Erdrinneir Vonnarc

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Corren28 wrote:

You may take a 5-foot step using any form of movement for which you have a listed speed. If you're just a plain old human swimming in the water, no, you cannot take a 5-foot step because even though you have a swim skill, you have no swim speed like an Undine would.

Having said that, if you are a wizard or sorcerer and cast fly on a character who does not otherwise have a listed fly speed, does the spell grant them a movement speed for the purpose of the 5-foot step?

I'd say yes, since the pc has the ability to choose where he's flying to (and is considered having this form of movement for the duration of the spell).


Zombie Ninja wrote:
Monkeygod wrote:

HAHAHAHA!! Ya know what the Hierophant and Archmage sound like to me??

The Hierophant and Archmage from 3.5. What THE HELL PAIZO?!

I have a fair knowledge of 4e and seriously dude, I have no idea how you could possibly claim an Archmage sounds like a controller, when you know nothing about what abilities the Archmage will have.

Warden sounds like a defender huh? Well DUH!! Those words are synonymous with each other, at least in this respect. Also, a defender sounds like a Stalwart...

Just pointing out I know nothing about this book, and I'm not crying foul. When I read the description 4e jumped in my mind. When I was asked what reminded me of 4e, I said a few little things and proceeded to list them. With 5e in play-test it seemed like Paizo's could be adding in optional material that might be attractive to a 4e player, which would be smart on their part. Of course I have no proof of that and I even doubt the likelihood.

That's all my comment was, like I said I am most likely wrong.

"Monkeygod" was a bit rude in his retort, but I just wanted to pipe in and agree on your wanting "Epic" rules for Pathfinder. Mythic Adventures is interesting (and I'll probably buy it anyway), but I was really wanting a release date for some 21+ level rules. Don't like the Little Red Goblin rules and the old 3.0 ELH had always needed an overhaul (especially on Feats and Spell creation). I'll just keep hoping.


TOZ wrote:
40 zombie prostitutes.

This brings back memories, an old 3.5 game I was in we had a player who had a necromancer named "Necropimp", and that's exactly what he had...zombie prostitutes. He only played in two games, and I don't recall his "dead ladies of the night" ever having success.


Though the post is 3 weeks old, I'll give my two cents. I've got a True Necromancer (imported from 3.5 Libris Mortis) and I've had all sorts of fun with the different undead creations in the campaign. I agree with the Zombie Dragon for the win, and quite suprised mine still exists with all the combat I've used her for (26 HD Song dragon). It's definitely worth the trouble if you've bolstered it properly (ie; desecrate, etc.). I agree with Fleshgrinder about PF releasing their own version of "Libris Mortis", though adjusting the old book to PF rules didn't take too much work; still a bunch of the feats need to be updated. If your DM will let you take the "Corpsecrafter" feats from that book, then I would say Zombie Dragon whenever you can. Other 40 HD options would be Ogre or Giant skeletons, making them bloody or burning is always a plus. An old Dragon magazine (#324) trick had mentioned taking the corpse of a squirrel and using polymorph any object to turn it into the bones of a dragon turtle (you could get anything up to 20 HD really), and then animate dead...presto, Huge tank for the win!


BigNorseWolf wrote:

80 zombie school children simultaneously acting out every play of shakespere.

Win or loose, the heroes will NEVER be the same.. muahahaahahahahahahah

Awesomeness...I think I may try this.