Many of the NPCs in Incident at Absalom Station have a +1 to their damage in their stat block, and I'm not sure why. For example, gangsters in the very first encounter all do 1d4+1 damage with their laser pistols. After running that encounter I felt like I was missing something that the players should have had, since they were just doing the base 1d4 with their laser pistols.
Anyone know where the extra +1 comes from? Am I missing something obvious?