwarven Longhammer +1, Impaler of Thorns, Sacred Candle, Blessing of Abadar, Acidic Greatsword +1, Blessing of Gorum, Blessing of Sarenrae, Divine Fortune (D), Blessing of The Gods, Divine Fortune (WP), The Empty Throne, Prayer
Recharged: Helm of the Valkyrie,
Discard Pile: Cure, Restoration, Buried Pile: Token of Remembrance, Commune,
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed:Gray Maiden Plate,
Deck: 13 Discard: 1 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Kols, Acidic Greatsword +1, Divine Fortune (D), Divine Fortune (WP), Commune, Impaler of Thorns, Prayer, The Empty Throne, Dwarven Longhammer +1, Sacred Candle, Blessing of Abadar, Blessing of Gorum, Blessing of Sarenrae
Recharged: Discard Pile: Cure, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
I can use my token to get cure back if someone needs it.
Displayed:Gray Maiden Plate,
Deck: 13 Discard: 1 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Divine Fortune (WP), Sacred Candle, Acidic Greatsword +1, Abadar's Law, Commune, Blessing of Kols, Divine Fortune (D), Impaler of Thorns, Helm of the Valkyrie, Prayer, Blessing of Sarenrae, Dwarven Longhammer +1, Blessing of Abadar
Recharged: Discard Pile: Blessing of Gorum, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
"If it wants to fight, then let us give it a fight. I will go straight for the big guy." Oloch taunts pointing his greatsword towards the lair of the giant.
Displayed: Deck: 14 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dwarven Longhammer +1, Commune, Blessing of Sarenrae, The Empty Throne, Prayer, Blessing of Abadar, Impaler of Thorns, Sacred Candle, Acidic Greatsword +1, Blessing of Kols, Helm of the Valkyrie, Abadar's Law, Divine Fortune (D), Divine Fortune (WP)
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 14 Discard: 2 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Helm of the Valkyrie, Blessing of Gorum, Abadar's Law, Blessing of Kols, Dwarven Longhammer +1, Prayer, Impaler of Thorns, Sacred Candle, Blessing of Sarenrae, The Empty Throne, Commune, Blessing of Abadar, Gray Maiden Plate, Acidic Greatsword +1
Recharged: Discard Pile: Cure, Longbow, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 15 Discard: 1 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Abadar's Law, Blessing of Sarenrae, Helm of the Valkyrie, Blessing of Gorum, Impaler of Thorns, The Empty Throne, Sacred Candle, Blessing of Abadar, Dwarven Longhammer +1, Divine Fortune (WP), Blessing of Kols, Commune, Acidic Greatsword +1, Gray Maiden Plate, Prayer
Recharged: Discard Pile: Cure, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Cleared Card 1 & 2. Longbow available for aiding combats elsewhere. Can use Token of Remembrance to get Cure back to heal.
Tomorrow is my last day in the country then I will be headed back to the United States (oh boy! wish me luck lol). I will be slow to post till I get settled in a few days.
Displayed: Deck: 13 Discard: 2 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Longbow: Recharge to add 1d6 to combat (Another Location).
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Abadar's Law, Acidic Greatsword +1, Dwarven Longhammer +1, Sacred Candle, Divine Fortune (WP), Commune, Divine Fortune (D), Blessing of Gorum, Helm of the Valkyrie, Gray Maiden Plate, The Empty Throne, Blessing of Sarenrae
Recharged: Impaler of Thorns,
Discard Pile: Prayer, Blessing of Abadar, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 14 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dwarven Longhammer +1, Blessing of Kols, Divine Fortune (WP), Blessing of Gorum, The Empty Throne, Divine Fortune (D), Gray Maiden Plate, Abadar's Law, Commune, Helm of the Valkyrie, Sacred Candle, Shock Glaive, Acidic Greatsword +1, Blessing of Sarenrae
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 9 Discard: 8 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dazzle (P), Blessing of Thoth (P), Blessing of Abadar, The Missing Eye (P), Throwing Axe (P)
Recharged: Cure, Helm of the Valkyrie, Abadar's Law (P), Acidic Greatsword +1,
Discard Pile: Blessing of Sarenrae (P), Javelin of Lightning (P), Magic Studded Leather Armor (P), Clairvoyance (P), Blessing of Sarenrae, Blessing of Gorum (P), Longbow, Cure (P), Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Move to Fort Rannick and Explore Card 1: Door Spike. Discard Harsk's Blessing of Erastil to Bless, Display Prayer and Incendiary Cloud to add +2. Wisdom 12:1d8 + 1 + 1d8 + 2 ⇒ (5) + 1 + (5) + 2 = 13Defeated.
Displayed: Deck: 8 Discard: 9 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dazzle (P), Blessing of Thoth (P), The Missing Eye (P), Throwing Axe (P)
Recharged: Cure, Helm of the Valkyrie, Abadar's Law (P), Acidic Greatsword +1,
Discard Pile: Blessing of Sarenrae (P), Javelin of Lightning (P), Magic Studded Leather Armor (P), Clairvoyance (P), Blessing of Sarenrae, Prayer (P), Blessing of Abadar, Blessing of Gorum (P), Longbow, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 10 Discard: 5 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Throwing Axe (P), Incendiary Cloud (P), The Missing Eye (P), Cure (P), Dazzle (P), Blessing of Thoth (P)
Recharged: Cure, Helm of the Valkyrie, Abadar's Law (P), Acidic Greatsword +1,
Discard Pile: Blessing of Sarenrae (P), Javelin of Lightning (P), Magic Studded Leather Armor (P), Clairvoyance (P), Blessing of Sarenrae, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Updated sheet and hand to reflect the proxies. Blessing of Gorum -> Blessing of Sarenrae and Gray Maiden Plate -> Magic Studded Leather Armor, which can't be displayed.
As Ezren quickly explores the Shimmerglens, Oloch growls. The only remaining place in the marsh was the wooded enclave ahead...and the only place the Hag could hide.
"Good work. Now it is my turn...I will return with the witch's head." he says before charging forward.
Start of Turn: Reset hand drawing Javelin of Lightning.
End Turn. Recharge Helm of the Valkyrie to move to Garrison. Reset Hand, discarding Javelin of Lightning and Magic Studded Leather Armor. Not sure if location effect would matter since it is closed or if it matters because of the item moving me, but here it is. Divine 7 (Shimmerglens):1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5
With no appropriate weapons at his disposal, Oloch charges fist first after calling out for Harsk.
"HARSK, MORE ARROWS." he says as he crushes the hag. His victory cry ignited the wings from his helm and carrying him to the garrison.
"Old man, catch up to me later." he says as he tosses away the javelin and leather armor.
Displayed: Deck: 12 Discard: 3 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Cure (P), Magic Shield (P), Prayer (P), Blessing of Gorum (P), Blessing of Thoth (P), Throwing Axe (P), Blessing of Abadar, Incendiary Cloud (P), The Missing Eye (P), Dazzle (P)
Recharged: Cure, Helm of the Valkyrie,
Discard Pile: Blessing of Sarenrae (P), Javelin of Lightning (P), Magic Studded Leather Armor (P), Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Discard Blessing of Sarenrae to Explore Card 2: Locked Stone Door. Recharge Acidic Greatsword +1 and Discard Blessing of Abadar. Combat 25:1d10 + 1 + 2 + 2d6 + 1 + 1d10 + 2d10 ⇒ (3) + 1 + 2 + (6, 1) + 1 + (7) + (2, 7) = 30Defeated. Examine Card 3: Yap the Pixie. Leave on top.
Oloch turns to Ezren, "Thank you. This spell let's me smash more puny hags before having to stop." , after thanking him he quickly got to work attempting to do just that. However, instead of hags he faced an Ogrekin and a large door. A crossbow bolt from afar helped him take down the lumbering foe before he called on divine might which allowed his acidic blade to carve a hole in the door for them.
"Hmm, fey. Too small and fast to smash...maybe you want to talk to?" he says looking back over his shoulder.
Displayed: Deck: 13 Discard: 2 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Kols, Sacred Candle, The Empty Throne, Shock Glaive, Impaler of Thorns, Divine Fortune (WP), Dwarven Longhammer +1, Commune, Cure, Abadar's Law, Divine Fortune (D), Prayer
Recharged: Acidic Greatsword +1,
Discard Pile: Blessing of Sarenrae, Blessing of Abadar, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 14 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Kols, Shock Glaive, Commune, Impaler of Thorns, The Empty Throne, Dwarven Longhammer +1, Cure, Abadar's Law, Sacred Candle, Divine Fortune, Blessing of Gorum, Divine Fortune, Prayer, Gray Maiden Plate
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed:Gray Maiden Plate,
Deck: 7 Discard: 6 Buried: 2
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Impaler of Thorns, Blessing of Kols, Blessing of Abadar
Recharged: Cure, Sacred Candle, Shock Glaive, Dwarven Longhammer +1,
Discard Pile: Divine Fortune, Blessing of Sarenrae, Augury, Blessing of Irori, Abadar's Law, Prayer, Buried Pile: Commune, Longsword +2,
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed:Gray Maiden Plate,
Deck: 7 Discard: 6 Buried: 2
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acidic Greatsword +1, Blessing of Kols, Impaler of Thorns
Recharged: Cure, Sacred Candle, Shock Glaive, Dwarven Longhammer +1,
Discard Pile: Divine Fortune, Blessing of Sarenrae, Augury, Blessing of Irori, Abadar's Law, The Empty Throne, Buried Pile: Commune, Longsword +2,
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed:Gray Maiden Plate,
Deck: 8 Discard: 5 Buried: 2
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Impaler of Thorns, Acidic Greatsword +1, Blessing of Kols, Blessing of Gorum, Blessing of Abadar
Recharged: Cure, Sacred Candle, Shock Glaive,
Discard Pile: Divine Fortune, Blessing of Sarenrae, Augury, Blessing of Irori, Abadar's Law, Buried Pile: Commune, Longsword +2,
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Oloch finds himself back at the Academy, "RRrraaagh, what is going on!" he roars while stomping through the halls.
He senses divine power in one of the scrolls on display and picks it up for later but quickly runs into one of lumbering automatons. His smile reappears, tusks and all.
"Oh this makes it worth it. STOP MESSING WITH MY HEAD!" he says just as the temporal magic starts to affect him again...some of his equipment turns to dust as others seem to disappear altogether. Still, he has a weapon and the power of the divine.
He rushes forward and leaps into the air with surprising ease for someone in plate armor, he twirls the glaive in his hand before thrusting it into the clockwork heart of his enemy. A wave of electricity bursts forth and races across the metallic shell of the Clockwork Demon before it falls into pieces.
He kicks a few of the parts around before sitting down to rest.
It isn't long before the Headmaster approaches him to ask what he is doing, luckily the divine was watching. As a blue hand appeared across his forehead he was able to articulately explain the situation. With the Headmaster's help he was able to seal off the academy for the time being.
Displayed:Gray Maiden Plate,
Deck: 9 Discard: 4 Buried: 2
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Kols, Acidic Greatsword +1, Blessing of Abadar, Prayer, The Empty Throne, Impaler of Thorns, Blessing of Gorum
Recharged: Cure, Sacred Candle,
Discard Pile: Divine Fortune, Blessing of Sarenrae, Augury, Blessing of Irori, Buried Pile: Commune, Longsword +2,
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed:Gray Maiden Plate, Divine Fortune,
Deck: 12 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Kols, Blessing of Gorum, Blessing of Abadar, Impaler of Thorns, Acidic Greatsword +1, Dwarven Longhammer +1, Helm of the Valkyrie, Abadar's Law, The Empty Throne, Sacred Candle, Prayer
Recharged: Cure,
Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 11 Discard: 2 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Gorum, Blessing of Kols, Sacred Candle, Prayer, Dwarven Longhammer +1, Abadar's Law, Commune, Helm of the Valkyrie, Impaler of Thorns, The Empty Throne
Recharged: Acidic Greatsword +1,
Discard Pile: Blessing of Sarenrae, Blessing of Abadar, Buried Pile:
Favored Card: Weapon Hand Size: 4 ☐ 5☐ 6 Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 13 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Divine Fortune: Display: Local Checks get +1d6
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Prayer, Blessing of Kols, The Empty Throne, Divine Fortune, Gray Maiden Plate, Dwarven Longhammer +1, Helm of the Valkyrie, Blessing of Gorum, Sacred Candle, Abadar's Law, Impaler of Thorns, Commune, Cure
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell ([ ] or reveal an armor) to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
[ ] After you banish, bury, discard, or recharge an armor for its power, a character at your location may shuffle a random card from his discard pile into his deck ([ ] and another such character may do so).
[X] When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.) When you would discard a weapon for its power, you may reveal a card that has the Divine trait to recharge the weapon instead of discarding it. ([ ] Then you may shuffle your deck.)
Displayed: Deck: 6 Discard: 7 Buried: 1
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Abadar, Blessing of Tsukiyo, Gem of Physical Prowess, Acidic Greatsword +1
Recharged: Cure, Stone Skin,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Blessing of Sarenrae, Blessing of Kols, Buried Pile: Four-Mirror Armor,
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed: Deck: 3 Discard: 11 Buried: 1
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Cure, Stone Skin, Sagacity,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Blessing of Sarenrae, Blessing of Kols, Blessing of Cayden Cailean, Heavy Pick +1, Blessing of Gozreh, Dwarven Longhammer +1, Buried Pile: Four-Mirror Armor,
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed:Four-Mirror Armor,
Deck: 7 Discard: 6 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acidic Greatsword +1, Blessing of Tsukiyo, Blessing of Cayden Cailean, Blessing of Abadar, Gem of Physical Prowess
Recharged: Cure, Stone Skin,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Blessing of Sarenrae, Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed: Deck: 7 Discard: 6 Buried: 1
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Acidic Greatsword +1, Blessing of Cayden Cailean, Blessing of Tsukiyo, Blessing of Abadar, Gem of Physical Prowess
Recharged: Cure, Stone Skin,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Blessing of Sarenrae, Buried Pile: Four-Mirror Armor,
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed:Four-Mirror Armor,
Deck: 9 Discard: 6 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Tsukiyo, Acidic Greatsword +1, Dwarven Longhammer +1, Blessing of Abadar, Blessing of Kols, Gem of Physical Prowess, Blessing of Cayden Cailean
Recharged: Cure, Stone Skin,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Blessing of Sarenrae, Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed: Deck: 13 Discard: 1 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Gozreh, Blessing of Tsukiyo, Blessing of Abadar, Sagacity, Gem of Physical Prowess, Four-Mirror Armor, Blessing of Sarenrae, Blessing of Kols, Acidic Greatsword +1, Blessing of Cayden Cailean, Dwarven Longhammer +1
Recharged: Cure, Stone Skin,
Discard Pile: Scythe +1, Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Oloch continues fighting off ogres and bandits, working his way through the catacombs. His weapons continue breaking under the strain, though, forcing him to take a rest.
Displayed: Deck: 9 Discard: 5 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Abadar, Blessing of Cayden Cailean, Blessing of Kols, Blessing of Tsukiyo, Acidic Greatsword +1, Dwarven Longhammer +1, Gem of Physical Prowess
Recharged: Cure, Stone Skin,
Discard Pile: Shock Glaive +1, Blessing of Gorum, Scythe +1, Spiked Plate, Impaler of Thorns, Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed: Deck: 11 Discard: 3 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Cayden Cailean, Dwarven Longhammer +1, Gem of Physical Prowess, Blessing of Gorum, Sagacity, Acidic Greatsword +1, Impaler of Thorns, Blessing of Sarenrae, Blessing of Gozreh, Blessing of Tsukiyo, Four-Mirror Armor
Recharged: Discard Pile: Blessing of Kols, Blessing of Abadar, Scythe +1, Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Displayed: Deck: 13 Discard: 0 Buried: 0
Hero Points: 4
NOTES: Available Support: Blessings are available for use.
Power: Discard a card and I can fight your monster (Same Location).
Power: I can discard a Blessing or Spell to add 1d4/Magic to Combat (Same Location).
Sagacity : +3 to Wisdom checks for a turn. (One Character/Anywhere)
Stone Skin: Reduce damage by 4. (One Character/Anywhere)
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Gozreh, Gem of Physical Prowess, Blessing of Sarenrae, Dwarven Longhammer +1, Cure, Blessing of Gorum, Blessing of Tsukiyo, Spiked Plate, Blessing of Cayden Cailean, Impaler of Thorns, Acidic Greatsword +1, Sagacity, Four-Mirror Armor
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon Hand Size: 4
Proficiencies: Heavy Armor, Weapons, Divine POWERS:
When another character at your location would fail to defeat a monster, that character may discard a card to evade the monster, then you encounter it.
When you attempt a check, you may display any number of blessings and spells; for each card displayed, add 1 ([ ] 2) to your check. Before you reset your hand, recharge the displayed cards. ([X] you may reset your hand at the start of your turn.)
[X] You may recharge a blessing or a spell to add 1d4 ([ ] +1) and the Magic trait to a check by a character at your location to defeat a monster.
Upgrade Preference: None
Hero Point: Banked for 4
Bonus Upgrade: Blessing of Tsukiyo replacing Blessing of Gorum 2
Loot: Impaler of Thorns (if no one else is interested) trading out Tripartite Spear.