![]() About Ny'esh Mazquaar▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ “In a world deluged by irrelevant information, clarity is power.” ― Yuval Noah Harari, 21 Lessons for the 21st Century “Everyone has secrets. It's just a matter of finding out what they are.” ― Stieg Larsson, The Girl with the Dragon Tattoo “I went to prison for my hacking. Now people hire me to do the same things I went to prison for, but in a legal and beneficial way.” ― Kevin D. Mitnick, Ghost in the Wires: My Adventures as the World's Most Wanted Hacker ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ FEMALE KASATHA HACKER OPERATIVE 1 Lawful Neutral Medium Humanoid [Kasatha] PACT WORLD PROFILE ▽:
SFS #▸ 4669-704
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ SFS ID NUMBER▸ # 4669-704 FACTION▸ Dataphiles CHRONICLES ▽:
TOTAL EARNED▸ XP: 0, Fame: 0, Credits: 0
FACTION REPUTATION ▽:
Reputation with Acquisitives▸ -
AVAILABLE BOONS ▽:
SLOTTED BOONS ▽:
Ally▸
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ABILITY SCORES ▽:
STR▸ 12 [+1] DEX▸ 14 [+2] CON▸ 10 [+0] INT▸ 13 [+1] WIS▸ 14 [+2] CHA▸ 10 [+0] Ability Score Buy [RACE]▸ +2 STR, +2 WIS & -2 INT
RACE: KASATHA ▽:
Originally from a planet orbiting a dying star far beyond the Pact Worlds, the four-armed kasathas maintain a reputation as a noble and mysterious people. They are famous for their anachronistic warriors, ancient wisdom, and strange traditions. ABILITY ADJUSTMENTS▸ +2 STR; +2 WIS; -2 INT
THEME: PRISONER ▽:
You have been incarcerated and have either escaped or been released, perhaps conditionally. You might have run afoul of the law or been unjustly locked up for a crime you didn’t commit. Either way, you have learned quite a bit during your time as an inmate. You figured out how to navigate gangs, guards, and sometimes dangerous and deceitful individuals. Now that you’re free of incarceration, you rely on the tools you learned and the conditioning you acquired to survive in the outside world. ABILITY BONUS▸ +1 WIS
CLASS: OPERATIVE ▽:
You’re a shadow. You move swiftly, strike suddenly, and always have an escape plan. You’re a consummate professional, and you always get the job done, whether it’s scouting enemy lines, hunting down criminals, stealing and smuggling items, or assassinating key figures. As an operative, you’re skilled in a wide variety of disciplines and specialties, and use speed, mobility, and your quick wits rather than relying on heavy weapons. You excel at the art of surprise, whether it’s sniping targets from cover or striking while their backs are turned. Your cause may be righteous, but you have no problem fighting dirty - achieving your objective is all that matters. STAMINA POINTS▸ 6
OPERATIVE SPECIALISATION: HACKER ▽:
Whether it’s a computer system or a mechanical device, you can hack it. ASSOCIATED SKILLS▸ Computers and Engineering. You can attempt a Computers check with a +4 bonus to make a trick attack by creating a computerized distraction (you can’t use this option if stripped of all computerised gear in an area with no computers).
FEATS ▽:
SKILL FOCUS (General)▸ You are particularly adept at a certain skill.
SKILL FOCUS (General)▸ You are particularly adept at a certain skill.
FOUR HANDED HACKER (General)▸ When you hack a computer, it’s a two-front war.
SKILLS ▽:
SKILL RANKS PER LEVEL▸ 9 [8 Operative Class; +1 INT] Operative Class Skills List▸ The Operative's class skills are Acrobatics (Dex), Athletics (Str), Bluff (Cha), Computers (Int), Culture (Int), Disguise (Cha), Engineering (Int), Intimidate (Cha), Medicine (Int), Perception (Wis), Piloting (Dex), Profession (Cha, Int, or Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), Survival (Wis). ACROBATICS +09▸ 1 Rank; +2 DEX; +3 Class; +2 Race; +1 Operative's Edge
* THEME BENEFIT▸ Reduce the DC of Culture checks to recall knowledge about criminal elements, incidents of corruption, and penal institutions by 5. LANGUAGES ▽:
COMMON, VESK, VERCITE, DROW ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ EQUIPMENT & CARRYING CAPACITY ▽:
Needler Pistol▸ [Level 1] [L Bulk]
TOTAL BULK CARRIED▸ 2.3 CARRYING CAPACITY [Unencumbered]▸ ≤6
* [While encumbered, you reduce each of your movement speeds by 10 feet, reduce your maximum Dexterity bonus to AC to +2, and take a –5 penalty to Strength- and Dexterity-based checks.]
CREDITS + VALUABLES ▽:
TOTAL CREDITS▸ 79 Starting Credits▸ 1000 INITIAL SPENDING▸ 921/1000▸ 79CR Remaining 250 SECOND SKIN
EARNED SPENDING SALE OF EQUIPMENT ADVENTURE EXPENSES [INSERT SCENARIO TITLE]▸ - ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ |