Full Name |
Olo Green |
Race |
Halfling |
Gender |
M |
Size |
S |
Age |
25 |
Alignment |
NE |
Languages |
Common, Halfling |
About Olo Green
Olo Green
Male halfling rogue (knife master, scout) 1 (Pathfinder RPG Advanced Player's Guide 134; Pathfinder RPG Ultimate Combat 72)
NE Small humanoid (halfling)
Init +6; Senses Perception +7
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Defense
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AC 16, touch 16, flat-footed 11 (+5 dexterity, +1 size)
hp 10 (1d8+2)
Fort +1, Ref +7, Will +1; -2 penalty vs. fear and no benefit from morale bonuses on such saves
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Offense
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Speed 20 ft.
Special Attacks sneak attack +1d6
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Statistics
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Str 12, Dex 20, Con 13, Int 16, Wis 13, Cha 10
Base Atk +0; CMB +0; CMD 15
Feats Go Unnoticed[APG]
Traits coincunning (janderhoff), successful shirker
Skills Acrobatics +9, Appraise +7, Bluff +8, Climb +5, Craft (alchemy) +7, Disable Device +7, Disguise +4, Escape Artist +9, Perception +7, Sense Motive +5, Sleight of Hand +11 (+11 to conceal a light blade), Stealth +13, Swim +5; Racial Modifiers +2 Bluff, +2 Perception, +2 Sleight of Hand
Languages Common, Dwarven, Elven, Gnome, Halfling
SQ avarice, craven, hidden blade
Other Gear
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Special Abilities
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Avarice Must gain at least 10% more treasure than allies or cannot Aid Another for 1 week
Coincunning (Janderhoff) +2 to Perception to notice valuables. Automatic check if you pass within 10 ft.
Craven +1 to hit when flanking, -2 penalty to save vs. fear, can't get morale bonus vs fear, +10 ft speed and +1 AC when affected by a fear effect.
Go Unnoticed During the first round of combat, flat-footed opponents are considered not to have noticed you yet for the purposes of Stealth skill checks, allowing you to make a Stealth check that round to hide from them.
Hidden Blade +0 +0 bonus on Slight of Hand checks to conceal a light blade.
Sneak Attack +1d8/+1d4 +1d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.
Successful Shirker You gain a +1 trait bonus on Stealth checks and a +3 trait bonus on Bluff and Diplomacy checks to avoid punishment by lawful authority.
Campaign Trait: Fraud/ +2 Bluff checks.