Full Name |
Nurah Dendiwhar |
Race |
31/31 PR |
Classes/Levels |
|
Gender |
Female Halfling Bard 9 THP 0 HP 108/108 | Init +4 Percpt +12; AC 23/16/19 CMD 19 CMB +3 | Fort +8 Ref +13 Will +10 (+4 vs Lang Dep & Sonic, +2 vs fear) |
Size |
Small |
Alignment |
CG |
About Nurah Dendiwhar, Chronicler
Female Halfling Bard 9 THP 0 HP 108/108 | Init +4 Percpt +12; AC 23/16/19 CMD 19 CMB +3 | Fort +8 Ref +13 Will +10 (+4 vs Lang Dep & Sonic, +2 vs fear)
31/31 PR
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Nurah Dendiwhar
Female halfling bard 9
CG Small humanoid (halfling)
Init +4; Senses Perception +12
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Defense
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AC 23, touch 16, flat-footed 19 (+6 armor, +1 deflection, +3 Dex, +1 dodge, +1 natural, +1 size)
hp 108 (9d8+36)
Fort +8 (+5 circumstance bonus vs. cold weather), Ref +13, Will +10; +4 vs. bardic performance, language-dependent, and sonic, +2 vs. fear
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee cold iron dagger +5/+0 (1d3-2/19-20) or
cold iron short sword +7/+2 (1d4/19-20)
Ranged sling +11 (1d3-2)
Special Attacks bardic performance 31 rounds/day (move action; countersong, dirge of doom, distraction, fascinate [DC 19], inspire competence +3, inspire courage +2, inspire greatness, suggestion [DC 19])
Bard Spells Known (CL 9th; concentration +14)
3rd (4/day)—cure serious wounds, deep slumber (DC 18), displacement, phantom steed
2nd (5/day)—alter self, cat's grace, invisibility, suggestion (DC 17)
1st (7/day)—charm person (DC 16), cure light wounds, grease, hideous laughter (DC 16), remove fear
0 (at will)—detect magic, ghost sound (DC 15), light, mage hand, message, read magic
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Tactics
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During Combat: Nurah has little in the way of fighting prowess and prefers to hang back in combat to provide support in the form of bardic performances. She casts cat’s grace on herself on the first round of combat, and then harries foes with grease or suggestion, switching to healing spells if her allies are wounded.
Morale: Nurah retreats from combat once she drops below 30 hit points—if she still has allies she casts healing spells on herself and continues to support them with bardic performances, but if a battle looks lost, Nurah tries to escape. She does so by first casting invisibility and then using her scroll of dimension door to get as far away as possible.
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Statistics
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Str 6, Dex 18, Con 14, Int 10, Wis 12, Cha 20
Base Atk +6; CMB +3; CMD 19
Feats Dodge, Extra Performance, Skill Focus (Bluff), Spellsong[UM], Toughness
Skills Acrobatics +17 (+9 to jump), Bluff +20, Climb -3, Knowledge (arcana) +8, Knowledge (geography) +8, Knowledge (history) +13, Knowledge (local) +8, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +8, Perception +12, Perform (dance) +17, Perform (oratory) +17, Stealth +17; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ bardic knowledge +4, lore master 1/day, versatile performances (dance, oratory)
Combat Gear scroll of cure moderate wounds, scroll of dimension door; Other Gear +2 chain shirt, cold iron short sword, cold iron dagger, sling, backpack, bedroll, cold weather outfit, flint and steel, trail rations (5), traveler's outfit, waterskin, winter blanket, ruby (worth 100 gp), 21 gp, 9 sp, 5 cp
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Special Abilities
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Bardic Knowledge +4 (Ex) Add +4 to all knowledge skill checks.
Bardic Performance (move action, 31 rounds/day) Your performances can create magical effects.
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Spellsong Combine spellcasting and bardic performance
Versatile Performance (Dance) +17 (Ex) You may substitute the final value of your Perform: Dance skill for Acrobatics or Fly checks
Versatile Performance (Oratory) +17 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
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Nurah Dendiwhar originally came to the Worldwound at the tender age of 20, the youngest member of Chelaxian Lord Axilar Trezbot’s entourage from Isger. Her abusive master’s obsession with achieving greater fame in the Third Mendevian Crusade pulled her into battle alongside him, forcing her to serve as both a scribe for his exploits and a tactician directing his troops as they sought to retake Citadel Drezen. When a group of tiefling assassins and babaus led by a possessed crusader tore apart Lord Axilar’s legion they unexpectedly freed her from servitude and slew her master and fellow slaves before her very eyes. Using her magic to escape, a newly freed Nurah pledged herself to the crusades and has been an ally ever since. She has since become renowned as a Worldwound historian and is a trusted advisor of Queen Galfrey herself.
Nurah is an expert on the early Mendevian Crusades and the lore of ancient Sarkoris. She is an excellent traveling companion—generous and complimentary without being a sycophant. She is a tenacious survivor much like the heroes—blessed with luck and skill, while equally dedicated to stopping the demon incursion.