
Odd Gospel |

I'm looking for a new party character concept. My last party friendly don't hot the spotlight, fill in for the holes of other characters but not make the game harder on the dm, wizard was killed. So I had made up a badass character to take it's place as a bit of a grudge but I'm reconsidering it. Since then the game got sidetracked by a few players needing to leave town for a few months so I got to play another campaign with a similar but more fun version of the grudge character so it's basically out of my systems and I don't really want to play the grudge characters as it's basically a more damaging less fun version of the one I just played.
I most often play buffer characters, bards or wizards that don't focus on doing damage themselves but buff others and provide utility/knowledge.
What I'm looking for is something a bit different. Still a support character, and one that never attacks in combat with the objective of doing damage. one that just does other annoying things. I need help figuring out what those things are.
Basically if i was a bard I would turn on inspire whatever, and then what do I spend the rest of my time with.
Maybe specialize in divine spells with knowledge bonuses.
That halfling monk that specializes in tripping maybe. I think there is a monk that specialize in combat maneuvers.
Is there a pally build that specializes in helping people?
The party is 1 blaster air wizard, 1 ranged ranger, 1 ranged rogue, 1 oracle, 1 pally. So we have four physical fighters so things like inspire courage will get a lot of play, and me being someone that doesn't do damage will help the DM out. he does like to use a large variety of monsters so i can't go with anything that could be too easily made worthless with immunity to mind effects or something.
Any idea's will be helpful, this just popped into my head and I haven't really researched options, so this is just what came to me right away. Even just suggestions of ideas could be helpful to me figuring out something fun.
PS: Non-lethal damage is OK. I just think the pacifist annoyer could be a fun thing to try since I don't want make the GM's fight balancing even harder.
PPS: Sorry I meant to say this in the post. Lvl 6, no third party...PFS stuff with approval.